Player Matchup

Kumbhakarna
Kumbhakarna
Diablo343
Kumbhakarna
Level 128
God Stats
2W - 3L
1,642 SR
Queue Stats
168W - 163L
1,571 Elo+
Solo
Surtr
Surtr
LuciferTheDecent
Surtr
Level 84
God Stats
0W - 3L
1,088 SR
Queue Stats
332W - 318L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
RockragePro
Heimdallr
Level 157
God Stats
7W - 9L
1,464 SR
Queue Stats
598W - 606L
1,549 Elo+
Solo
Vamana
Vamana
TheKronikKloud
Vamana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,503 Elo+
Party 1
Charybdis
Charybdis
YURskilllevel
Charybdis
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 160L
1,472 Elo+
Party 1
Team Averages
Level 87
1,439 SR
1,534 Elo+

VS

Team Averages
Level 135
1,590 SR
1,523 Elo+
Ne Zha
Ne Zha
FalafelSauce
Ne Zha
Level 156
God Stats
19W - 6L
1,792 SR
Queue Stats
241W - 220L
1,564 Elo+
Party 2
Athena
Athena
JhonyGarcia14
Athena
Level 127
God Stats
2W - 3L
1,350 SR
Queue Stats
206W - 222L
1,508 Elo+
Solo
Skadi
Skadi
Po1skaUnit3d511
Skadi
Level 109
God Stats
10W - 4L
1,508 SR
Queue Stats
145W - 158L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
STLxJAWJOKERx
Morgan Le Fay
Level 135
God Stats
4W - 4L
1,617 SR
Queue Stats
1,001W - 1,004L
1,509 Elo+
Solo
Odin
Odin
dakine01
Odin
Level 148
God Stats
7W - 1L
1,686 SR
Queue Stats
203W - 190L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Diablo343
Kumbhakarna
19
7 / 7 / 3
10,662
820
7,605
25,062
27,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 5 / 7
9,387
722
12,244
19,852
24,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
RockragePro
Heimdallr
17
4 / 8 / 3
10,210
785
14,203
17,887
8,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 10 / 3
8,185
630
7,446
19,045
15,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
YURskilllevel
Charybdis
15
0 / 8 / 3
8,472
652
7,861
14,671
6,536
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
7 / 3 / 17
10,893
838
19,494
16,183
10,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 3 / 19
11,452
881
12,664
18,938
24,906
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 2 / 20
12,100
931
24,012
12,030
7,453
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morgan Le Fay
STLxJAWJOKERx
Morgan Le Fay
18
5 / 4 / 23
10,668
821
24,039
14,300
9,403
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
18
5 / 3 / 24
10,517
809
7,207
16,106
20,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
141
12
Kills
38
38
Deaths
15
19
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Diablo343
Kumbhakarna
7
7
3
1.21
W
Ne Zha
7
3
17
5.17
W
8
3
19
5.83
L
1
5
7
0.9
W
13
2
20
11.5
L
Heimdallr
RockragePro
Heimdallr
4
8
3
0.69
W
Morgan Le Fay
STLxJAWJOKERx
Morgan Le Fay
5
4
23
4.13
L
0
10
3
0.15
L
Charybdis
YURskilllevel
Charybdis
0
8
3
0.19
W
Odin
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,359
Damage
87,416
96,517
Taken
77,557
82,620
Mitigated
72,072
12,911
Healing
23,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Diablo343
Kumbhakarna
7,605
1,150
309
2,402
25,062
27,734
0
9,045
14,410
19,493
0
W
Ne Zha
19,494
3,587
1,945
5,157
16,183
10,039
1,878
1,685
14,174
0
41,694
W
12,664
1,685
2,215
4,084
18,938
24,906
263
1,432
16,427
18,869
1,489
L
12,244
2,933
722
4,323
19,852
24,630
0
5,353
14,019
270
21,165
W
24,012
8,842
1,181
1,655
12,030
7,453
2,692
1,209
10,229
0
43,018
L
Heimdallr
RockragePro
Heimdallr
14,203
5,533
1,187
1,768
17,887
8,554
0
6,097
11,134
0
32,360
W
Morgan Le Fay
STLxJAWJOKERx
Morgan Le Fay
24,039
5,301
760
2,108
14,300
9,403
1,280
2,636
11,127
41,272
0
L
7,446
1,684
0
733
19,045
15,166
0
6,875
11,959
0
16,914
L
Charybdis
YURskilllevel
Charybdis
7,861
3,886
638
829
14,671
6,536
185
7,349
7,242
0
16,558
W
Odin
7,207
896
2,042
2,364
16,106
20,271
457
1,064
14,419
1,065
12,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,916
Gold Earned
55,630
136
Minions Killed
201
0
Camps Cleared
0
1,064,127
Distance Traveled
1,316,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,662
820
16
1
0
224,332
0
W
Ne Zha
10,893
838
45
3
0
275,149
0
W
Athena
11,452
881
22
2
0
251,646
0
L
Surtr
9,387
722
21
2
0
247,334
0
W
Skadi
12,100
931
62
5
0
268,429
0
L
Heimdallr
10,210
785
36
3
0
182,487
0
W
Morgan Le Fay
10,668
821
55
4
0
250,086
0
L
Vamana
8,185
630
24
2
0
205,154
0
L
Charybdis
8,472
652
39
3
0
204,820
0
W
Odin
10,517
809
17
1
0
271,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role