Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold V
MilkyMart
Chang'e
Gold V
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,446 MMR
Party 1
Ares
Ares
Gold V
choco_tunda
Ares
Gold V
Level 125
God Stats
0W - 1L
1,625 SR
Queue Stats
30W - 35L
1,448 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,542 SR
1,464 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,522 SR
1,407 MMR
Anubis
Anubis
Silver II
MakeTemper
Anubis
Silver II
Level 88
God Stats
5W - 5L
1,563 SR
Queue Stats
13W - 12L
1,417 MMR
Party 2
Cupid
Cupid
Silver II
Niffty
Cupid
Silver II
Level 113
God Stats
1W - 0L
1,310 SR
Queue Stats
13W - 12L
1,417 MMR
Party 2
Jormungandr
Jormungandr
Silver II
supersparton7
Jormungandr
Silver II
Level 59
God Stats
6W - 2L
1,693 SR
Queue Stats
12W - 11L
1,387 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 6 / 2
9,219
615
7,527
15,616
5,785
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
MilkyMart
Chang'e
12
1 / 7 / 0
9,725
648
9,154
17,219
6,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 1
9,888
659
4,861
17,525
17,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AchillesAphroditeHerculesHeraKuzenbo

VS

Bans
SurtrPoseidonOdinThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MakeTemper
Anubis
15
9 / 1 / 9
12,037
802
17,842
8,248
4,508
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Niffty
Cupid
15
7 / 1 / 10
12,053
804
15,291
9,151
4,227
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
supersparton7
Jormungandr
13
2 / 0 / 14
10,701
713
12,624
12,507
14,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
18
18
Deaths
2
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
6
2
0.17
W
Anubis
MakeTemper
Anubis
9
1
9
13.5
L
Chang'e
MilkyMart
Chang'e
1
7
0
0.14
W
Cupid
Niffty
Cupid
7
1
10
12
L
1
5
1
0.3
W
Jormungandr
supersparton7
Jormungandr
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,542
Damage
45,757
50,360
Taken
29,906
29,890
Mitigated
23,681
9,041
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,527
2,668
0
1,020
15,616
5,785
69
11,831
3,745
0
32,433
W
Anubis
MakeTemper
Anubis
17,842
529
0
2,380
8,248
4,508
358
3,427
4,797
65,169
0
L
Chang'e
MilkyMart
Chang'e
9,154
1,082
3,190
4,088
17,219
6,901
0
8,259
8,912
42,215
0
W
Cupid
Niffty
Cupid
15,291
9,673
1,849
3,440
9,151
4,227
1,107
5,179
3,972
0
60,523
L
4,861
571
0
743
17,525
17,204
0
10,459
6,992
15,984
0
W
Jormungandr
supersparton7
Jormungandr
12,624
2,783
0
250
12,507
14,946
350
5,709
6,693
27,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
34,791
115
Minions Killed
190
0
Camps Cleared
0
788,030
Distance Traveled
811,311
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,219
615
40
3
0
248,840
2
W
Anubis
12,037
802
74
5
0
258,712
1
L
Chang'e
9,725
648
58
4
0
257,493
0
W
Cupid
12,053
804
88
6
0
276,456
1
L
Ares
9,888
659
17
1
0
281,697
0
W
Jormungandr
10,701
713
28
2
0
276,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role