Player Matchup

Cthulhu
Cthulhu
Silver II
DC king 317
Cthulhu
Silver II
Level 147
God Stats
7W - 4L
1,788 SR
Queue Stats
79W - 78L
1,308 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
LoHoncho TTV
Baron Samedi
Silver III
Level 128
God Stats
6W - 1L
1,728 SR
Queue Stats
11W - 10L
1,245 MMR
Party 1
Danzaburou
Danzaburou
Silver III
truthnottold
Danzaburou
Silver III
Level 124
God Stats
25W - 15L
1,500 SR
Queue Stats
86W - 85L
1,203 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,672 SR
1,252 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,504 SR
1,370 MMR
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
WreckedEM420
Sol
Gold IV
Level 146
God Stats
67W - 60L
1,500 SR
Queue Stats
550W - 599L
1,241 MMR
Party 2
Artemis
Artemis
Gold V
i WHOOP COP AS2
Artemis
Gold V
Level 147
God Stats
23W - 25L
1,513 SR
Queue Stats
432W - 443L
1,368 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DC king 317
Cthulhu
11
1 / 1 / 6
7,814
710
7,222
10,092
8,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
LoHoncho TTV
Baron Samedi
12
5 / 0 / 3
8,797
800
9,020
5,910
2,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
truthnottold
Danzaburou
11
2 / 0 / 6
8,144
740
5,226
4,650
2,018
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AchillesAphroditeAtlasSurtr

VS

Bans
MartichorasGebKuzenboBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 1
7,336
667
3,902
9,800
9,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 3 / 0
7,380
671
7,644
9,858
3,787
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 3 / 0
6,935
630
3,312
6,091
2,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
2
1
0.25
W
Cthulhu
DC king 317
Cthulhu
1
1
6
4
W
Baron Samedi
LoHoncho TTV
Baron Samedi
5
0
3
6.5
L
1
3
0
0.33
L
0
3
0
0
W
Danzaburou
truthnottold
Danzaburou
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,468
Damage
14,858
20,652
Taken
25,749
13,798
Mitigated
15,003
8,052
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,902
540
0
685
9,800
9,012
0
5,805
3,995
22,216
0
W
Cthulhu
DC king 317
Cthulhu
7,222
1,440
275
1,539
10,092
8,936
0
6,292
3,800
22,562
0
W
Baron Samedi
LoHoncho TTV
Baron Samedi
9,020
212
1,292
4,108
5,910
2,844
0
3,131
2,683
28,835
0
L
7,644
2,514
0
3,782
9,858
3,787
40
6,570
3,252
34,195
0
L
3,312
605
0
260
6,091
2,204
0
4,149
1,942
0
17,775
W
Danzaburou
truthnottold
Danzaburou
5,226
1,383
0
838
4,650
2,018
0
2,738
1,912
0
29,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,755
Gold Earned
21,651
97
Minions Killed
112
0
Camps Cleared
0
585,374
Distance Traveled
543,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,336
667
29
3
0
170,250
0
W
Cthulhu
7,814
710
22
2
0
201,966
0
W
Baron Samedi
8,797
800
33
3
0
197,725
0
L
Sol
7,380
671
53
5
0
180,322
0
L
Artemis
6,935
630
30
3
0
192,874
0
W
Danzaburou
8,144
740
42
4
0
185,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role