Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FrodoSwagginz69
Vulcan
Level 141
God Stats
17W - 12L
1,597 SR
Queue Stats
175W - 152L
1,454 Elo+
Party 2
Izanami
Izanami
Landowner727
Izanami
Level 28
God Stats
4W - 2L
1,225 SR
Queue Stats
124W - 135L
1,412 Elo+
Party 2
Bastet
Bastet
REFIT79
Bastet
Level 106
God Stats
9W - 7L
1,832 SR
Queue Stats
126W - 112L
1,482 Elo+
Party 2
Eset
Eset
YoSkills
Eset
Level 125
God Stats
20W - 5L
1,842 SR
Queue Stats
207W - 175L
1,532 Elo+
Solo
Team Averages
Level 105
1,599 SR
1,476 Elo+

VS

Team Averages
Level 101
1,556 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
BeedeeEsim
Tsukuyomi
Level 31
God Stats
4W - 8L
1,711 SR
Queue Stats
168W - 180L
1,420 Elo+
Party 1
Xing Tian
Xing Tian
GonZ77
Xing Tian
Level 122
God Stats
0W - 1L
1,494 SR
Queue Stats
28W - 33L
1,517 Elo+
Solo
Hachiman
Hachiman
HollowJeans25
Hachiman
Level 105
God Stats
14W - 7L
1,680 SR
Queue Stats
64W - 52L
1,510 Elo+
Solo
Susano
Susano
IlCowboyll
Susano
Level 124
God Stats
0W - 3L
1,422 SR
Queue Stats
48W - 68L
1,427 Elo+
Solo
Anubis
Anubis
NotSlimNotShady
Anubis
Level 123
God Stats
8W - 13L
1,474 SR
Queue Stats
76W - 75L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
5 / 0 / 6
10,619
625
12,666
14,656
14,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
3 / 6 / 6
8,856
521
13,375
10,478
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Landowner727
Izanami
16
8 / 4 / 8
10,830
637
16,762
14,974
6,472
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
REFIT79
Bastet
16
4 / 1 / 9
9,693
570
8,931
12,793
5,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eset
14
3 / 2 / 14
9,982
587
5,771
15,097
12,179
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeedeeEsim
Tsukuyomi
14
1 / 5 / 1
8,662
510
12,679
18,828
11,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
GonZ77
Xing Tian
11
2 / 4 / 5
7,649
450
6,781
17,149
15,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
HollowJeans25
Hachiman
14
3 / 4 / 3
7,836
461
7,363
12,493
4,771
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
IlCowboyll
Susano
12
2 / 7 / 3
7,864
463
9,311
18,969
6,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 3 / 2
8,714
513
11,206
11,151
5,529
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
23
Kills
13
13
Deaths
23
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
0
6
8
L
Tsukuyomi
BeedeeEsim
Tsukuyomi
1
5
1
0.3
W
3
6
6
1
L
Xing Tian
GonZ77
Xing Tian
2
4
5
1.13
L
Hachiman
HollowJeans25
Hachiman
3
4
3
1.13
L
Susano
IlCowboyll
Susano
2
7
3
0.5
W
Izanami
Landowner727
Izanami
8
4
8
3
L
5
3
2
2
W
Bastet
REFIT79
Bastet
4
1
9
8.5
W
Eset
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,505
Damage
47,340
67,998
Taken
78,590
42,510
Mitigated
44,035
16,982
Healing
18,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
12,666
1,939
0
4,428
14,656
14,201
881
1,934
12,590
88,908
663
L
Tsukuyomi
BeedeeEsim
Tsukuyomi
12,679
1,980
0
6,374
18,828
11,640
0
10,806
8,022
0
81,085
W
13,375
6,826
0
0
10,478
4,180
678
3,708
6,770
56,418
0
L
Xing Tian
GonZ77
Xing Tian
6,781
299
0
1,414
17,149
15,296
168
8,123
9,026
19,769
0
L
Hachiman
HollowJeans25
Hachiman
7,363
3,902
0
3,942
12,493
4,771
0
3,551
8,942
0
52,019
L
Susano
IlCowboyll
Susano
9,311
1,820
0
1,433
18,969
6,799
0
5,153
13,816
0
57,520
W
Izanami
Landowner727
Izanami
16,762
10,626
0
3,639
14,974
6,472
2,943
4,361
10,613
0
91,427
L
11,206
116
0
5,749
11,151
5,529
444
3,632
7,519
85,069
0
W
Bastet
REFIT79
Bastet
8,931
2,218
0
3,861
12,793
5,478
36
3,548
9,245
0
61,683
W
Eset
5,771
679
1,830
3,224
15,097
12,179
34
5,119
9,978
21,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,980
Gold Earned
40,725
478
Minions Killed
421
0
Camps Cleared
0
1,680,594
Distance Traveled
1,610,454
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,619
625
149
9
0
334,492
0
L
Tsukuyomi
8,662
510
128
8
0
315,848
0
W
Vulcan
8,856
521
84
5
0
321,115
1
L
Xing Tian
7,649
450
18
1
0
367,163
2
L
Hachiman
7,836
461
82
5
0
287,560
2
L
Susano
7,864
463
74
4
0
359,828
4
W
Izanami
10,830
637
132
8
0
314,140
0
L
Anubis
8,714
513
119
7
0
280,055
2
W
Bastet
9,693
570
90
5
0
371,971
2
W
Eset
9,982
587
23
1
0
338,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role