Player Matchup

Hercules
Hercules
Chawack
Hercules
Level 29
God Stats
6W - 5L
1,511 SR
Queue Stats
50W - 80L
1,399 Elo+
Party 4
Skadi
Skadi
Dun
Skadi
Level 109
God Stats
6W - 3L
1,617 SR
Queue Stats
62W - 91L
1,415 Elo+
Party 4
Serqet
Serqet
LOCUST 650
Serqet
Level 47
God Stats
1W - 3L
1,452 SR
Queue Stats
83W - 96L
1,415 Elo+
Party 1
Ra
Ra
MrKeViNz
Ra
Level 15
God Stats
0W - 2L
1,305 SR
Queue Stats
16W - 20L
1,381 Elo+
Party 1
Cerberus
Cerberus
NillKigggers
Cerberus
Level 27
God Stats
5W - 3L
1,858 SR
Queue Stats
40W - 34L
1,464 Elo+
Party 1
Team Averages
Level 45
1,549 SR
1,415 Elo+

VS

Team Averages
Level 43
1,494 SR
1,384 Elo+
Vamana
Vamana
Cheatingbiden20
Vamana
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 11L
1,271 Elo+
Party 3
Heimdallr
Heimdallr
IamNewBruh
Heimdallr
Level 34
God Stats
3W - 1L
1,511 SR
Queue Stats
31W - 27L
1,407 Elo+
Party 3
Poseidon
Poseidon
melloyellow24
Poseidon
Level 44
God Stats
7W - 9L
1,420 SR
Queue Stats
67W - 80L
1,407 Elo+
Party 2
Bastet
Bastet
nukeurmom227
Bastet
Level 60
God Stats
8W - 1L
1,828 SR
Queue Stats
63W - 78L
1,406 Elo+
Party 2
Charon
Charon
zach0823
Charon
Level 61
God Stats
2W - 3L
1,213 SR
Queue Stats
56W - 58L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chawack
Hercules
14
2 / 3 / 0
8,302
553
7,664
14,355
14,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Dun
Skadi
12
0 / 2 / 4
7,030
469
7,020
9,896
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
LOCUST 650
Serqet
13
3 / 4 / 2
8,131
542
5,433
13,240
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 8 / 1
7,356
490
649
10,044
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
NillKigggers
Cerberus
11
2 / 3 / 2
6,827
455
6,474
12,600
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,083
606
9,736
12,441
12,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
IamNewBruh
Heimdallr
13
0 / 1 / 3
7,389
493
9,445
9,551
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
melloyellow24
Poseidon
17
9 / 1 / 4
10,235
682
13,163
5,572
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
7 / 1 / 5
9,253
617
7,321
10,736
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
zach0823
Charon
11
2 / 2 / 2
7,267
484
4,617
11,158
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
20
20
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
Chawack
Hercules
2
3
0
0.67
W
2
2
1
1.25
L
Skadi
Dun
Skadi
0
2
4
1
W
Heimdallr
IamNewBruh
Heimdallr
0
1
3
1.5
L
Serqet
LOCUST 650
Serqet
3
4
2
1
L
0
8
1
0.06
L
Cerberus
NillKigggers
Cerberus
2
3
2
1
W
Poseidon
melloyellow24
Poseidon
9
1
4
11
W
Bastet
7
1
5
9.5
W
Charon
zach0823
Charon
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
44,282
60,135
Taken
49,458
30,311
Mitigated
31,675
10,147
Healing
14,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Chawack
Hercules
7,664
4,132
0
4,195
14,355
14,620
0
61
14,294
0
63,333
W
9,736
5,330
0
1,501
12,441
12,580
616
147
12,132
0
70,342
L
Skadi
Dun
Skadi
7,020
1,843
0
2,749
9,896
3,186
0
2,171
7,633
0
50,561
W
Heimdallr
IamNewBruh
Heimdallr
9,445
2,887
0
4,518
9,551
3,827
600
1,616
7,534
0
60,333
L
Serqet
LOCUST 650
Serqet
5,433
706
0
1,040
13,240
4,429
0
4,792
8,448
0
48,814
L
649
298
72
250
10,044
2,790
0
7,072
2,908
50,467
0
L
Cerberus
NillKigggers
Cerberus
6,474
393
0
1,841
12,600
5,286
0
3,589
9,011
35,756
0
W
Poseidon
melloyellow24
Poseidon
13,163
2,179
0
440
5,572
1,889
764
582
4,990
80,835
0
W
Bastet
7,321
2,097
0
6,558
10,736
4,401
481
553
9,951
0
62,161
W
Charon
zach0823
Charon
4,617
501
0
1,844
11,158
8,978
0
3,852
6,511
27,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
43,227
422
Minions Killed
464
0
Camps Cleared
0
1,556,197
Distance Traveled
1,540,176
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,302
553
96
6
0
278,162
0
W
Vamana
9,083
606
112
7
0
288,857
0
L
Skadi
7,030
469
87
6
0
289,315
4
W
Heimdallr
7,389
493
98
7
0
274,405
3
L
Serqet
8,131
542
69
5
0
362,676
0
L
Ra
7,356
490
86
6
0
260,548
0
L
Cerberus
6,827
455
84
6
0
365,496
0
W
Poseidon
10,235
682
134
9
0
317,848
0
W
Bastet
9,253
617
94
6
0
336,433
0
W
Charon
7,267
484
26
2
0
322,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role