Player Matchup

Nu Wa
Nu Wa
LADFlectic
Nu Wa
Level 13
God Stats
2W - 4L
1,785 SR
Queue Stats
3W - 4L
1,674 Elo+
Party 2
Bacchus
Bacchus
LonnySins
Bacchus
Level 4
God Stats
1W - 3L
1,785 SR
Queue Stats
1W - 3L
1,674 Elo+
Party 2
Surtr
Surtr
fanglords
Surtr
Level 56
God Stats
0W - 1L
1,264 SR
Queue Stats
6W - 7L
1,541 Elo+
Party 2
Team Averages
Level 24
1,611 SR
1,630 Elo+

VS

Team Averages
Level 45
1,676 SR
1,869 Elo+
Nu Wa
Nu Wa
Neva a Fiend
Nu Wa
Level 16
God Stats
3W - 0L
1,632 SR
Queue Stats
58W - 12L
1,989 Elo+
Party 1
Persephone
Persephone
Stay a Fiend
Persephone
Level 12
God Stats
2W - 0L
1,807 SR
Queue Stats
68W - 11L
1,960 Elo+
Party 1
Odin
Odin
TheMegatron88
Odin
Level 107
God Stats
7W - 2L
1,589 SR
Queue Stats
349W - 269L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
0 / 9 / 3
7,476
680
5,546
12,728
4,639
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
LonnySins
Bacchus
10
2 / 6 / 1
7,911
719
4,616
15,310
17,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
fanglords
Surtr
10
1 / 6 / 2
7,524
684
5,311
14,297
7,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 9
10,367
942
15,055
7,743
2,875
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
Stay a Fiend
Persephone
14
10 / 1 / 11
11,097
1,009
16,806
7,119
2,753
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 0 / 16
9,513
865
5,845
8,100
6,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
3
Kills
21
21
Deaths
4
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
9
3
0.17
L
Bacchus
LonnySins
Bacchus
2
6
1
0.42
W
8
3
9
4.17
W
Persephone
Stay a Fiend
Persephone
10
1
11
15.5
W
3
0
16
11
L
Surtr
fanglords
Surtr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,473
Damage
37,706
42,335
Taken
22,962
30,279
Mitigated
11,846
2,724
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,546
1,282
0
0
12,728
4,639
0
8,924
3,752
30,304
0
L
Bacchus
LonnySins
Bacchus
4,616
446
0
800
15,310
17,816
0
11,720
3,590
15,407
0
W
15,055
3,492
70
327
7,743
2,875
1,147
4,452
3,291
59,717
0
W
Persephone
Stay a Fiend
Persephone
16,806
789
0
2,497
7,119
2,753
861
3,301
3,801
60,151
0
W
5,845
476
0
0
8,100
6,218
307
2,881
5,219
0
17,934
L
Surtr
fanglords
Surtr
5,311
1,465
0
1,924
14,297
7,824
0
11,780
2,517
316
22,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,911
Gold Earned
30,977
77
Minions Killed
179
0
Camps Cleared
0
536,272
Distance Traveled
603,607
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,476
680
37
3
0
144,157
0
L
Bacchus
7,911
719
18
2
0
193,433
0
W
Nu Wa
10,367
942
73
7
0
180,143
2
W
Persephone
11,097
1,009
82
7
0
208,611
0
W
Odin
9,513
865
24
2
0
214,853
0
L
Surtr
7,524
684
22
2
0
198,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role