Player Matchup

Zhong Kui
Zhong Kui
KΔpΦ
Zhong Kui
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,575 Elo+
Party 2
Bastet
Bastet
SarkastikJim
Bastet
Level 64
God Stats
0W - 3L
1,227 SR
Queue Stats
165W - 177L
1,429 Elo+
Solo
Fenrir
Fenrir
YHLQMDLG_DANIVRG
Fenrir
Level 107
God Stats
21W - 19L
1,485 SR
Queue Stats
111W - 132L
1,424 Elo+
Solo
Charon
Charon
gox740
Charon
Level 41
God Stats
1W - 1L
1,741 SR
Queue Stats
26W - 34L
1,504 Elo+
Party 2
Mercury
Mercury
pulpocarlos2
Mercury
Level 63
God Stats
146W - 174L
1,505 SR
Queue Stats
354W - 395L
1,389 Elo+
Solo
Team Averages
Level 64
1,492 SR
1,464 Elo+

VS

Team Averages
Level 61
1,439 SR
1,431 Elo+
Chiron
Chiron
DoomAllDayLong
Chiron
Level 86
God Stats
15W - 12L
1,504 SR
Queue Stats
337W - 367L
1,439 Elo+
Solo
Nemesis
Nemesis
Izanagi 69s
Nemesis
Level 56
God Stats
1W - 3L
1,401 SR
Queue Stats
37W - 28L
1,398 Elo+
Party 1
Geb
Geb
Rhyts
Geb
Level 66
God Stats
2W - 4L
1,271 SR
Queue Stats
187W - 165L
1,443 Elo+
Solo
Hades
Hades
Snolink
Hades
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 10L
1,458 Elo+
Party 1
King Arthur
King Arthur
TiedEndymion583
King Arthur
Level 89
God Stats
11W - 13L
1,520 SR
Queue Stats
30W - 28L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KΔpΦ
Zhong Kui
14
4 / 5 / 4
9,712
441
21,779
20,201
16,926
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
19
6 / 4 / 2
11,454
521
13,486
23,995
11,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
5,895
268
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
gox740
Charon
16
3 / 3 / 2
9,678
440
11,544
20,595
16,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
pulpocarlos2
Mercury
17
0 / 2 / 2
10,003
455
3,156
15,101
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
10,163
462
8,374
10,307
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Izanagi 69s
Nemesis
17
5 / 6 / 5
11,521
524
13,172
21,111
9,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Rhyts
Geb
16
2 / 1 / 9
11,127
506
6,688
19,156
19,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
Snolink
Hades
16
4 / 3 / 6
10,346
470
15,375
20,318
11,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
TiedEndymion583
King Arthur
17
2 / 3 / 5
11,501
523
10,260
18,907
18,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
13
Kills
14
14
Deaths
13
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Nemesis
Izanagi 69s
Nemesis
5
6
5
1.25
L
Zhong Kui
KΔpΦ
Zhong Kui
4
5
4
1.2
W
Geb
Rhyts
Geb
2
1
9
6.5
L
Bastet
6
4
2
1.75
W
Hades
Snolink
Hades
4
3
6
2.33
W
King Arthur
TiedEndymion583
King Arthur
2
3
5
1.5
L
0
0
0
0
L
Charon
gox740
Charon
3
3
2
1.33
L
Mercury
pulpocarlos2
Mercury
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,965
Damage
53,869
79,892
Taken
89,799
51,574
Mitigated
63,270
21,014
Healing
22,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,374
4,235
1,407
4,513
10,307
4,467
2,021
4,805
5,502
0
75,548
W
Nemesis
Izanagi 69s
Nemesis
13,172
5,138
294
2,386
21,111
9,514
1,483
6,862
14,217
0
75,748
L
Zhong Kui
KΔpΦ
Zhong Kui
21,779
2,814
0
7,548
20,201
16,926
0
10,671
9,530
73,930
0
W
Geb
Rhyts
Geb
6,688
1,263
438
3,554
19,156
19,197
795
9,532
9,539
34,651
0
L
Bastet
13,486
4,295
0
8,236
23,995
11,515
433
3,617
20,145
0
115,915
W
Hades
Snolink
Hades
15,375
2,803
1,030
7,794
20,318
11,100
340
10,458
9,820
61,549
0
W
King Arthur
TiedEndymion583
King Arthur
10,260
1,224
0
1,181
18,907
18,992
138
7,084
11,823
0
83,267
L
0
0
0
0
0
0
0
0
0
0
0
L
Charon
gox740
Charon
11,544
2,063
0
5,088
20,595
16,413
0
5,240
15,355
67,772
0
L
Mercury
pulpocarlos2
Mercury
3,156
775
0
142
15,101
6,720
559
2,445
12,656
0
77,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,742
Gold Earned
54,658
451
Minions Killed
451
0
Camps Cleared
0
1,648,781
Distance Traveled
1,991,773
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,163
462
101
5
0
401,806
6
W
Nemesis
11,521
524
94
4
0
456,363
1
L
Zhong Kui
9,712
441
91
4
0
307,099
0
W
Geb
11,127
506
57
3
0
372,782
0
L
Bastet
11,454
521
139
6
0
448,504
3
W
Hades
10,346
470
71
3
0
314,203
0
W
King Arthur
11,501
523
128
6
0
446,619
0
L
Fenrir
5,895
268
0
0
0
12,992
0
L
Charon
9,678
440
79
4
0
390,287
0
L
Mercury
10,003
455
142
6
0
489,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role