Player Matchup

Cu Chulainn
Cu Chulainn
Neva a Fiend
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 12L
1,988 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Stay a Fiend
Tsukuyomi
Level 11
God Stats
4W - 0L
1,857 SR
Queue Stats
68W - 11L
1,958 Elo+
Party 1
He Bo
He Bo
TheMegatron88
He Bo
Level 107
God Stats
5W - 4L
1,668 SR
Queue Stats
349W - 269L
1,658 Elo+
Party 1
Team Averages
Level 45
1,675 SR
1,868 Elo+

VS

Team Averages
Level 20
1,412 SR
1,067 Elo+
Loki
Loki
CeReaL_KILLERr13
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,033 Elo+
Party 2
Ymir
Ymir
Hide_your_knees
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,033 Elo+
Party 2
Ishtar
Ishtar
jenn__18
Ishtar
Level 39
God Stats
1W - 4L
1,236 SR
Queue Stats
1W - 4L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Neva a Fiend
Cu Chulainn
14
12 / 4 / 20
12,388
953
14,934
18,361
19,377
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Stay a Fiend
Tsukuyomi
15
8 / 1 / 26
11,811
909
14,997
13,070
11,809
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
18 / 0 / 17
13,258
1,020
20,794
6,723
2,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 16 / 5
8,492
653
6,987
17,463
5,687
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 8 / 2
9,720
748
6,811
20,884
12,834
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ishtar
jenn__18
Ishtar
12
1 / 14 / 3
9,422
725
7,497
20,356
7,914
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
14
38
Kills
4
5
Deaths
38
63
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
16
5
0.16
L
3
8
2
0.5
W
Cu Chulainn
Neva a Fiend
Cu Chulainn
12
4
20
5.5
W
Tsukuyomi
Stay a Fiend
Tsukuyomi
8
1
26
21
W
18
0
17
26.5
L
Ishtar
jenn__18
Ishtar
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,725
Damage
21,295
38,154
Taken
58,703
33,559
Mitigated
26,435
4,555
Healing
34
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,987
1,756
0
0
17,463
5,687
159
6,684
10,508
0
18,738
L
6,811
1,254
0
0
20,884
12,834
40
10,516
9,252
19,636
0
W
Cu Chulainn
Neva a Fiend
Cu Chulainn
14,934
3,033
0
1,572
18,361
19,377
449
2,475
15,164
4,120
35,960
W
Tsukuyomi
Stay a Fiend
Tsukuyomi
14,997
2,824
0
2,983
13,070
11,809
463
3,505
8,926
428
41,284
W
20,794
1,990
0
0
6,723
2,373
1,024
1,147
5,204
62,672
0
L
Ishtar
jenn__18
Ishtar
7,497
3,073
0
34
20,356
7,914
84
6,064
14,096
0
28,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
27,634
159
Minions Killed
67
0
Camps Cleared
0
718,072
Distance Traveled
505,613
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,492
653
12
1
0
184,250
0
L
Ymir
9,720
748
22
2
0
170,134
0
W
Cu Chulainn
12,388
953
48
4
0
208,599
4
W
Tsukuyomi
11,811
909
36
3
0
255,869
0
W
He Bo
13,258
1,020
75
6
0
253,604
0
L
Ishtar
9,422
725
33
3
0
151,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role