Player Matchup

Olorun
Olorun
BachChoy509
Olorun
Level 39
God Stats
4W - 5L
1,330 SR
Queue Stats
53W - 60L
1,451 Elo+
Party 2
Nemesis
Nemesis
SacBoii
Nemesis
Level 28
God Stats
1W - 7L
1,022 SR
Queue Stats
31W - 37L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
TheRuggDR
Jormungandr
Level 14
God Stats
1W - 2L
1,878 SR
Queue Stats
1W - 3L
1,501 Elo+
Party 2
Team Averages
Level 27
1,410 SR
1,464 Elo+

VS

Team Averages
Level 50
1,461 SR
1,447 Elo+
Gilgamesh
Gilgamesh
Clouteli16
Gilgamesh
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 87L
1,476 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dachana_
Kumbhakarna
Level 48
God Stats
2W - 2L
1,318 SR
Queue Stats
79W - 86L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
weluvyoumeelyy
Kukulkan
Level 44
God Stats
10W - 5L
1,565 SR
Queue Stats
47W - 48L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 3 / 3
9,499
679
8,344
12,896
5,315
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
SacBoii
Nemesis
12
3 / 3 / 3
9,795
700
12,665
14,988
6,709
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TheRuggDR
Jormungandr
13
3 / 3 / 3
10,272
734
12,140
20,479
22,520
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clouteli16
Gilgamesh
13
1 / 5 / 4
10,195
728
12,822
17,583
11,270
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
dachana_
Kumbhakarna
12
0 / 2 / 4
9,953
711
4,770
17,102
17,255
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kukulkan
15
7 / 0 / 1
12,132
867
21,543
6,752
3,010
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
8
9
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
3
3
0.83
W
Gilgamesh
Clouteli16
Gilgamesh
1
5
4
0.6
L
Nemesis
SacBoii
Nemesis
3
3
3
1.5
L
Jormungandr
TheRuggDR
Jormungandr
3
3
3
1.5
W
Kumbhakarna
dachana_
Kumbhakarna
0
2
4
1
W
Kukulkan
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,149
Damage
39,135
48,363
Taken
41,437
34,544
Mitigated
31,535
9,424
Healing
2,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,344
3,095
884
5,524
12,896
5,315
0
8,252
4,644
30,217
0
W
Gilgamesh
Clouteli16
Gilgamesh
12,822
4,540
0
929
17,583
11,270
786
9,132
8,451
0
36,364
L
Nemesis
SacBoii
Nemesis
12,665
7,191
0
2,766
14,988
6,709
0
8,006
6,975
0
28,379
L
Jormungandr
TheRuggDR
Jormungandr
12,140
4,475
0
250
20,479
22,520
5
10,249
10,230
44,294
942
W
Kumbhakarna
dachana_
Kumbhakarna
4,770
1,149
0
335
17,102
17,255
124
8,270
8,799
26,370
425
W
Kukulkan
21,543
2,674
0
787
6,752
3,010
826
2,695
3,969
65,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,566
Gold Earned
32,280
121
Minions Killed
150
0
Camps Cleared
0
769,010
Distance Traveled
815,243
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,499
679
47
3
0
230,059
0
W
Gilgamesh
10,195
728
32
2
0
285,228
0
L
Nemesis
9,795
700
27
2
0
287,481
0
L
Jormungandr
10,272
734
47
3
0
251,470
0
W
Kumbhakarna
9,953
711
28
2
0
279,644
2
W
Kukulkan
12,132
867
90
6
0
250,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role