Player Matchup

Geb
Geb
Jwalker9906
Geb
Level 54
God Stats
2W - 1L
1,530 SR
Queue Stats
86W - 80L
1,439 Elo+
Party 4
Yemoja
Yemoja
LeoNeph9858
Yemoja
Level 87
God Stats
2W - 1L
1,542 SR
Queue Stats
262W - 243L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
SlowSilentSloth
Erlang Shen
Level 27
God Stats
3W - 2L
1,844 SR
Queue Stats
84W - 88L
1,477 Elo+
Party 2
Yu Huang
Yu Huang
Vol_Nation3
Yu Huang
Level 84
God Stats
2W - 3L
1,449 SR
Queue Stats
77W - 67L
1,441 Elo+
Party 4
Danzaburou
Danzaburou
backstaber11761
Danzaburou
Level 55
God Stats
1W - 2L
1,423 SR
Queue Stats
216W - 216L
1,471 Elo+
Party 2
Team Averages
Level 61
1,558 SR
1,466 Elo+

VS

Team Averages
Level 60
1,510 SR
1,378 Elo+
Nu Wa
Nu Wa
Betteraxe123
Nu Wa
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
208W - 191L
1,518 Elo+
Party 3
Guan Yu
Guan Yu
MayhemMobi
Guan Yu
Level 4
God Stats
0W - 1L
1,873 SR
Queue Stats
0W - 6L
1,251 Elo+
Party 1
Loki
Loki
Serente
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 31L
1,461 Elo+
Party 1
Ares
Ares
cosmos25
Ares
Level 25
God Stats
3W - 5L
1,176 SR
Queue Stats
198W - 160L
1,458 Elo+
Party 3
Hachiman
Hachiman
ninjer010
Hachiman
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,550
478
8,328
20,632
10,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
12
2 / 2 / 3
9,120
456
3,462
12,687
11,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
SlowSilentSloth
Erlang Shen
18
6 / 0 / 2
12,322
616
18,081
22,659
21,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Vol_Nation3
Yu Huang
17
2 / 1 / 4
10,347
517
17,987
9,735
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
backstaber11761
Danzaburou
15
3 / 3 / 5
9,972
499
10,954
15,174
6,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
9,626
481
19,557
11,977
5,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
MayhemMobi
Guan Yu
13
0 / 3 / 4
8,182
409
7,566
20,401
15,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Serente
Loki
14
1 / 4 / 4
8,522
426
9,403
16,638
6,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
14
4 / 2 / 4
9,324
466
7,784
18,932
19,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
ninjer010
Hachiman
15
3 / 5 / 3
9,298
465
9,378
15,998
6,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
15
Kills
12
12
Deaths
16
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
2
6
3.5
W
2
6
3
0.58
W
Yemoja
2
2
3
1.75
L
Guan Yu
MayhemMobi
Guan Yu
0
3
4
0.67
L
Loki
Serente
Loki
1
4
4
0.75
W
Erlang Shen
SlowSilentSloth
Erlang Shen
6
0
2
7
W
Yu Huang
Vol_Nation3
Yu Huang
2
1
4
4
W
Danzaburou
backstaber11761
Danzaburou
3
3
5
1.83
L
Ares
4
2
4
3
L
Hachiman
ninjer010
Hachiman
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,812
Damage
53,688
80,887
Taken
83,946
53,033
Mitigated
53,010
27,978
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,557
4,054
0
1,840
11,977
5,056
0
8,363
3,542
92,610
0
W
8,328
1,378
0
6,751
20,632
10,054
0
5,690
14,882
67,522
0
W
Yemoja
3,462
809
729
2,434
12,687
11,737
0
5,616
7,071
35,888
0
L
Guan Yu
MayhemMobi
Guan Yu
7,566
1,268
402
5,733
20,401
15,308
0
4,422
15,937
0
42,882
L
Loki
Serente
Loki
9,403
2,468
0
723
16,638
6,509
0
4,355
12,220
0
77,988
W
Erlang Shen
SlowSilentSloth
Erlang Shen
18,081
9,632
0
11,129
22,659
21,325
1,160
5,485
17,093
0
111,869
W
Yu Huang
Vol_Nation3
Yu Huang
17,987
1,150
0
2,915
9,735
3,906
1,315
6,588
3,147
92,702
0
W
Danzaburou
backstaber11761
Danzaburou
10,954
5,630
0
4,020
15,174
6,011
2,714
4,219
10,955
0
70,102
L
Ares
7,784
610
0
3,869
18,932
19,602
0
7,047
11,885
35,560
0
L
Hachiman
ninjer010
Hachiman
9,378
4,951
0
2,738
15,998
6,535
0
5,664
10,334
0
56,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,311
Gold Earned
44,952
527
Minions Killed
446
0
Camps Cleared
0
1,790,082
Distance Traveled
2,019,432
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,626
481
133
7
0
351,799
1
W
Geb
9,550
478
90
5
0
399,984
0
W
Yemoja
9,120
456
45
2
0
256,328
1
L
Guan Yu
8,182
409
67
3
0
401,135
0
L
Loki
8,522
426
93
5
0
461,615
0
W
Erlang Shen
12,322
616
163
8
0
392,445
0
W
Yu Huang
10,347
517
133
7
0
349,898
0
W
Danzaburou
9,972
499
96
5
0
391,427
0
L
Ares
9,324
466
47
2
0
415,632
0
L
Hachiman
9,298
465
106
5
0
389,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role