Player Matchup

Bacchus
Bacchus
NobleMilkMan
Bacchus
Level 89
God Stats
3W - 2L
1,750 SR
Queue Stats
94W - 102L
1,485 Elo+
Party 1
Horus
Horus
RetroJUBJUB
Horus
Level 143
God Stats
5W - 9L
1,537 SR
Queue Stats
80W - 69L
1,511 Elo+
Party 1
Agni
Agni
Roch13
Agni
Level 159
God Stats
74W - 85L
1,557 SR
Queue Stats
309W - 299L
1,587 Elo+
Solo
Team Averages
Level 130
1,615 SR
1,528 Elo+

VS

Team Averages
Level 130
1,412 SR
1,458 Elo+
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Observant-_-
Merlin
Level 154
God Stats
1W - 3L
1,236 SR
Queue Stats
212W - 213L
1,540 Elo+
Party 2
Loki
Loki
TheBEEFcake97
Loki
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NobleMilkMan
Bacchus
9
4 / 2 / 3
6,884
861
2,997
8,192
6,499
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 0 / 7
6,631
829
4,441
5,966
4,812
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Roch13
Agni
12
4 / 1 / 3
7,812
977
7,902
5,853
2,182
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 4 / 1
6,244
781
5,358
9,050
7,525
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
9
0 / 2 / 3
6,028
754
4,282
5,336
1,973
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
1 / 3 / 1
5,890
736
1,129
3,395
1,136
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
2
3
Deaths
9
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
W
Bacchus
NobleMilkMan
Bacchus
4
2
3
2.75
L
Merlin
0
2
3
0.75
W
1
0
7
4.5
W
Agni
Roch13
Agni
4
1
3
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,340
Damage
10,769
20,011
Taken
17,781
13,493
Mitigated
10,634
2,414
Healing
2,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,358
1,687
0
2,207
9,050
7,525
0
5,007
3,639
0
14,222
W
Bacchus
NobleMilkMan
Bacchus
2,997
475
0
594
8,192
6,499
133
1,802
6,390
8,202
0
L
Merlin
4,282
475
0
250
5,336
1,973
0
3,822
1,439
24,090
0
W
4,441
1,985
660
910
5,966
4,812
36
1,657
4,309
1,137
10,160
W
Agni
Roch13
Agni
7,902
1,146
0
250
5,853
2,182
0
1,652
4,201
44,214
0
L
1,129
187
0
81
3,395
1,136
0
2,205
1,186
0
5,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,327
Gold Earned
18,162
88
Minions Killed
60
0
Camps Cleared
0
475,302
Distance Traveled
355,933
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,244
781
24
3
0
162,108
0
W
Bacchus
6,884
861
5
1
0
153,810
0
L
Merlin
6,028
754
30
4
0
103,587
0
W
Horus
6,631
829
10
1
0
162,235
0
W
Agni
7,812
977
73
9
0
159,257
1
L
Loki
5,890
736
6
1
0
90,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role