Player Matchup

Freya
Freya
Silver II
DC king 317
Freya
Silver II
Level 147
God Stats
2W - 3L
1,353 SR
Queue Stats
79W - 78L
1,325 MMR
Party 1
Danzaburou
Danzaburou
Silver III
LoHoncho TTV
Danzaburou
Silver III
Level 128
God Stats
1W - 3L
1,539 SR
Queue Stats
11W - 10L
1,262 MMR
Party 1
Khepri
Khepri
Silver III
truthnottold
Khepri
Silver III
Level 124
God Stats
0W - 2L
1,391 SR
Queue Stats
86W - 85L
1,220 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,428 SR
1,269 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,539 SR
1,369 MMR
Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
WreckedEM420
Sol
Gold III
Level 146
God Stats
67W - 60L
1,489 SR
Queue Stats
550W - 599L
1,240 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
i WHOOP COP AS2
Gilgamesh
Gold V
Level 147
God Stats
51W - 48L
1,628 SR
Queue Stats
432W - 443L
1,367 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
13,962
776
15,644
15,486
8,625
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
LoHoncho TTV
Danzaburou
17
4 / 1 / 5
13,722
762
12,522
13,661
6,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
15
1 / 4 / 8
12,397
689
7,803
20,556
26,261
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AchillesSurtrBacchusAphroditeKuzenbo

VS

Bans
MartichorasChironAtlasHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
2 / 4 / 3
12,976
721
12,241
12,611
5,843
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 4 / 4
12,949
719
17,158
15,943
6,673
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
i WHOOP COP AS2
Gilgamesh
15
2 / 3 / 3
12,934
719
10,354
22,769
23,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
5
5
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
4
3
0.88
L
6
0
3
7.5
L
Danzaburou
LoHoncho TTV
Danzaburou
4
1
5
6.5
W
1
4
4
0.75
W
Gilgamesh
i WHOOP COP AS2
Gilgamesh
2
3
3
1.17
L
Khepri
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,969
Damage
39,753
49,703
Taken
51,323
41,763
Mitigated
35,688
11,996
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
12,241
4,713
3,280
2,474
12,611
5,843
1,097
5,957
6,654
0
58,047
L
15,644
5,013
558
7,715
15,486
8,625
708
4,411
10,919
76,133
0
L
Danzaburou
LoHoncho TTV
Danzaburou
12,522
3,656
131
2,932
13,661
6,877
598
3,954
9,585
0
73,965
W
17,158
6,444
0
6,196
15,943
6,673
2,108
9,078
6,865
76,216
0
W
Gilgamesh
i WHOOP COP AS2
Gilgamesh
10,354
1,641
0
2,379
22,769
23,172
762
8,821
13,794
0
36,378
L
Khepri
7,803
272
0
660
20,556
26,261
120
9,627
10,871
27,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
38,859
200
Minions Killed
202
0
Camps Cleared
0
1,026,698
Distance Traveled
1,019,642
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,976
721
81
5
0
319,256
2
L
Freya
13,962
776
76
4
0
339,233
0
L
Danzaburou
13,722
762
96
5
0
337,027
2
W
Sol
12,949
719
88
5
0
321,052
0
W
Gilgamesh
12,934
719
33
2
0
379,334
2
L
Khepri
12,397
689
28
2
0
350,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role