Player Matchup

Janus
Janus
 
Janus
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Alhazrad
Neith
Level 136
God Stats
0W - 1L
1,275 SR
Queue Stats
8W - 14L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
BluJayx
Amaterasu
Level 120
God Stats
27W - 8L
1,836 SR
Queue Stats
201W - 167L
1,469 Elo+
Solo
Charon
Charon
Maltomealien
Charon
Level 109
God Stats
0W - 1L
1,475 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 2
Loki
Loki
edy1102
Loki
Level 27
God Stats
2W - 5L
1,483 SR
Queue Stats
176W - 188L
1,359 Elo+
Party 1
Team Averages
Level 96
1,514 SR
1,465 Elo+

VS

Team Averages
Level 100
1,604 SR
1,535 Elo+
Geb
Geb
Arcane_Zane
Geb
Level 120
God Stats
7W - 5L
1,677 SR
Queue Stats
210W - 188L
1,563 Elo+
Solo
Vulcan
Vulcan
DCOverkill
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 108L
1,534 Elo+
Party 3
Shiva
Shiva
Diegxrm
Shiva
Level 77
God Stats
9W - 3L
1,707 SR
Queue Stats
114W - 99L
1,534 Elo+
Party 3
Neith
Neith
DungeonHammy
Neith
Level 110
God Stats
16W - 10L
1,697 SR
Queue Stats
130W - 99L
1,515 Elo+
Solo
Ravana
Ravana
OfficialTT1577
Ravana
Level 102
God Stats
19W - 22L
1,438 SR
Queue Stats
226W - 207L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 6 / 0
6,959
535
5,432
10,686
3,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Alhazrad
Neith
13
2 / 1 / 1
7,159
551
5,276
7,771
2,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
BluJayx
Amaterasu
13
0 / 1 / 1
7,505
577
5,419
13,263
8,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
10
1 / 4 / 1
6,379
491
4,600
10,800
6,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
edy1102
Loki
12
0 / 2 / 1
6,407
493
3,481
9,465
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,378
568
3,755
9,173
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
DCOverkill
Vulcan
13
5 / 1 / 3
8,334
641
12,307
7,378
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Diegxrm
Shiva
12
1 / 0 / 1
7,274
560
6,708
10,260
6,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 2 / 0
7,376
567
2,791
8,134
3,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 2
7,550
581
5,623
5,719
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
13
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
0
0.17
L
Neith
Alhazrad
Neith
2
1
1
2.5
W
1
1
7
4.5
L
Amaterasu
BluJayx
Amaterasu
0
1
1
0.5
W
Vulcan
DCOverkill
Vulcan
5
1
3
6.5
W
Shiva
Diegxrm
Shiva
1
0
1
1.5
W
2
2
0
1
L
Charon
1
4
1
0.38
W
4
0
2
5
L
Loki
edy1102
Loki
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,208
Damage
31,184
51,985
Taken
40,664
25,771
Mitigated
22,238
15,990
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,432
315
0
510
10,686
3,990
0
7,132
3,554
51,280
0
L
Neith
Alhazrad
Neith
5,276
2,158
0
3,249
7,771
2,826
0
771
6,980
0
53,471
W
3,755
706
0
2,878
9,173
6,625
0
3,382
5,596
19,052
0
L
Amaterasu
BluJayx
Amaterasu
5,419
2,854
0
5,859
13,263
8,722
0
211
13,052
0
61,282
W
Vulcan
DCOverkill
Vulcan
12,307
6,464
0
680
7,378
2,957
473
3,927
3,237
62,349
0
W
Shiva
Diegxrm
Shiva
6,708
2,496
70
4,801
10,260
6,567
404
401
9,819
0
46,869
W
2,791
800
103
1,335
8,134
3,282
1,025
790
7,248
0
50,511
L
Charon
4,600
949
1,503
1,387
10,800
6,853
0
6,016
4,784
24,755
0
W
5,623
1,971
0
802
5,719
2,807
817
1,203
4,490
0
54,414
L
Loki
edy1102
Loki
3,481
875
0
3,482
9,465
3,380
0
1,833
7,476
0
46,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,409
Gold Earned
37,912
402
Minions Killed
365
0
Camps Cleared
0
1,377,923
Distance Traveled
1,395,540
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,959
535
100
8
0
289,209
0
L
Neith
7,159
551
91
7
0
243,172
0
W
Geb
7,378
568
30
2
0
286,073
3
L
Amaterasu
7,505
577
112
9
0
294,736
0
W
Vulcan
8,334
641
108
8
0
290,514
0
W
Shiva
7,274
560
65
5
0
280,003
1
W
Neith
7,376
567
85
7
0
254,777
0
L
Charon
6,379
491
23
2
0
248,061
0
W
Ravana
7,550
581
77
6
0
284,173
0
L
Loki
6,407
493
76
6
0
302,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role