Player Matchup

Surtr
Surtr
XC Scribble
Surtr
Level 76
God Stats
0W - 1L
1,613 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 1
Bellona
Bellona
Xc Midnight
Bellona
Level 67
God Stats
0W - 1L
1,332 SR
Queue Stats
6W - 4L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
weuqs
Sun Wukong
Level 7
God Stats
1W - 1L
1,592 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 50
1,512 SR
1,550 Elo+

VS

Team Averages
Level 78
1,501 SR
1,663 Elo+
Xing Tian
Xing Tian
IesuokAmira
Xing Tian
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,695 Elo+
Party 2
Cernunnos
Cernunnos
Kekus
Cernunnos
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,870 Elo+
Party 2
Scylla
Scylla
kurihige
Scylla
Level 128
God Stats
24W - 23L
1,502 SR
Queue Stats
204W - 204L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
11,822
657
11,924
22,076
20,815
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Xc Midnight
Bellona
15
4 / 2 / 2
12,717
707
8,080
17,776
16,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
weuqs
Sun Wukong
13
1 / 7 / 3
11,796
655
7,243
18,260
16,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IesuokAmira
Xing Tian
18
4 / 2 / 10
13,929
774
12,295
16,169
29,067
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Kekus
Cernunnos
7
0 / 3 / 5
10,701
595
2,319
4,976
1,559
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
kurihige
Scylla
20
10 / 1 / 4
16,143
897
30,240
12,437
11,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
14
14
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
IesuokAmira
Xing Tian
4
2
10
4.5
W
Cernunnos
Kekus
Cernunnos
0
3
5
0.83
L
1
5
3
0.5
L
Bellona
Xc Midnight
Bellona
4
2
2
2.5
W
Scylla
kurihige
Scylla
10
1
4
12
L
Sun Wukong
weuqs
Sun Wukong
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
44,854
58,112
Taken
33,582
53,432
Mitigated
42,050
10,620
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
IesuokAmira
Xing Tian
12,295
1,218
0
1,305
16,169
29,067
801
1,020
15,149
37,377
0
W
Cernunnos
Kekus
Cernunnos
2,319
1,340
0
388
4,976
1,559
0
112
4,820
0
10,255
L
11,924
3,411
0
5,394
22,076
20,815
0
15,970
6,106
1,323
40,661
L
Bellona
Xc Midnight
Bellona
8,080
1,614
0
2,553
17,776
16,461
0
13,291
4,485
0
42,662
W
Scylla
kurihige
Scylla
30,240
3,271
0
4,152
12,437
11,424
1,383
498
11,855
128,434
0
L
Sun Wukong
weuqs
Sun Wukong
7,243
1,595
0
2,673
18,260
16,156
0
13,843
4,417
0
33,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
40,773
148
Minions Killed
224
0
Camps Cleared
0
978,140
Distance Traveled
794,795
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,929
774
32
2
0
342,166
0
W
Cernunnos
10,701
595
10
1
0
112,803
0
L
Surtr
11,822
657
38
2
0
314,570
0
L
Bellona
12,717
707
72
4
0
363,204
1
W
Scylla
16,143
897
182
10
0
339,826
9
L
Sun Wukong
11,796
655
38
2
0
300,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role