Player Matchup

Cerberus
Cerberus
DaisyDaydream
Cerberus
Level 60
God Stats
2W - 1L
1,619 SR
Queue Stats
54W - 56L
1,434 Elo+
Party 2
Loki
Loki
ElectricEYE13
Loki
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 48L
1,399 Elo+
Party 2
Artemis
Artemis
KarmaIsAMoFo
Artemis
Level 102
God Stats
16W - 4L
1,790 SR
Queue Stats
501W - 498L
1,440 Elo+
Party 1
Janus
Janus
Zazoulou
Janus
Level 63
God Stats
2W - 3L
1,670 SR
Queue Stats
184W - 198L
1,389 Elo+
Solo
Guan Yu
Guan Yu
facefist99
Guan Yu
Level 106
God Stats
5W - 4L
1,403 SR
Queue Stats
602W - 610L
1,439 Elo+
Party 1
Team Averages
Level 78
1,596 SR
1,420 Elo+

VS

Team Averages
Level 92
1,497 SR
1,472 Elo+
Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DemonicAngel1992
Artemis
Level 59
God Stats
20W - 6L
1,599 SR
Queue Stats
423W - 417L
1,486 Elo+
Solo
Shiva
Shiva
LightUpRyuk
Shiva
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 242L
1,443 Elo+
Solo
Discordia
Discordia
RLCOUGAR26
Discordia
Level 68
God Stats
3W - 8L
1,385 SR
Queue Stats
305W - 332L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaisyDaydream
Cerberus
20
10 / 5 / 7
12,619
971
15,252
23,752
31,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 4 / 12
10,466
805
13,213
15,196
7,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
KarmaIsAMoFo
Artemis
16
0 / 5 / 11
9,482
729
12,765
11,826
5,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Zazoulou
Janus
18
3 / 3 / 13
10,632
818
13,600
9,442
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
facefist99
Guan Yu
15
2 / 5 / 11
9,733
749
6,085
16,029
20,004
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
7 / 4 / 8
10,573
813
14,901
18,814
7,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
 
Ymir
17
2 / 6 / 12
9,820
755
8,679
21,765
21,833
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

8
3 / 2 / 0
7,292
561
4,434
3,298
876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 4 / 11
9,308
716
9,208
18,358
19,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
RLCOUGAR26
Discordia
19
6 / 3 / 6
11,054
850
12,398
8,332
3,637
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
58
19
Kills
21
22
Deaths
19
54
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
7
4
8
2.75
L
Ymir
 
Ymir
2
6
12
1.33
W
Cerberus
DaisyDaydream
Cerberus
10
5
7
2.7
L
3
2
0
1.5
W
4
4
12
2.5
W
Artemis
KarmaIsAMoFo
Artemis
0
5
11
1.1
L
3
4
11
2.13
L
Discordia
RLCOUGAR26
Discordia
6
3
6
3
W
Janus
Zazoulou
Janus
3
3
13
3.17
W
Guan Yu
facefist99
Guan Yu
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,915
Damage
49,620
76,245
Taken
70,567
69,592
Mitigated
53,142
27,880
Healing
23,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
14,901
1,312
8,700
8,261
18,814
7,773
442
6,025
12,672
37,718
0
L
Ymir
 
Ymir
8,679
1,138
617
1,222
21,765
21,833
112
11,746
10,019
19,315
0
W
Cerberus
DaisyDaydream
Cerberus
15,252
804
1,418
6,753
23,752
31,218
1,348
8,142
14,944
28,811
995
L
4,434
1,997
0
393
3,298
876
0
587
2,619
0
5,972
W
13,213
2,813
2,146
3,532
15,196
7,673
1,524
7,137
7,474
0
21,834
W
Artemis
KarmaIsAMoFo
Artemis
12,765
3,503
1,397
673
11,826
5,805
2,807
7,471
4,154
0
33,423
L
9,208
1,025
1,406
2,625
18,358
19,023
0
6,029
12,083
226
17,233
L
Discordia
RLCOUGAR26
Discordia
12,398
164
381
345
8,332
3,637
638
3,470
4,862
24,986
0
W
Janus
Zazoulou
Janus
13,600
3,510
859
699
9,442
4,892
2,412
6,028
3,267
36,125
0
W
Guan Yu
facefist99
Guan Yu
6,085
479
5,934
4,469
16,029
20,004
425
6,821
8,754
0
11,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,932
Gold Earned
48,047
142
Minions Killed
131
0
Camps Cleared
0
1,117,542
Distance Traveled
841,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,573
813
55
4
0
201,201
0
L
Ymir
9,820
755
30
2
0
196,380
0
W
Cerberus
12,619
971
23
2
0
225,222
0
L
Artemis
7,292
561
8
1
0
54,674
0
W
Loki
10,466
805
25
2
0
242,924
0
W
Artemis
9,482
729
32
2
0
192,473
0
L
Shiva
9,308
716
20
2
0
214,239
0
L
Discordia
11,054
850
18
1
0
175,413
0
W
Janus
10,632
818
52
4
0
198,536
0
W
Guan Yu
9,733
749
10
1
0
258,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role