Player Matchup

Cthulhu
Cthulhu
BeZaaP
Cthulhu
Level 14
God Stats
1W - 3L
1,365 SR
Queue Stats
3W - 7L
1,303 Elo+
Party 2
Awilix
Awilix
CBaill34
Awilix
Level 106
God Stats
0W - 1L
1,327 SR
Queue Stats
18W - 20L
1,467 Elo+
Party 2
Anubis
Anubis
RideauDeBoeuf
Anubis
Level 65
God Stats
1W - 1L
1,682 SR
Queue Stats
17W - 20L
1,460 Elo+
Party 2
Izanami
Izanami
TheRealCheez
Izanami
Level 29
God Stats
4W - 6L
1,487 SR
Queue Stats
12W - 12L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
baskwo
Gilgamesh
Level 64
God Stats
1W - 5L
1,235 SR
Queue Stats
18W - 20L
1,467 Elo+
Party 2
Team Averages
Level 56
1,419 SR
1,441 Elo+

VS

Team Averages
Level 40
1,507 SR
1,499 Elo+
Ra
Ra
 
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Consynt
Atlas
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 138L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheBalrogSlayer
Ah Muzen Cab
Level 103
God Stats
6W - 3L
1,315 SR
Queue Stats
41W - 40L
1,487 Elo+
Party 1
Vulcan
Vulcan
jubbothy
Vulcan
Level 27
God Stats
13W - 8L
1,782 SR
Queue Stats
40W - 29L
1,569 Elo+
Party 1
Thanatos
Thanatos
remaincalmbtw
Thanatos
Level 18
God Stats
23W - 6L
1,437 SR
Queue Stats
48W - 20L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeZaaP
Cthulhu
13
1 / 4 / 2
6,804
680
6,223
11,827
9,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
CBaill34
Awilix
13
4 / 7 / 3
7,252
725
7,296
12,256
4,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 4 / 5
7,176
718
6,113
7,225
3,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
TheRealCheez
Izanami
13
2 / 6 / 4
7,066
707
6,940
11,524
3,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
baskwo
Gilgamesh
12
1 / 4 / 5
6,684
668
5,929
11,946
8,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 2 / 9
8,341
834
8,627
5,052
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Consynt
Atlas
15
3 / 3 / 17
8,164
816
9,689
14,327
13,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
TheBalrogSlayer
Ah Muzen Cab
14
2 / 2 / 15
7,648
765
8,108
8,417
2,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
jubbothy
Vulcan
13
2 / 3 / 8
7,559
756
7,621
6,207
2,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
remaincalmbtw
Thanatos
16
13 / 1 / 10
9,516
952
16,041
11,970
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
84
10
Kills
25
25
Deaths
11
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
2
9
4.75
L
Cthulhu
BeZaaP
Cthulhu
1
4
2
0.5
L
Awilix
CBaill34
Awilix
4
7
3
0.79
W
Atlas
Consynt
Atlas
3
3
17
3.83
L
2
4
5
1.13
W
Ah Muzen Cab
TheBalrogSlayer
Ah Muzen Cab
2
2
15
4.75
L
Izanami
TheRealCheez
Izanami
2
6
4
0.67
L
Gilgamesh
baskwo
Gilgamesh
1
4
5
0.88
W
Vulcan
jubbothy
Vulcan
2
3
8
2
W
Thanatos
remaincalmbtw
Thanatos
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,501
Damage
50,086
54,778
Taken
45,973
29,822
Mitigated
25,437
3,857
Healing
15,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,627
311
2,495
1,685
5,052
1,941
674
1,591
3,254
27,510
0
L
Cthulhu
BeZaaP
Cthulhu
6,223
368
259
567
11,827
9,646
0
7,072
4,037
16,274
0
L
Awilix
CBaill34
Awilix
7,296
2,395
0
394
12,256
4,495
0
4,364
7,666
0
13,832
W
Atlas
Consynt
Atlas
9,689
3,133
0
936
14,327
13,264
0
4,138
9,627
19,661
0
L
6,113
121
0
962
7,225
3,339
0
3,310
3,749
22,771
0
W
Ah Muzen Cab
TheBalrogSlayer
Ah Muzen Cab
8,108
3,198
0
633
8,417
2,953
794
3,108
5,005
0
21,584
L
Izanami
TheRealCheez
Izanami
6,940
4,002
158
1,214
11,524
3,525
0
5,583
5,735
0
25,062
L
Gilgamesh
baskwo
Gilgamesh
5,929
1,424
0
303
11,946
8,817
0
4,038
7,530
0
11,825
W
Vulcan
jubbothy
Vulcan
7,621
2,000
0
778
6,207
2,231
648
1,023
5,048
21,781
0
W
Thanatos
remaincalmbtw
Thanatos
16,041
3,181
0
8,851
11,970
5,048
1,312
1,785
9,837
0
36,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
41,228
173
Minions Killed
197
0
Camps Cleared
0
1,013,566
Distance Traveled
1,144,946
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,341
834
63
6
0
229,116
3
L
Cthulhu
6,804
680
34
3
0
200,954
0
L
Awilix
7,252
725
13
1
0
202,096
0
W
Atlas
8,164
816
25
3
0
227,165
0
L
Anubis
7,176
718
48
5
0
199,283
1
W
Ah Muzen Cab
7,648
765
33
3
0
217,237
0
L
Izanami
7,066
707
51
5
0
177,694
0
L
Gilgamesh
6,684
668
27
3
0
233,539
6
W
Vulcan
7,559
756
35
4
0
201,620
1
W
Thanatos
9,516
952
41
4
0
269,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role