Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
B3ck3nd0rf
Chang'e
Level 156
God Stats
11W - 13L
1,407 SR
Queue Stats
64W - 84L
1,407 Elo+
Party 1
Terra
Terra
Ktsunæ
Terra
Level 41
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 11L
1,512 Elo+
Solo
Janus
Janus
Mäestro
Janus
Level 156
God Stats
4W - 3L
1,784 SR
Queue Stats
85W - 96L
1,451 Elo+
Party 1
Medusa
Medusa
bolinha23
Medusa
Level 87
God Stats
0W - 1L
1,184 SR
Queue Stats
130W - 160L
1,396 Elo+
Party 1
Team Averages
Level 112
1,431 SR
1,453 Elo+

VS

Team Averages
Level 99
1,584 SR
1,503 Elo+
Fafnir
Fafnir
Riquitiky
Fafnir
Level 74
God Stats
27W - 31L
1,484 SR
Queue Stats
27W - 38L
1,451 Elo+
Party 2
Baron Samedi
Baron Samedi
WhiteDragon-720
Baron Samedi
Level 102
God Stats
2W - 2L
1,657 SR
Queue Stats
152W - 140L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
fedemercu
Sun Wukong
Level 101
God Stats
6W - 5L
1,711 SR
Queue Stats
144W - 149L
1,566 Elo+
Party 2
Zhong Kui
Zhong Kui
injust220
Zhong Kui
Level 107
God Stats
10W - 8L
1,580 SR
Queue Stats
145W - 153L
1,593 Elo+
Party 2
Hachiman
Hachiman
vicenjv03
Hachiman
Level 109
God Stats
11W - 13L
1,488 SR
Queue Stats
83W - 105L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
4 / 3 / 0
6,311
526
5,479
11,944
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
B3ck3nd0rf
Chang'e
12
0 / 2 / 1
6,911
576
9,993
14,029
5,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
Ktsunæ
Terra
7
0 / 3 / 1
5,053
421
1,900
10,112
4,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Mäestro
Janus
11
0 / 4 / 1
6,126
511
7,693
8,125
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
bolinha23
Medusa
10
0 / 3 / 1
5,797
483
4,773
9,757
3,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Riquitiky
Fafnir
11
2 / 1 / 7
7,744
645
4,730
10,669
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
WhiteDragon-720
Baron Samedi
12
3 / 1 / 3
6,969
581
5,782
7,228
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
fedemercu
Sun Wukong
14
2 / 1 / 0
7,950
663
9,143
14,590
13,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
injust220
Zhong Kui
12
6 / 0 / 2
7,457
621
9,766
8,904
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
vicenjv03
Hachiman
12
2 / 1 / 1
6,927
577
8,582
7,858
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
15
15
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
3
0
1.33
L
Chang'e
B3ck3nd0rf
Chang'e
0
2
1
0.25
L
Terra
Ktsunæ
Terra
0
3
1
0.17
L
Janus
Mäestro
Janus
0
4
1
0.13
W
Fafnir
Riquitiky
Fafnir
2
1
7
5.5
W
Baron Samedi
WhiteDragon-720
Baron Samedi
3
1
3
4.5
L
Medusa
bolinha23
Medusa
0
3
1
0.17
W
Sun Wukong
fedemercu
Sun Wukong
2
1
0
2
W
Zhong Kui
injust220
Zhong Kui
6
0
2
7
W
Hachiman
vicenjv03
Hachiman
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,838
Damage
38,003
53,967
Taken
49,249
22,152
Mitigated
39,720
17,122
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,479
1,278
0
1,925
11,944
4,971
0
8,029
3,915
0
31,616
L
Chang'e
B3ck3nd0rf
Chang'e
9,993
1,045
101
8,100
14,029
5,341
0
543
13,486
61,240
0
L
Terra
Ktsunæ
Terra
1,900
358
1,010
1,647
10,112
4,858
0
3,879
6,233
10,414
0
L
Janus
Mäestro
Janus
7,693
285
0
868
8,125
3,310
0
6,106
2,019
52,218
0
W
Fafnir
Riquitiky
Fafnir
4,730
723
136
4,482
10,669
12,135
396
2,572
7,995
20,512
0
W
Baron Samedi
WhiteDragon-720
Baron Samedi
5,782
396
225
1,774
7,228
3,238
295
1,738
5,392
44,500
0
L
Medusa
bolinha23
Medusa
4,773
1,984
0
3,471
9,757
3,672
0
1,749
8,008
0
36,170
W
Sun Wukong
fedemercu
Sun Wukong
9,143
1,198
0
4,267
14,590
13,614
0
9,991
4,599
0
70,193
W
Zhong Kui
injust220
Zhong Kui
9,766
2,089
0
3,050
8,904
7,640
1,131
4,297
4,319
44,972
0
W
Hachiman
vicenjv03
Hachiman
8,582
5,480
0
4,522
7,858
3,093
258
507
7,351
0
46,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,198
Gold Earned
37,047
321
Minions Killed
340
0
Camps Cleared
0
1,141,337
Distance Traveled
1,152,590
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,311
526
49
4
0
272,991
0
L
Chang'e
6,911
576
110
9
0
221,411
3
L
Terra
5,053
421
12
1
0
197,985
2
L
Janus
6,126
511
86
7
0
206,286
0
W
Fafnir
7,744
645
23
2
0
230,074
3
W
Baron Samedi
6,969
581
78
7
0
246,531
0
L
Medusa
5,797
483
64
5
0
242,664
3
W
Sun Wukong
7,950
663
108
9
0
242,126
0
W
Zhong Kui
7,457
621
62
5
0
215,291
0
W
Hachiman
6,927
577
69
6
0
218,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role