Player Matchup

Hachiman
Hachiman
A Classy Whale
Hachiman
Level 158
God Stats
0W - 3L
1,408 SR
Queue Stats
44W - 38L
1,590 Elo+
Solo
Neith
Neith
Cheezus305
Neith
Level 129
God Stats
0W - 1L
1,406 SR
Queue Stats
21W - 22L
1,502 Elo+
Solo
Anubis
Anubis
Dumbythic3372
Anubis
Level 102
God Stats
16W - 14L
1,600 SR
Queue Stats
714W - 622L
1,564 Elo+
Solo
Freya
Freya
KSJW
Freya
Level 158
God Stats
0W - 3L
1,285 SR
Queue Stats
43W - 31L
1,591 Elo+
Party 3
Charon
Charon
OSlick0
Charon
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,566 Elo+
Party 3
Team Averages
Level 138
1,440 SR
1,563 Elo+

VS

Team Averages
Level 125
1,568 SR
1,582 Elo+
Kuzenbo
Kuzenbo
Asura_World
Kuzenbo
Level 80
God Stats
4W - 10L
1,454 SR
Queue Stats
46W - 46L
1,573 Elo+
Party 1
Janus
Janus
KingCrownz
Janus
Level 128
God Stats
28W - 25L
1,447 SR
Queue Stats
285W - 228L
1,561 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LiveLifeRight
Ah Muzen Cab
Level 147
God Stats
10W - 4L
1,818 SR
Queue Stats
395W - 340L
1,606 Elo+
Party 2
Yemoja
Yemoja
PointSingularity
Yemoja
Level 175
God Stats
13W - 11L
1,622 SR
Queue Stats
487W - 401L
1,596 Elo+
Party 2
Bakasura
Bakasura
SpiderMonky2003
Bakasura
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
2 / 0 / 1
5,519
613
3,348
6,714
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
6
4 / 2 / 0
4,764
529
4,674
5,055
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 1 / 3
6,786
754
3,822
4,983
2,493
Magic Focus

Magic Focus

+20
Magical Power

Freya
KSJW
Freya
9
0 / 0 / 2
4,706
523
2,219
4,906
1,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon
OSlick0
Charon
10
0 / 0 / 0
5,179
575
4,311
6,296
3,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Asura_World
Kuzenbo
10
0 / 0 / 0
5,401
600
4,756
8,025
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
11
2 / 3 / 1
5,948
661
2,325
4,783
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
LiveLifeRight
Ah Muzen Cab
9
0 / 2 / 0
5,140
571
3,922
8,504
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 2 / 2
4,533
504
2,472
5,518
2,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
10
1 / 1 / 1
5,341
593
957
6,771
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
3
3
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
0
1
2.5
W
Kuzenbo
Asura_World
Kuzenbo
0
0
0
0
L
Neith
4
2
0
2
L
2
1
3
3.5
L
Freya
KSJW
Freya
0
0
2
1
W
Janus
2
3
1
0.83
W
Ah Muzen Cab
LiveLifeRight
Ah Muzen Cab
0
2
0
0
L
Charon
OSlick0
Charon
0
0
0
0
W
0
2
2
0.5
W
Bakasura
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,374
Damage
14,432
27,954
Taken
33,601
11,687
Mitigated
14,153
12,097
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
3,348
2,113
0
3,597
6,714
2,378
0
874
5,840
0
35,044
W
Kuzenbo
Asura_World
Kuzenbo
4,756
2,068
0
2,878
8,025
5,072
0
4,121
3,285
30,162
0
L
Neith
4,674
2,241
0
1,167
5,055
1,419
0
1,246
3,690
0
18,787
L
3,822
174
0
3,090
4,983
2,493
0
1,851
3,070
62,960
0
L
Freya
KSJW
Freya
2,219
798
0
2,258
4,906
1,735
0
1,366
3,519
31,992
0
W
Janus
2,325
565
0
352
4,783
1,204
300
1,590
3,193
40,813
0
W
Ah Muzen Cab
LiveLifeRight
Ah Muzen Cab
3,922
1,467
0
1,878
8,504
2,520
0
1,191
7,233
0
41,349
L
Charon
OSlick0
Charon
4,311
1,071
0
1,985
6,296
3,662
0
3,870
2,154
35,438
0
W
2,472
1,801
582
714
5,518
2,825
175
1,926
3,462
13,496
0
W
Bakasura
957
593
0
2,375
6,771
2,532
0
861
5,900
0
31,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,954
Gold Earned
26,363
333
Minions Killed
307
0
Camps Cleared
0
848,117
Distance Traveled
989,479
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,519
613
78
9
0
165,305
1
W
Kuzenbo
5,401
600
60
7
0
205,620
0
L
Neith
4,764
529
26
3
0
195,454
0
L
Anubis
6,786
754
116
13
0
157,423
0
L
Freya
4,706
523
60
7
0
167,996
0
W
Janus
5,948
661
81
9
0
198,385
5
W
Ah Muzen Cab
5,140
571
80
9
0
180,592
0
L
Charon
5,179
575
53
6
0
161,939
0
W
Yemoja
4,533
504
17
2
0
166,279
0
W
Bakasura
5,341
593
69
8
0
238,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role