Player Matchup

Morgan Le Fay
Morgan Le Fay
Mesdio
Morgan Le Fay
Level 124
God Stats
44W - 47L
1,519 SR
Queue Stats
305W - 284L
1,550 Elo+
Solo
Yemoja
Yemoja
Rodokun
Yemoja
Level 84
God Stats
0W - 2L
1,192 SR
Queue Stats
17W - 19L
1,419 Elo+
Solo
Odin
Odin
XxDaniS592xX
Odin
Level 82
God Stats
5W - 7L
1,474 SR
Queue Stats
392W - 384L
1,520 Elo+
Solo
Thanatos
Thanatos
Zirkseys
Thanatos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,277 Elo+
Solo
Hachiman
Hachiman
clo_udz
Hachiman
Level 148
God Stats
5W - 6L
1,541 SR
Queue Stats
135W - 144L
1,392 Elo+
Solo
Team Averages
Level 94
1,445 SR
1,432 Elo+

VS

Team Averages
Level 121
1,432 SR
1,483 Elo+
Sol
Sol
Martiin_1010
Sol
Level 100
God Stats
5W - 7L
1,216 SR
Queue Stats
92W - 88L
1,478 Elo+
Party 1
Raijin
Raijin
RamDoulah8245
Raijin
Level 89
God Stats
24W - 32L
1,455 SR
Queue Stats
297W - 287L
1,471 Elo+
Party 1
Charon
Charon
ZeroFlashPT
Charon
Level 154
God Stats
3W - 0L
1,735 SR
Queue Stats
9W - 6L
1,577 Elo+
Solo
Fenrir
Fenrir
ceco171193
Fenrir
Level 143
God Stats
3W - 4L
1,326 SR
Queue Stats
141W - 159L
1,401 Elo+
Solo
Lancelot
Lancelot
rayanhms
Lancelot
Level 120
God Stats
3W - 2L
1,427 SR
Queue Stats
145W - 153L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Mesdio
Morgan Le Fay
15
3 / 4 / 5
9,671
537
17,757
18,733
7,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
Rodokun
Yemoja
13
1 / 6 / 5
9,134
507
3,903
19,950
15,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 5 / 2
9,940
552
9,110
19,133
18,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Zirkseys
Thanatos
10
2 / 8 / 1
7,899
439
2,920
13,403
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
clo_udz
Hachiman
16
2 / 1 / 4
9,343
519
8,194
14,936
6,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 5
11,300
628
17,970
14,297
6,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 4 / 7
9,638
535
15,132
13,568
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
12
0 / 0 / 14
8,994
500
6,170
14,630
13,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
ceco171193
Fenrir
15
2 / 2 / 4
9,692
538
8,939
19,448
15,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
rayanhms
Lancelot
16
6 / 2 / 6
9,939
552
10,740
14,481
7,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
12
Kills
24
24
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
4
5
3.38
L
Morgan Le Fay
Mesdio
Morgan Le Fay
3
4
5
1.38
W
5
4
7
2.13
L
Yemoja
Rodokun
Yemoja
1
6
5
0.58
L
4
5
2
1
W
Charon
0
0
14
7
L
Thanatos
Zirkseys
Thanatos
2
8
1
0.31
W
Fenrir
ceco171193
Fenrir
2
2
4
2
L
Hachiman
clo_udz
Hachiman
2
1
4
4
W
Lancelot
rayanhms
Lancelot
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,884
Damage
58,951
86,155
Taken
76,424
52,277
Mitigated
49,365
22,444
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,970
7,852
0
4,273
14,297
6,478
2,367
3,039
11,025
103,163
0
L
Morgan Le Fay
Mesdio
Morgan Le Fay
17,757
2,174
0
3,842
18,733
7,182
134
11,181
7,026
81,775
0
W
15,132
774
0
1,093
13,568
5,576
124
8,797
4,722
71,900
0
L
Yemoja
Rodokun
Yemoja
3,903
431
2,317
2,247
19,950
15,094
271
11,441
8,247
30,667
0
L
9,110
2,167
0
2,461
19,133
18,930
64
4,193
14,827
3,529
57,565
W
Charon
6,170
1,197
0
1,876
14,630
13,929
144
4,440
9,837
27,149
0
L
Thanatos
Zirkseys
Thanatos
2,920
1,324
0
3,701
13,403
4,851
0
4,314
9,041
0
28,486
W
Fenrir
ceco171193
Fenrir
8,939
2,865
0
4,438
19,448
15,789
454
1,265
18,183
0
60,900
L
Hachiman
clo_udz
Hachiman
8,194
4,857
423
7,453
14,936
6,220
1,155
7,239
7,583
0
71,710
W
Lancelot
rayanhms
Lancelot
10,740
2,427
0
842
14,481
7,593
0
5,464
9,017
0
79,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,987
Gold Earned
49,563
422
Minions Killed
485
0
Camps Cleared
0
1,670,260
Distance Traveled
1,794,140
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,300
628
134
7
0
339,449
0
L
Morgan Le Fay
9,671
537
122
7
0
349,569
6
W
Raijin
9,638
535
113
6
0
355,293
0
L
Yemoja
9,134
507
37
2
0
325,166
0
L
Odin
9,940
552
103
6
0
336,881
0
W
Charon
8,994
500
30
2
0
375,349
2
L
Thanatos
7,899
439
37
2
0
300,759
0
W
Fenrir
9,692
538
105
6
0
306,107
0
L
Hachiman
9,343
519
123
7
0
357,885
0
W
Lancelot
9,939
552
103
6
0
417,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role