Player Matchup

Artemis
Artemis
 
Artemis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Joao vitor4728
Ah Puch
Level 137
God Stats
16W - 5L
1,894 SR
Queue Stats
178W - 164L
1,491 Elo+
Solo
Hera
Hera
KamaeL-RCGN
Hera
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
203W - 265L
1,455 Elo+
Party 2
Tyr
Tyr
minduin84
Tyr
Level 173
God Stats
3W - 4L
1,539 SR
Queue Stats
266W - 338L
1,441 Elo+
Party 2
Team Averages
Level 143
1,587 SR
1,478 Elo+

VS

Team Averages
Level 97
1,507 SR
1,498 Elo+
Sol
Sol
 
Sol
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AgusGamer25
Ne Zha
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
94W - 85L
1,480 Elo+
Party 1
Olorun
Olorun
henrinox
Olorun
Level 126
God Stats
4W - 1L
1,625 SR
Queue Stats
46W - 42L
1,553 Elo+
Solo
Charybdis
Charybdis
juegoallolyque
Charybdis
Level 27
God Stats
3W - 3L
1,411 SR
Queue Stats
33W - 33L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 2 / 0
3,448
690
57
3,637
978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
 
Kuzenbo
1
0 / 0 / 0
2,406
481
0
0
0
7
1 / 0 / 0
3,956
791
1,678
1,077
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 0 / 0
3,665
733
826
1,745
350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

4
0 / 0 / 0
3,007
601
635
1,975
649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
2 / 0 / 0
3,897
779
1,562
2,064
505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
 
Loki
5
0 / 0 / 1
3,392
678
149
2,470
626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
7
0 / 0 / 0
3,600
720
1,168
3,683
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
henrinox
Olorun
6
0 / 1 / 0
3,417
683
0
2,266
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
juegoallolyque
Charybdis
2
0 / 0 / 0
2,741
548
0
700
155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Sol
 
Sol
2
0
0
2
W
Loki
 
Loki
0
0
1
0.5
W
Ne Zha
0
0
0
0
L
1
0
0
1
L
0
0
0
0
W
Olorun
henrinox
Olorun
0
1
0
0
W
Charybdis
juegoallolyque
Charybdis
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,196
Damage
2,879
8,434
Taken
11,183
2,279
Mitigated
3,053
4,030
Healing
4,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
57
0
0
1,336
3,637
978
0
1,353
2,284
0
14,255
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Sol
 
Sol
1,562
746
0
1,380
2,064
505
1,260
0
2,064
20,769
0
W
Loki
 
Loki
149
0
0
1,606
2,470
626
196
0
2,470
0
15,235
W
Ne Zha
1,168
757
0
760
3,683
1,060
0
654
3,029
0
18,964
L
1,678
0
0
878
1,077
302
0
0
1,077
19,943
0
L
826
186
0
470
1,745
350
0
0
1,745
20,806
0
W
Olorun
henrinox
Olorun
0
0
0
934
2,266
707
0
1,559
567
16,115
0
W
Charybdis
juegoallolyque
Charybdis
0
0
0
288
700
155
0
172
528
0
3,288
L
635
149
0
1,346
1,975
649
0
209
1,766
0
9,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,482
Gold Earned
17,047
115
Minions Killed
137
0
Camps Cleared
0
363,076
Distance Traveled
427,161
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,448
690
27
5
0
86,878
0
L
Kuzenbo
2,406
481
0
0
0
0
0
W
Sol
3,897
779
44
9
0
87,489
0
W
Loki
3,392
678
28
6
0
122,448
0
W
Ne Zha
3,600
720
32
6
0
128,861
0
L
Ah Puch
3,956
791
28
6
0
93,030
2
L
Hera
3,665
733
39
8
0
73,898
0
W
Olorun
3,417
683
26
5
0
65,971
2
W
Charybdis
2,741
548
7
1
0
22,392
0
L
Tyr
3,007
601
21
4
0
109,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role