Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Smurfy757
Cupid
Level 107
God Stats
0W - 3L
1,166 SR
Queue Stats
9W - 9L
1,380 Elo+
Solo
Tyr
Tyr
YawningPanda887
Tyr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 156L
1,456 Elo+
Party 2
Kuzenbo
Kuzenbo
twisted_woe420
Kuzenbo
Level 144
God Stats
19W - 23L
1,333 SR
Queue Stats
456W - 445L
1,439 Elo+
Solo
Team Averages
Level 117
1,400 SR
1,455 Elo+

VS

Team Averages
Level 124
1,524 SR
1,391 Elo+
Ymir
Ymir
DonlaParker
Ymir
Level 143
God Stats
2W - 1L
1,720 SR
Queue Stats
40W - 46L
1,400 Elo+
Party 1
Maui
Maui
GuidoAre
Maui
Level 112
God Stats
1W - 6L
1,060 SR
Queue Stats
28W - 23L
1,455 Elo+
Party 1
Sylvanus
Sylvanus
Vicgabowss
Sylvanus
Level 140
God Stats
3W - 2L
1,647 SR
Queue Stats
99W - 91L
1,446 Elo+
Party 1
Bacchus
Bacchus
elJorCad320
Bacchus
Level 102
God Stats
2W - 0L
1,698 SR
Queue Stats
11W - 10L
1,323 Elo+
Party 1
Jormungandr
Jormungandr
kingtechy
Jormungandr
Level 123
God Stats
26W - 29L
1,494 SR
Queue Stats
37W - 44L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 1 / 0
3,552
710
582
2,962
1,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
 
Thoth
1
0 / 0 / 0
2,418
484
0
0
0
Cupid
Smurfy757
Cupid
4
0 / 2 / 1
2,883
577
1,218
3,192
1,005
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

5
0 / 1 / 0
3,081
616
190
2,472
1,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

4
1 / 2 / 0
3,162
632
1,494
3,513
2,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
3 / 0 / 1
3,583
717
1,827
2,138
995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maui
5
0 / 0 / 1
3,302
660
269
2,367
1,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Vicgabowss
Sylvanus
7
2 / 0 / 0
3,734
747
1,572
1,706
758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
elJorCad320
Bacchus
5
0 / 1 / 4
3,577
715
1,974
2,517
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
kingtechy
Jormungandr
6
1 / 0 / 0
3,586
717
857
2,774
2,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
L
Thoth
 
Thoth
0
0
0
0
W
3
0
1
3.5
W
Maui
0
0
1
0.5
L
Cupid
Smurfy757
Cupid
0
2
1
0.25
W
Sylvanus
Vicgabowss
Sylvanus
2
0
0
2
L
0
1
0
0
W
Bacchus
elJorCad320
Bacchus
0
1
4
2
W
Jormungandr
kingtechy
Jormungandr
1
0
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,484
Damage
6,499
12,139
Taken
11,502
6,223
Mitigated
7,107
1,997
Healing
2,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
582
375
0
506
2,962
1,628
0
880
2,082
0
18,335
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
1,827
915
0
434
2,138
995
0
697
1,441
7,559
1,133
W
Maui
269
68
0
262
2,367
1,324
0
0
2,367
12,918
0
L
Cupid
Smurfy757
Cupid
1,218
641
145
570
3,192
1,005
0
2,509
683
0
7,567
W
Sylvanus
Vicgabowss
Sylvanus
1,572
661
180
927
1,706
758
26
45
1,661
15,533
6,368
L
190
0
0
163
2,472
1,289
0
857
1,615
0
7,892
W
Bacchus
elJorCad320
Bacchus
1,974
713
177
615
2,517
1,923
0
855
1,662
11,317
0
W
Jormungandr
kingtechy
Jormungandr
857
611
0
182
2,774
2,107
40
0
2,704
14,612
0
L
1,494
780
129
484
3,513
2,301
0
1,937
1,514
7,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,096
Gold Earned
17,782
76
Minions Killed
114
0
Camps Cleared
0
397,230
Distance Traveled
475,945
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,552
710
41
8
0
119,769
0
L
Thoth
2,418
484
0
0
0
857
0
W
Ymir
3,583
717
16
3
0
99,046
0
W
Maui
3,302
660
25
5
0
83,356
0
L
Cupid
2,883
577
10
2
0
90,439
2
W
Sylvanus
3,734
747
34
7
0
86,404
0
L
Tyr
3,081
616
16
3
0
101,111
0
W
Bacchus
3,577
715
10
2
0
113,960
0
W
Jormungandr
3,586
717
29
6
0
93,179
1
L
Kuzenbo
3,162
632
9
2
0
85,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role