Player Matchup

Izanami
Izanami
ArminWayde
Izanami
Level 107
God Stats
4W - 10L
1,489 SR
Queue Stats
209W - 346L
1,367 Elo+
Party 1
Bacchus
Bacchus
Bobjeffwe
Bacchus
Level 66
God Stats
12W - 13L
1,406 SR
Queue Stats
388W - 380L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Jago98_
Nu Wa
Level 109
God Stats
3W - 4L
1,506 SR
Queue Stats
295W - 415L
1,376 Elo+
Party 1
Nike
Nike
NeverLuckiest
Nike
Level 107
God Stats
1W - 2L
1,482 SR
Queue Stats
143W - 269L
1,336 Elo+
Party 1
Loki
Loki
SoyQuienSoy_
Loki
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 282L
1,351 Elo+
Party 1
Team Averages
Level 106
1,477 SR
1,390 Elo+

VS

Team Averages
Level 125
1,627 SR
1,502 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cheezus305
Bellona
Level 129
God Stats
5W - 0L
1,673 SR
Queue Stats
21W - 22L
1,490 Elo+
Solo
Aphrodite
Aphrodite
Kidman566
Aphrodite
Level 127
God Stats
184W - 140L
1,573 SR
Queue Stats
254W - 254L
1,449 Elo+
Solo
Charon
Charon
kairokills
Charon
Level 68
God Stats
75W - 44L
1,786 SR
Queue Stats
377W - 351L
1,587 Elo+
Solo
Bakasura
Bakasura
richomiedave
Bakasura
Level 145
God Stats
7W - 7L
1,601 SR
Queue Stats
80W - 74L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArminWayde
Izanami
11
0 / 8 / 2
6,482
432
5,453
14,719
5,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Bobjeffwe
Bacchus
10
1 / 1 / 1
6,826
455
5,269
12,752
14,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Jago98_
Nu Wa
14
0 / 3 / 2
8,122
541
8,143
7,553
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 0
8,131
542
11,025
16,512
9,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 4 / 0
7,515
501
5,547
14,106
5,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 1 / 1
8,796
586
3,781
6,324
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Cheezus305
Bellona
15
8 / 1 / 5
9,180
612
18,693
14,387
12,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Kidman566
Aphrodite
14
1 / 1 / 9
8,590
573
5,595
10,401
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
kairokills
Charon
16
7 / 0 / 4
9,566
638
8,418
13,199
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
richomiedave
Bakasura
16
1 / 0 / 3
9,822
655
11,895
16,595
11,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
18
18
Deaths
3
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
1
1.5
L
Izanami
ArminWayde
Izanami
0
8
2
0.13
L
Bacchus
Bobjeffwe
Bacchus
1
1
1
1.5
W
Bellona
Cheezus305
Bellona
8
1
5
10.5
L
Nu Wa
Jago98_
Nu Wa
0
3
2
0.33
W
Aphrodite
Kidman566
Aphrodite
1
1
9
5.5
L
0
2
0
0
L
2
4
0
0.5
W
Charon
kairokills
Charon
7
0
4
9
W
Bakasura
richomiedave
Bakasura
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,437
Damage
48,382
65,642
Taken
60,906
38,411
Mitigated
42,402
14,839
Healing
30,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,781
212
0
2,440
6,324
2,064
78
3,655
2,669
76,606
0
L
Izanami
ArminWayde
Izanami
5,453
3,913
0
2,022
14,719
5,667
0
2,293
12,426
0
51,831
L
Bacchus
Bobjeffwe
Bacchus
5,269
770
0
2,789
12,752
14,675
0
4,923
7,709
18,282
0
W
Bellona
Cheezus305
Bellona
18,693
5,094
0
4,702
14,387
12,181
98
4,591
9,796
0
75,444
L
Nu Wa
Jago98_
Nu Wa
8,143
1,711
0
1,130
7,553
2,768
0
3,981
3,572
75,901
0
W
Aphrodite
Kidman566
Aphrodite
5,595
624
3,905
6,108
10,401
10,190
114
3,347
7,054
33,874
0
L
11,025
1,365
0
2,712
16,512
9,836
0
2,445
11,640
0
85,657
L
5,547
1,391
0
6,186
14,106
5,465
0
4,345
9,379
0
67,470
W
Charon
kairokills
Charon
8,418
1,765
0
5,962
13,199
6,946
372
1,163
12,036
69,876
0
W
Bakasura
richomiedave
Bakasura
11,895
7,893
0
7,658
16,595
11,021
512
1,198
15,397
0
66,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
45,954
492
Minions Killed
561
0
Camps Cleared
0
1,553,255
Distance Traveled
1,609,781
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,796
586
127
8
0
289,411
3
L
Izanami
6,482
432
89
6
0
284,784
2
L
Bacchus
6,826
455
19
1
0
335,303
3
W
Bellona
9,180
612
114
8
0
343,551
2
L
Nu Wa
8,122
541
127
8
0
292,894
1
W
Aphrodite
8,590
573
52
3
0
305,701
0
L
Nike
8,131
542
158
11
0
286,301
0
L
Loki
7,515
501
99
7
0
353,973
0
W
Charon
9,566
638
103
7
0
312,974
0
W
Bakasura
9,822
655
165
11
0
358,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role