Player Matchup

Ares
Ares
CARLVII
Ares
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 182L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
DarnzRW
Sun Wukong
Level 117
God Stats
1W - 4L
1,468 SR
Queue Stats
126W - 149L
1,459 Elo+
Party 2
Thor
Thor
Mr_Exclusive97
Thor
Level 132
God Stats
13W - 24L
1,529 SR
Queue Stats
588W - 587L
1,502 Elo+
Party 2
Rama
Rama
PeekA-Boo-_-ICU
Rama
Level 21
God Stats
2W - 4L
1,320 SR
Queue Stats
21W - 25L
1,445 Elo+
Party 2
Janus
Janus
harveyelias1
Janus
Level 116
God Stats
4W - 2L
1,797 SR
Queue Stats
46W - 53L
1,594 Elo+
Solo
Team Averages
Level 108
1,523 SR
1,509 Elo+

VS

Team Averages
Level 145
1,539 SR
1,523 Elo+
Vulcan
Vulcan
 
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Horanghaaee
Danzaburou
Level 149
God Stats
1W - 1L
1,314 SR
Queue Stats
137W - 140L
1,518 Elo+
Solo
Khepri
Khepri
Stalfosse
Khepri
Level 147
God Stats
31W - 35L
1,569 SR
Queue Stats
407W - 427L
1,510 Elo+
Solo
Apollo
Apollo
T0N0N0H
Apollo
Level 140
God Stats
9W - 2L
1,747 SR
Queue Stats
233W - 220L
1,505 Elo+
Party 1
Ravana
Ravana
diego4070
Ravana
Level 143
God Stats
3W - 2L
1,562 SR
Queue Stats
178W - 157L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
CARLVII
Ares
5
1 / 3 / 1
3,864
644
3,242
6,189
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
DarnzRW
Sun Wukong
2
0 / 0 / 0
2,840
473
74
1,104
537
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
3 / 1 / 0
4,077
680
1,176
5,102
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 3
3,728
621
2,417
2,676
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 1 / 2
3,713
619
1,661
3,532
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
0 / 2 / 2
4,223
704
1,916
2,950
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Horanghaaee
Danzaburou
6
0 / 2 / 1
3,711
619
2,246
3,874
1,280
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
Stalfosse
Khepri
6
1 / 0 / 3
4,344
724
1,846
3,864
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
T0N0N0H
Apollo
8
5 / 0 / 0
4,724
787
3,175
3,302
1,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ravana
diego4070
Ravana
7
0 / 0 / 1
4,330
722
912
752
259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
4
Kills
6
6
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
2
2
0.5
L
Ares
CARLVII
Ares
1
3
1
0.5
L
Sun Wukong
DarnzRW
Sun Wukong
0
0
0
0
W
Danzaburou
Horanghaaee
Danzaburou
0
2
1
0.25
L
3
1
0
3
L
0
1
3
1.5
W
Khepri
Stalfosse
Khepri
1
0
3
2.5
W
Apollo
T0N0N0H
Apollo
5
0
0
5
W
Ravana
diego4070
Ravana
0
0
1
0.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,570
Damage
10,095
18,603
Taken
14,742
7,712
Mitigated
6,291
5,768
Healing
4,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
1,916
636
0
500
2,950
1,010
0
1,169
1,711
26,572
0
L
Ares
CARLVII
Ares
3,242
684
0
1,896
6,189
3,796
0
1,003
5,134
7,502
0
L
Sun Wukong
DarnzRW
Sun Wukong
74
0
0
528
1,104
537
0
0
1,104
0
2,222
W
Danzaburou
Horanghaaee
Danzaburou
2,246
1,549
0
1,380
3,874
1,280
0
1,591
2,283
0
20,674
L
1,176
0
0
2,384
5,102
1,657
0
927
4,175
0
13,995
L
2,417
2,197
0
460
2,676
762
0
634
2,042
0
19,500
W
Khepri
Stalfosse
Khepri
1,846
470
0
1,362
3,864
2,707
0
1,335
2,489
13,340
0
W
Apollo
T0N0N0H
Apollo
3,175
2,093
0
500
3,302
1,035
0
684
2,532
0
19,564
W
Ravana
diego4070
Ravana
912
168
0
360
752
259
0
0
752
0
23,165
L
1,661
130
0
500
3,532
960
0
1,185
2,347
19,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,222
Gold Earned
21,332
123
Minions Killed
169
0
Camps Cleared
0
506,122
Distance Traveled
598,287
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,223
704
51
9
0
127,834
0
L
Ares
3,864
644
7
1
0
118,537
1
L
Sun Wukong
2,840
473
3
1
0
38,138
0
W
Danzaburou
3,711
619
31
5
0
100,731
0
L
Thor
4,077
680
35
6
0
120,233
0
L
Rama
3,728
621
34
6
0
109,072
2
W
Khepri
4,344
724
13
2
0
135,246
0
W
Apollo
4,724
787
33
6
0
125,376
0
W
Ravana
4,330
722
41
7
0
109,100
0
L
Janus
3,713
619
44
7
0
120,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role