Player Matchup

Thanatos
Thanatos
DEATHREAPERXDx
Thanatos
Level 74
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 24L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
NeBuLa154
Cthulhu
Level 86
God Stats
0W - 1L
1,504 SR
Queue Stats
3W - 6L
1,401 Elo+
Party 1
Charon
Charon
kArmA4d4
Charon
Level 96
God Stats
2W - 3L
1,729 SR
Queue Stats
13W - 19L
1,398 Elo+
Party 1
Achilles
Achilles
lilshoeless31
Achilles
Level 100
God Stats
0W - 4L
1,065 SR
Queue Stats
10W - 21L
1,367 Elo+
Party 1
Xbalanque
Xbalanque
xXWarriorELIT3Xx
Xbalanque
Level 89
God Stats
6W - 11L
1,542 SR
Queue Stats
12W - 25L
1,341 Elo+
Party 1
Team Averages
Level 89
1,424 SR
1,362 Elo+

VS

Team Averages
Level 96
1,535 SR
1,466 Elo+
Atlas
Atlas
Immortal_Soul474
Atlas
Level 88
God Stats
1W - 2L
1,292 SR
Queue Stats
14W - 21L
1,370 Elo+
Solo
Nox
Nox
iron_illusion_
Nox
Level 68
God Stats
2W - 0L
1,687 SR
Queue Stats
209W - 225L
1,446 Elo+
Solo
Awilix
Awilix
itjust_mari
Awilix
Level 106
God Stats
15W - 11L
1,658 SR
Queue Stats
162W - 142L
1,497 Elo+
Party 2
Tiamat
Tiamat
jumpn4killz
Tiamat
Level 148
God Stats
9W - 15L
1,407 SR
Queue Stats
312W - 297L
1,518 Elo+
Solo
Martichoras
Martichoras
lekenka
Martichoras
Level 70
God Stats
3W - 3L
1,631 SR
Queue Stats
135W - 134L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 3 / 0
8,217
457
5,930
13,963
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
NeBuLa154
Cthulhu
11
0 / 3 / 4
7,217
401
5,766
12,025
9,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon
kArmA4d4
Charon
13
2 / 6 / 1
8,424
468
10,006
15,623
7,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
lilshoeless31
Achilles
14
2 / 4 / 1
8,195
455
7,826
16,236
9,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
12
4 / 3 / 1
8,397
467
11,861
12,054
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
8,842
491
6,366
16,315
14,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 3 / 2
8,877
493
8,104
10,830
4,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Awilix
18
6 / 1 / 8
10,820
601
19,209
15,203
6,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
2 / 2 / 3
10,374
576
10,400
12,165
11,439
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
lekenka
Martichoras
15
6 / 3 / 2
9,397
522
5,902
10,997
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
11
Kills
19
19
Deaths
11
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
3
0
1
W
2
2
7
2.75
L
Cthulhu
NeBuLa154
Cthulhu
0
3
4
0.67
W
3
3
2
1.33
W
Awilix
6
1
8
10
W
Tiamat
2
2
3
1.75
L
Charon
kArmA4d4
Charon
2
6
1
0.42
W
Martichoras
lekenka
Martichoras
6
3
2
2.33
L
Achilles
lilshoeless31
Achilles
2
4
1
0.63
L
Xbalanque
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,389
Damage
49,981
69,901
Taken
65,510
38,805
Mitigated
42,692
9,943
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,930
1,674
0
5,097
13,963
8,028
0
3,394
10,569
0
44,560
W
6,366
2,293
255
3,402
16,315
14,940
148
5,417
10,763
31,186
514
L
Cthulhu
NeBuLa154
Cthulhu
5,766
1,143
195
278
12,025
9,649
179
2,117
9,908
28,885
0
W
8,104
833
0
1,130
10,830
4,646
648
4,873
5,621
50,556
0
W
Awilix
19,209
8,076
0
547
15,203
6,930
0
2,523
12,558
0
108,121
W
Tiamat
10,400
414
0
3,628
12,165
11,439
306
800
11,330
83,101
343
L
Charon
kArmA4d4
Charon
10,006
993
0
0
15,623
7,453
0
7,364
8,259
54,695
0
W
Martichoras
lekenka
Martichoras
5,902
2,826
0
5,033
10,997
4,737
887
2,236
8,749
0
67,035
L
Achilles
lilshoeless31
Achilles
7,826
2,725
0
2,433
16,236
9,726
0
7,956
8,280
112
56,866
L
Xbalanque
11,861
6,025
0
1,940
12,054
3,949
1,095
3,266
8,788
0
63,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,450
Gold Earned
48,310
363
Minions Killed
486
0
Camps Cleared
0
1,753,869
Distance Traveled
1,810,178
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,217
457
61
3
0
368,362
1
W
Atlas
8,842
491
33
2
0
345,047
0
L
Cthulhu
7,217
401
43
2
0
322,978
0
W
Nox
8,877
493
79
4
0
367,258
0
W
Awilix
10,820
601
139
8
0
437,362
6
W
Tiamat
10,374
576
141
8
0
334,794
0
L
Charon
8,424
468
88
5
0
345,494
5
W
Martichoras
9,397
522
94
5
0
325,717
0
L
Achilles
8,195
455
76
4
0
364,215
0
L
Xbalanque
8,397
467
95
5
0
352,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role