Player Matchup

Awilix
Awilix
 
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AyoAscar
He Bo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,688 Elo+
Party 1
Sol
Sol
GeneralSkytex
Sol
Level 158
God Stats
12W - 7L
1,579 SR
Queue Stats
403W - 391L
1,499 Elo+
Party 2
Surtr
Surtr
hairyleonidas
Surtr
Level 154
God Stats
12W - 8L
1,734 SR
Queue Stats
127W - 165L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
stegiii03
Gilgamesh
Level 108
God Stats
2W - 3L
1,326 SR
Queue Stats
371W - 343L
1,507 Elo+
Party 2
Team Averages
Level 133
1,528 SR
1,526 Elo+

VS

Team Averages
Level 106
1,561 SR
1,528 Elo+
Achilles
Achilles
Asasinoob
Achilles
Level 102
God Stats
7W - 4L
1,660 SR
Queue Stats
446W - 413L
1,555 Elo+
Party 3
Ao Kuang
Ao Kuang
Maxwello1996
Ao Kuang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 197L
1,446 Elo+
Solo
Charon
Charon
TooManyBarrels
Charon
Level 128
God Stats
27W - 11L
1,689 SR
Queue Stats
220W - 195L
1,565 Elo+
Solo
Cernunnos
Cernunnos
XxDaniS592xX
Cernunnos
Level 82
God Stats
20W - 11L
1,633 SR
Queue Stats
392W - 384L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
santorini7
Morgan Le Fay
Level 98
God Stats
2W - 10L
1,322 SR
Queue Stats
466W - 452L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
5 / 1 / 2
9,131
609
9,481
11,581
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
AyoAscar
He Bo
13
2 / 0 / 4
8,238
549
11,158
9,293
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 2
7,909
527
9,088
11,449
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 0 / 0
8,751
583
9,521
13,951
9,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
stegiii03
Gilgamesh
12
1 / 3 / 3
7,570
505
5,291
14,026
11,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asasinoob
Achilles
14
1 / 1 / 0
6,816
454
7,993
14,886
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Maxwello1996
Ao Kuang
12
4 / 3 / 0
7,206
480
5,630
13,120
5,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 3
6,769
451
7,028
12,321
10,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
XxDaniS592xX
Cernunnos
13
0 / 1 / 4
7,097
473
7,638
10,465
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
santorini7
Morgan Le Fay
11
1 / 6 / 1
6,586
439
8,766
10,197
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
6
6
Deaths
12
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
2
6
L
Achilles
Asasinoob
Achilles
1
1
0
1
W
He Bo
AyoAscar
He Bo
2
0
4
4
W
1
2
2
1
L
Ao Kuang
Maxwello1996
Ao Kuang
4
3
0
1.33
L
0
1
3
1.5
L
Cernunnos
XxDaniS592xX
Cernunnos
0
1
4
2
W
3
0
0
3
L
Morgan Le Fay
santorini7
Morgan Le Fay
1
6
1
0.25
W
Gilgamesh
stegiii03
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,539
Damage
37,055
60,300
Taken
60,989
33,840
Mitigated
39,593
19,996
Healing
16,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,481
4,539
0
651
11,581
5,229
0
5,163
6,374
0
77,489
L
Achilles
Asasinoob
Achilles
7,993
1,325
0
4,506
14,886
13,498
0
1,958
12,928
0
41,907
W
He Bo
AyoAscar
He Bo
11,158
445
0
3,853
9,293
3,524
598
5,481
3,668
75,920
0
W
9,088
3,187
0
6,418
11,449
3,517
1,189
3,219
8,230
66,768
0
L
Ao Kuang
Maxwello1996
Ao Kuang
5,630
1,292
0
2,461
13,120
5,292
0
3,107
9,933
49,439
0
L
7,028
619
0
4,082
12,321
10,642
0
5,630
6,691
26,881
0
L
Cernunnos
XxDaniS592xX
Cernunnos
7,638
2,994
0
4,383
10,465
4,648
0
6,061
4,404
0
55,199
W
9,521
3,509
0
6,382
13,951
9,935
255
1,047
12,096
2,106
63,655
L
Morgan Le Fay
santorini7
Morgan Le Fay
8,766
580
0
691
10,197
5,513
0
4,300
5,897
46,831
0
W
Gilgamesh
stegiii03
Gilgamesh
5,291
831
0
2,692
14,026
11,635
23
6,612
7,414
0
23,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,599
Gold Earned
34,474
500
Minions Killed
372
0
Camps Cleared
0
1,526,777
Distance Traveled
1,512,769
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,131
609
106
7
0
327,005
0
L
Achilles
6,816
454
80
5
0
291,400
2
W
He Bo
8,238
549
152
10
0
320,760
0
W
Sol
7,909
527
108
7
0
271,614
0
L
Ao Kuang
7,206
480
80
5
0
324,411
5
L
Charon
6,769
451
22
1
0
314,867
0
L
Cernunnos
7,097
473
102
7
0
287,412
0
W
Surtr
8,751
583
107
7
0
303,520
0
L
Morgan Le Fay
6,586
439
88
6
0
294,679
1
W
Gilgamesh
7,570
505
27
2
0
303,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role