Player Matchup

Thanatos
Thanatos
DrChimchar
Thanatos
Level 99
God Stats
26W - 35L
1,565 SR
Queue Stats
83W - 95L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
Hiphoppinhippo1
Sun Wukong
Level 106
God Stats
3W - 2L
1,528 SR
Queue Stats
323W - 295L
1,499 Elo+
Party 3
Chernobog
Chernobog
OliveHunter
Chernobog
Level 109
God Stats
25W - 13L
1,829 SR
Queue Stats
207W - 184L
1,589 Elo+
Party 1
Raijin
Raijin
ParadoxXIX
Raijin
Level 108
God Stats
6W - 1L
1,834 SR
Queue Stats
193W - 161L
1,580 Elo+
Party 1
Xing Tian
Xing Tian
RedVelvet107077
Xing Tian
Level 111
God Stats
7W - 5L
1,458 SR
Queue Stats
344W - 310L
1,520 Elo+
Party 3
Team Averages
Level 107
1,643 SR
1,544 Elo+

VS

Team Averages
Level 71
1,484 SR
1,425 Elo+
Hades
Hades
Bobby x Sav
Hades
Level 56
God Stats
4W - 2L
1,755 SR
Queue Stats
109W - 138L
1,382 Elo+
Party 2
Bakasura
Bakasura
D1 Coyote
Bakasura
Level 133
God Stats
1W - 5L
1,307 SR
Queue Stats
119W - 164L
1,450 Elo+
Party 2
Sol
Sol
D1 Sasuke
Sol
Level 88
God Stats
6W - 5L
1,500 SR
Queue Stats
143W - 199L
1,435 Elo+
Party 2
Ravana
Ravana
ImHyrx
Ravana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,439 Elo+
Party 2
Ao Kuang
Ao Kuang
MariijuanaTrauma
Ao Kuang
Level 64
God Stats
0W - 1L
1,358 SR
Queue Stats
14W - 23L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrChimchar
Thanatos
15
6 / 4 / 5
10,118
533
10,609
18,036
7,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Hiphoppinhippo1
Sun Wukong
15
1 / 3 / 2
9,911
522
8,035
23,521
18,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chernobog
OliveHunter
Chernobog
17
5 / 3 / 8
10,679
562
12,917
17,785
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
ParadoxXIX
Raijin
18
6 / 3 / 9
12,002
632
19,020
13,758
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
RedVelvet107077
Xing Tian
15
2 / 1 / 7
9,890
521
5,007
18,680
16,771
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
9,515
501
5,096
16,684
6,084
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
D1 Coyote
Bakasura
18
4 / 3 / 4
11,105
584
11,374
17,850
7,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 3 / 2
9,431
496
15,560
12,295
4,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
ImHyrx
Ravana
18
2 / 4 / 1
10,970
577
16,441
15,522
10,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 4 / 1
9,374
493
13,277
18,228
13,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
20
Kills
14
14
Deaths
20
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
Bakasura
D1 Coyote
Bakasura
4
3
4
2
L
1
3
2
0.67
W
Thanatos
DrChimchar
Thanatos
6
4
5
2.13
W
Sun Wukong
Hiphoppinhippo1
Sun Wukong
1
3
2
0.67
L
Ravana
ImHyrx
Ravana
2
4
1
0.63
L
6
4
1
1.63
W
Chernobog
OliveHunter
Chernobog
5
3
8
3
W
Raijin
ParadoxXIX
Raijin
6
3
9
3.5
W
Xing Tian
RedVelvet107077
Xing Tian
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,588
Damage
61,748
91,780
Taken
80,579
56,649
Mitigated
41,512
30,543
Healing
23,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,096
457
417
5,931
16,684
6,084
45
7,586
8,762
67,511
0
L
Bakasura
D1 Coyote
Bakasura
11,374
6,960
0
5,246
17,850
7,177
873
2,793
15,057
0
93,757
L
15,560
5,725
0
4,346
12,295
4,115
806
3,025
9,270
71,409
0
W
Thanatos
DrChimchar
Thanatos
10,609
2,339
0
9,633
18,036
7,647
526
1,023
16,020
0
66,937
W
Sun Wukong
Hiphoppinhippo1
Sun Wukong
8,035
3,219
0
6,868
23,521
18,359
823
2,319
20,687
0
70,707
L
Ravana
ImHyrx
Ravana
16,441
5,293
0
3,831
15,522
10,411
0
3,656
11,866
0
97,570
L
13,277
3,437
0
3,861
18,228
13,725
390
6,928
11,087
43,429
8,218
W
Chernobog
OliveHunter
Chernobog
12,917
9,177
0
9,078
17,785
7,683
335
10,167
6,648
0
100,652
W
Raijin
ParadoxXIX
Raijin
19,020
2,929
0
472
13,758
6,189
1,570
7,561
5,744
102,997
0
W
Xing Tian
RedVelvet107077
Xing Tian
5,007
919
0
4,492
18,680
16,771
76
12,182
6,313
22,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,600
Gold Earned
50,395
525
Minions Killed
593
0
Camps Cleared
0
1,943,489
Distance Traveled
1,855,990
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,515
501
118
6
0
324,001
0
L
Bakasura
11,105
584
161
8
0
456,291
4
L
Sol
9,431
496
112
6
0
357,328
0
W
Thanatos
10,118
533
68
4
0
420,646
0
W
Sun Wukong
9,911
522
117
6
0
356,214
0
L
Ravana
10,970
577
148
8
0
353,805
0
L
Ao Kuang
9,374
493
54
3
0
364,565
0
W
Chernobog
10,679
562
160
8
0
384,141
6
W
Raijin
12,002
632
160
8
0
374,393
0
W
Xing Tian
9,890
521
20
1
0
408,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role