Player Matchup

Serqet
Serqet
Balsevich
Serqet
Level 154
God Stats
10W - 8L
1,294 SR
Queue Stats
155W - 142L
1,436 Elo+
Solo
Athena
Athena
BlueLionDimitri
Athena
Level 87
God Stats
12W - 8L
1,469 SR
Queue Stats
29W - 20L
1,420 Elo+
Solo
Chernobog
Chernobog
Camilamateus
Chernobog
Level 106
God Stats
3W - 5L
1,569 SR
Queue Stats
231W - 231L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Lybanger
Cthulhu
Level 107
God Stats
1W - 4L
1,698 SR
Queue Stats
162W - 151L
1,455 Elo+
Solo
Skadi
Skadi
joe2990
Skadi
Level 129
God Stats
67W - 48L
1,554 SR
Queue Stats
125W - 117L
1,446 Elo+
Solo
Team Averages
Level 117
1,517 SR
1,424 Elo+

VS

Team Averages
Level 98
1,324 SR
1,404 Elo+
Ao Kuang
Ao Kuang
Cornel Mustardo
Ao Kuang
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
CrookedKing1996
Baron Samedi
Level 69
God Stats
9W - 15L
1,433 SR
Queue Stats
126W - 126L
1,424 Elo+
Solo
Cernunnos
Cernunnos
OldManWest410
Cernunnos
Level 129
God Stats
13W - 26L
1,297 SR
Queue Stats
478W - 475L
1,376 Elo+
Party 1
Yemoja
Yemoja
PizzaBabe94
Yemoja
Level 126
God Stats
5W - 12L
1,268 SR
Queue Stats
442W - 443L
1,374 Elo+
Party 1
Surtr
Surtr
Smurfy757
Surtr
Level 107
God Stats
0W - 2L
1,125 SR
Queue Stats
9W - 9L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Balsevich
Serqet
16
7 / 0 / 6
9,948
553
11,104
11,473
5,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 7 / 6
8,392
466
6,372
21,671
20,154
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Camilamateus
Chernobog
15
3 / 1 / 8
9,875
549
8,619
12,059
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Lybanger
Cthulhu
15
5 / 0 / 3
9,828
546
10,505
9,728
9,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
joe2990
Skadi
16
7 / 5 / 7
10,072
560
20,224
15,571
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
4 / 4 / 0
8,808
489
7,418
16,848
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
CrookedKing1996
Baron Samedi
13
0 / 5 / 1
7,916
440
5,540
10,536
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OldManWest410
Cernunnos
15
6 / 6 / 3
9,360
520
14,418
17,181
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
12
3 / 6 / 4
8,269
459
7,534
22,245
26,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
Smurfy757
Surtr
11
0 / 6 / 0
7,086
394
4,434
17,419
11,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
27
Kills
13
13
Deaths
27
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
Balsevich
Serqet
7
0
6
10
W
5
7
6
1.14
W
Chernobog
Camilamateus
Chernobog
3
1
8
7
L
Ao Kuang
4
4
0
1
L
Baron Samedi
CrookedKing1996
Baron Samedi
0
5
1
0.1
W
Cthulhu
Lybanger
Cthulhu
5
0
3
6.5
L
Cernunnos
OldManWest410
Cernunnos
6
6
3
1.25
L
Yemoja
3
6
4
0.83
L
Surtr
Smurfy757
Surtr
0
6
0
0
W
Skadi
joe2990
Skadi
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,824
Damage
39,344
70,502
Taken
84,229
46,069
Mitigated
57,620
14,637
Healing
20,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Balsevich
Serqet
11,104
3,432
0
5,652
11,473
5,515
0
2,607
8,726
0
67,625
W
6,372
2,301
357
811
21,671
20,154
337
5,121
16,436
34,242
0
W
Chernobog
Camilamateus
Chernobog
8,619
4,917
0
4,648
12,059
5,053
648
4,865
6,602
0
69,223
L
Ao Kuang
7,418
2,003
0
1,951
16,848
7,033
0
1,344
15,382
68,327
0
L
Baron Samedi
CrookedKing1996
Baron Samedi
5,540
138
252
1,694
10,536
4,654
550
492
9,648
48,300
0
W
Cthulhu
Lybanger
Cthulhu
10,505
1,265
233
500
9,728
9,400
0
1,001
8,090
51,359
860
L
Cernunnos
OldManWest410
Cernunnos
14,418
6,369
483
5,467
17,181
7,366
114
2,240
14,753
0
68,690
L
Yemoja
7,534
2,568
1,519
4,987
22,245
26,859
25
3,836
18,309
35,021
0
L
Surtr
Smurfy757
Surtr
4,434
1,799
0
4,553
17,419
11,708
0
7,155
9,418
399
34,854
W
Skadi
joe2990
Skadi
20,224
8,596
224
2,212
15,571
5,947
1,000
6,210
9,281
0
81,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,115
Gold Earned
41,439
470
Minions Killed
369
0
Camps Cleared
0
1,746,193
Distance Traveled
1,601,082
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,948
553
89
5
0
401,131
0
W
Athena
8,392
466
41
2
0
342,369
0
W
Chernobog
9,875
549
118
7
0
356,979
0
L
Ao Kuang
8,808
489
91
5
0
408,936
0
L
Baron Samedi
7,916
440
95
5
0
335,694
4
W
Cthulhu
9,828
546
103
6
0
317,630
1
L
Cernunnos
9,360
520
89
5
0
285,042
4
L
Yemoja
8,269
459
53
3
0
271,669
5
L
Surtr
7,086
394
41
2
0
299,741
6
W
Skadi
10,072
560
119
7
0
328,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role