Player Matchup

Jormungandr
Jormungandr
Cynical-Ryio
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,458 Elo+
Party 1
Cliodhna
Cliodhna
DistrictGame
Cliodhna
Level 133
God Stats
2W - 11L
1,425 SR
Queue Stats
504W - 475L
1,547 Elo+
Solo
Nox
Nox
ENJOImathew
Nox
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,486 Elo+
Party 1
Nike
Nike
ShanksR3dxhaired
Nike
Level 105
God Stats
2W - 2L
1,653 SR
Queue Stats
13W - 16L
1,463 Elo+
Solo
Charybdis
Charybdis
stimee
Charybdis
Level 189
God Stats
25W - 24L
1,560 SR
Queue Stats
60W - 44L
1,521 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,495 Elo+

VS

Team Averages
Level 119
1,475 SR
1,473 Elo+
Cu Chulainn
Cu Chulainn
CrazyHotdogMan4
Cu Chulainn
Level 117
God Stats
9W - 19L
1,412 SR
Queue Stats
159W - 184L
1,480 Elo+
Party 2
Anhur
Anhur
DaniiChile
Anhur
Level 136
God Stats
2W - 3L
1,310 SR
Queue Stats
235W - 229L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
TrappedEternally
Tsukuyomi
Level 107
God Stats
6W - 9L
1,477 SR
Queue Stats
181W - 196L
1,491 Elo+
Party 2
Bacchus
Bacchus
xVASTx00001
Bacchus
Level 107
God Stats
65W - 43L
1,649 SR
Queue Stats
210W - 203L
1,507 Elo+
Solo
Kukulkan
Kukulkan
あlぜいd
Kukulkan
Level 126
God Stats
24W - 19L
1,526 SR
Queue Stats
152W - 142L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cynical-Ryio
Jormungandr
8
0 / 5 / 1
5,682
437
3,038
10,997
8,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
DistrictGame
Cliodhna
11
2 / 6 / 1
6,613
509
6,602
14,529
5,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 0
6,485
499
2,776
7,723
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 2 / 1
7,121
548
4,754
12,210
9,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
stimee
Charybdis
11
0 / 2 / 0
6,192
476
5,537
8,156
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CrazyHotdogMan4
Cu Chulainn
14
2 / 0 / 2
8,350
642
7,385
9,468
8,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
13
4 / 0 / 3
7,822
602
6,554
9,556
3,761
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
13
9 / 3 / 5
8,374
644
10,238
9,697
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
xVASTx00001
Bacchus
10
0 / 1 / 7
6,945
534
4,427
9,413
8,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
13
4 / 0 / 3
8,105
623
5,111
4,789
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
4
Kills
19
19
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CrazyHotdogMan4
Cu Chulainn
2
0
2
3
L
Jormungandr
Cynical-Ryio
Jormungandr
0
5
1
0.1
W
Anhur
4
0
3
5.5
L
Cliodhna
DistrictGame
Cliodhna
2
6
1
0.42
L
1
4
0
0.25
L
1
2
1
0.75
W
Tsukuyomi
9
3
5
3.83
L
Charybdis
stimee
Charybdis
0
2
0
0
W
Bacchus
xVASTx00001
Bacchus
0
1
7
3.5
W
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,707
Damage
33,715
53,615
Taken
42,923
29,017
Mitigated
25,390
8,514
Healing
14,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CrazyHotdogMan4
Cu Chulainn
7,385
1,456
0
3,336
9,468
8,161
0
6
9,346
0
65,291
L
Jormungandr
Cynical-Ryio
Jormungandr
3,038
1,112
0
1,008
10,997
8,209
0
2,510
8,487
20,234
0
W
Anhur
6,554
4,593
0
4,432
9,556
3,761
0
1,252
8,304
0
61,260
L
Cliodhna
DistrictGame
Cliodhna
6,602
1,761
0
597
14,529
5,010
0
2,433
12,096
0
49,025
L
2,776
587
0
1,355
7,723
3,332
0
2,832
4,891
42,022
0
L
4,754
771
0
2,589
12,210
9,771
0
570
11,640
0
52,792
W
Tsukuyomi
10,238
3,130
0
1,918
9,697
3,458
643
631
9,057
0
54,323
L
Charybdis
stimee
Charybdis
5,537
2,492
0
2,965
8,156
2,695
346
1,249
6,907
0
50,834
W
Bacchus
xVASTx00001
Bacchus
4,427
322
1,677
2,560
9,413
8,011
217
2,787
6,612
19,590
0
W
Kukulkan
5,111
522
0
1,010
4,789
1,999
601
1,256
3,528
58,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,093
Gold Earned
39,596
363
Minions Killed
452
0
Camps Cleared
0
1,270,052
Distance Traveled
1,253,784
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,350
642
127
10
0
235,986
1
L
Jormungandr
5,682
437
24
2
0
243,720
0
W
Anhur
7,822
602
114
9
0
220,053
0
L
Cliodhna
6,613
509
85
7
0
289,482
0
L
Nox
6,485
499
79
6
0
252,735
0
L
Nike
7,121
548
90
7
0
245,056
6
W
Tsukuyomi
8,374
644
70
5
0
307,384
0
L
Charybdis
6,192
476
85
7
0
239,059
0
W
Bacchus
6,945
534
29
2
0
243,817
5
W
Kukulkan
8,105
623
112
9
0
246,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role