Player Matchup

Janus
Janus
DaniHallOwen
Janus
Level 129
God Stats
8W - 8L
1,585 SR
Queue Stats
138W - 123L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
Hallowen_dm
Nu Wa
Level 155
God Stats
47W - 21L
1,608 SR
Queue Stats
156W - 164L
1,456 Elo+
Party 2
Charon
Charon
InspectahSticky
Charon
Level 137
God Stats
13W - 11L
1,636 SR
Queue Stats
122W - 104L
1,559 Elo+
Party 1
Charybdis
Charybdis
PacoBeans
Charybdis
Level 86
God Stats
3W - 3L
1,574 SR
Queue Stats
240W - 151L
1,651 Elo+
Party 1
Achilles
Achilles
Smackfax
Achilles
Level 69
God Stats
6W - 8L
1,515 SR
Queue Stats
33W - 42L
1,540 Elo+
Party 1
Team Averages
Level 115
1,584 SR
1,540 Elo+

VS

Team Averages
Level 90
1,549 SR
1,466 Elo+
Atlas
Atlas
Billiam317
Atlas
Level 94
God Stats
9W - 9L
1,550 SR
Queue Stats
228W - 232L
1,537 Elo+
Party 3
Odin
Odin
Galaxyfuture01
Odin
Level 29
God Stats
7W - 5L
1,667 SR
Queue Stats
37W - 61L
1,417 Elo+
Party 3
Bastet
Bastet
Get10Buckets
Bastet
Level 52
God Stats
15W - 22L
1,660 SR
Queue Stats
80W - 113L
1,410 Elo+
Solo
Danzaburou
Danzaburou
KilledByLoneWolf
Danzaburou
Level 153
God Stats
3W - 6L
1,369 SR
Queue Stats
138W - 149L
1,508 Elo+
Solo
Discordia
Discordia
ThisWhack
Discordia
Level 123
God Stats
5W - 11L
1,497 SR
Queue Stats
66W - 77L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
8,266
689
7,740
5,161
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 1 / 0
8,125
677
7,064
7,805
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 0
7,807
651
6,750
13,151
13,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
PacoBeans
Charybdis
16
1 / 2 / 0
8,561
713
9,101
8,760
3,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Smackfax
Achilles
13
0 / 0 / 0
7,522
627
2,389
7,227
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
0 / 0 / 3
8,281
690
6,179
10,725
9,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 0 / 1
8,221
685
3,256
8,579
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
16
1 / 0 / 1
8,627
719
5,157
5,763
2,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
KilledByLoneWolf
Danzaburou
15
1 / 1 / 0
8,339
695
7,743
9,973
3,751
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
ThisWhack
Discordia
16
2 / 0 / 2
9,115
760
12,011
7,080
2,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
4
4
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
0
0
3
1.5
L
0
1
0
0
W
0
0
1
0.5
W
Bastet
1
0
1
1.5
L
0
1
0
0
L
0
0
0
0
W
Danzaburou
KilledByLoneWolf
Danzaburou
1
1
0
1
L
Charybdis
PacoBeans
Charybdis
1
2
0
0.5
L
Achilles
Smackfax
Achilles
0
0
0
0
W
Discordia
ThisWhack
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,044
Damage
34,346
42,104
Taken
42,120
31,978
Mitigated
24,903
3,955
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
6,179
1,418
0
250
10,725
9,190
287
5,828
4,586
18,247
558
L
7,740
100
0
500
5,161
2,086
0
2,637
2,247
34,694
0
W
3,256
658
0
0
8,579
7,115
64
3,589
4,739
0
27,002
W
Bastet
5,157
1,208
0
2,070
5,763
2,209
78
2,296
3,380
0
29,464
L
7,064
2,376
0
450
7,805
3,137
96
4,137
3,484
31,048
0
L
6,750
368
0
912
13,151
13,320
414
4,120
8,574
16,872
962
W
Danzaburou
KilledByLoneWolf
Danzaburou
7,743
2,743
0
2,274
9,973
3,751
1,344
4,327
5,357
0
32,710
L
Charybdis
PacoBeans
Charybdis
9,101
4,897
0
1,444
8,760
3,895
945
3,722
4,825
0
37,309
L
Achilles
Smackfax
Achilles
2,389
215
0
649
7,227
9,540
0
1,881
5,312
0
11,251
W
Discordia
ThisWhack
Discordia
12,011
55
0
2,393
7,080
2,638
0
3,913
2,824
59,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,281
Gold Earned
42,583
260
Minions Killed
300
0
Camps Cleared
0
1,234,719
Distance Traveled
1,361,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,281
690
30
3
0
280,074
0
L
Janus
8,266
689
76
6
0
232,575
0
W
Odin
8,221
685
59
5
0
281,002
0
W
Bastet
8,627
719
61
5
0
262,788
0
L
Nu Wa
8,125
677
49
4
0
254,080
0
L
Charon
7,807
651
28
2
0
245,251
0
W
Danzaburou
8,339
695
58
5
0
250,934
0
L
Charybdis
8,561
713
84
7
0
247,800
0
L
Achilles
7,522
627
23
2
0
255,013
0
W
Discordia
9,115
760
92
8
0
287,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role