Player Matchup

Cthulhu
Cthulhu
Darthduns
Cthulhu
Level 14
God Stats
1W - 4L
1,662 SR
Queue Stats
4W - 9L
1,439 Elo+
Party 2
Achilles
Achilles
Percival148
Achilles
Level 10
God Stats
5W - 10L
1,567 SR
Queue Stats
5W - 11L
1,580 Elo+
Party 2
Baba Yaga
Baba Yaga
WarSlayer
Baba Yaga
Level 108
God Stats
1W - 0L
1,311 SR
Queue Stats
9W - 14L
1,512 Elo+
Party 2
Skadi
Skadi
babydoc14
Skadi
Level 151
God Stats
6W - 5L
1,323 SR
Queue Stats
81W - 99L
1,416 Elo+
Solo
Danzaburou
Danzaburou
thefirstfirelord
Danzaburou
Level 104
God Stats
38W - 23L
1,625 SR
Queue Stats
106W - 92L
1,542 Elo+
Solo
Team Averages
Level 77
1,498 SR
1,498 Elo+

VS

Team Averages
Level 84
1,581 SR
1,470 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Go_xp_booster
Nu Wa
Level 17
God Stats
13W - 19L
1,549 SR
Queue Stats
22W - 42L
1,379 Elo+
Party 1
Merlin
Merlin
Omfeloriza
Merlin
Level 8
God Stats
1W - 6L
1,344 SR
Queue Stats
65W - 73L
1,494 Elo+
Party 3
Sol
Sol
SappyLoveStick
Sol
Level 123
God Stats
7W - 9L
1,628 SR
Queue Stats
318W - 396L
1,413 Elo+
Party 1
Ne Zha
Ne Zha
windslashmex
Ne Zha
Level 147
God Stats
37W - 31L
1,885 SR
Queue Stats
529W - 489L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darthduns
Cthulhu
13
0 / 1 / 5
7,165
717
4,367
7,787
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Percival148
Achilles
13
2 / 0 / 4
6,852
685
4,488
8,762
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baba Yaga
WarSlayer
Baba Yaga
14
2 / 0 / 3
7,373
737
7,318
4,862
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
babydoc14
Skadi
14
2 / 0 / 3
7,678
768
6,452
6,033
2,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
thefirstfirelord
Danzaburou
14
2 / 3 / 4
7,442
744
7,374
7,449
3,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 2 / 1
6,905
691
6,093
7,706
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 0 / 1
6,464
646
3,710
4,707
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
Omfeloriza
Merlin
12
0 / 2 / 1
6,490
649
2,585
5,428
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 0
7,628
763
5,162
6,515
2,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
14
1 / 3 / 3
7,135
714
6,624
10,420
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
8
Kills
4
4
Deaths
8
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
2
1
0.75
W
Cthulhu
Darthduns
Cthulhu
0
1
5
2.5
L
0
0
1
0.5
L
Merlin
Omfeloriza
Merlin
0
2
1
0.25
W
Achilles
Percival148
Achilles
2
0
4
4
L
2
1
0
2
W
Baba Yaga
WarSlayer
Baba Yaga
2
0
3
3.5
W
Skadi
babydoc14
Skadi
2
0
3
3.5
W
Danzaburou
thefirstfirelord
Danzaburou
2
3
4
1.33
L
Ne Zha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,999
Damage
24,174
34,893
Taken
34,776
23,438
Mitigated
14,826
3,279
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,093
191
0
1,348
7,706
3,166
0
2,775
4,848
19,081
0
W
Cthulhu
Darthduns
Cthulhu
4,367
212
160
533
7,787
6,520
3
3,255
4,532
16,361
0
L
3,710
881
0
1,583
4,707
1,564
0
3,062
1,645
11,649
0
L
Merlin
Omfeloriza
Merlin
2,585
66
0
0
5,428
2,246
82
1,446
3,854
10,056
0
W
Achilles
Percival148
Achilles
4,488
783
0
442
8,762
8,864
86
4,138
4,556
0
8,159
L
5,162
1,107
0
1,757
6,515
2,470
1,340
2,093
4,422
31,746
0
W
Baba Yaga
WarSlayer
Baba Yaga
7,318
66
0
885
4,862
2,340
172
3,339
1,523
24,711
0
W
Skadi
babydoc14
Skadi
6,452
2,794
0
770
6,033
2,626
569
4,082
1,951
0
24,925
W
Danzaburou
thefirstfirelord
Danzaburou
7,374
2,977
0
489
7,449
3,088
709
2,736
4,713
0
29,939
L
Ne Zha
6,624
1,021
0
1,903
10,420
5,380
0
2,372
7,792
0
28,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,510
Gold Earned
34,622
192
Minions Killed
185
0
Camps Cleared
0
991,249
Distance Traveled
892,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,905
691
32
3
0
198,657
0
W
Cthulhu
7,165
717
24
2
0
202,308
0
L
Nu Wa
6,464
646
25
3
0
131,589
2
L
Merlin
6,490
649
26
3
0
178,728
0
W
Achilles
6,852
685
6
1
0
207,896
0
L
Sol
7,628
763
62
6
0
174,949
0
W
Baba Yaga
7,373
737
40
4
0
196,606
0
W
Skadi
7,678
768
55
6
0
205,376
0
W
Danzaburou
7,442
744
67
7
0
179,063
0
L
Ne Zha
7,135
714
40
4
0
208,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role