Player Matchup

Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
LostBox
Artemis
Bronze III
Level 68
God Stats
2W - 4L
1,901 SR
Queue Stats
113W - 123L
1,500 MMR
Solo
Fafnir
Fafnir
Gold II
Odizzle2
Fafnir
Gold II
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 86L
1,501 MMR
Solo
Serqet
Serqet
Silver II
TrevGoof
Serqet
Silver II
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,504 MMR
Solo
Poseidon
Poseidon
Gold I
rrufo
Poseidon
Gold I
Level 164
God Stats
2W - 4L
1,509 SR
Queue Stats
682W - 678L
1,507 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,582 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,464 SR
1,505 MMR
Vulcan
Vulcan
Silver III
B43R_bbaer05
Vulcan
Silver III
Level 120
God Stats
8W - 7L
1,423 SR
Queue Stats
62W - 63L
1,425 MMR
Party 2
Achilles
Achilles
Silver I
B43R_hbaer1
Achilles
Silver I
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 52L
1,572 MMR
Party 2
Izanami
Izanami
Gold II
Vildredd
Izanami
Gold II
Level 48
God Stats
12W - 5L
1,254 SR
Queue Stats
190W - 181L
1,546 MMR
Party 1
Bacchus
Bacchus
Gold IV
Wisemanz-_
Bacchus
Gold IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 99L
1,497 MMR
Solo
He Bo
He Bo
Platinum IV
Ŕemarks
He Bo
Platinum IV
Level 79
God Stats
71W - 53L
1,642 SR
Queue Stats
408W - 411L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 1
7,483
535
7,051
14,417
14,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
LostBox
Artemis
11
1 / 4 / 1
6,475
463
7,610
9,395
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
Odizzle2
Fafnir
11
2 / 1 / 1
7,067
505
1,921
10,880
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
TrevGoof
Serqet
13
0 / 2 / 3
7,276
520
2,998
10,687
4,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
rrufo
Poseidon
13
2 / 3 / 1
7,478
534
4,550
7,160
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebMartichorasKali

VS

Bans
SusanoThorPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 0 / 6
7,941
567
6,082
1,801
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
B43R_hbaer1
Achilles
13
4 / 3 / 0
7,924
566
10,267
15,411
18,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Vildredd
Izanami
14
4 / 1 / 1
8,305
593
7,120
7,968
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Wisemanz-_
Bacchus
10
1 / 3 / 7
6,775
484
3,612
11,278
9,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Ŕemarks
He Bo
15
5 / 0 / 7
8,783
627
10,227
7,922
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
14
14
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
W
Vulcan
0
0
6
3
W
Achilles
B43R_hbaer1
Achilles
4
3
0
1.33
L
Artemis
LostBox
Artemis
1
4
1
0.38
L
Fafnir
Odizzle2
Fafnir
2
1
1
2.5
L
Serqet
TrevGoof
Serqet
0
2
3
0.75
W
Izanami
Vildredd
Izanami
4
1
1
4.5
W
Bacchus
Wisemanz-_
Bacchus
1
3
7
1.5
L
Poseidon
rrufo
Poseidon
2
3
1
0.83
W
He Bo
Ŕemarks
He Bo
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,130
Damage
37,308
52,539
Taken
44,380
39,523
Mitigated
34,072
11,315
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,051
3,532
0
4,526
14,417
14,190
0
3,561
9,637
0
50,091
W
Vulcan
6,082
1,940
0
187
1,801
631
108
729
1,072
71,780
0
W
Achilles
B43R_hbaer1
Achilles
10,267
2,386
0
3,648
15,411
18,481
0
1,444
13,517
238
42,833
L
Artemis
LostBox
Artemis
7,610
3,330
0
1,499
9,395
4,321
0
3,458
5,937
0
52,733
L
Fafnir
Odizzle2
Fafnir
1,921
548
0
4,179
10,880
13,241
0
5,608
5,161
12,775
0
L
Serqet
TrevGoof
Serqet
2,998
426
0
211
10,687
4,874
0
2,405
8,106
0
63,481
W
Izanami
Vildredd
Izanami
7,120
5,104
0
3,218
7,968
3,244
0
732
7,132
0
69,022
W
Bacchus
Wisemanz-_
Bacchus
3,612
676
0
2,575
11,278
9,216
0
2,358
8,820
10,489
0
L
Poseidon
rrufo
Poseidon
4,550
301
0
900
7,160
2,897
0
5,190
1,970
67,108
0
W
He Bo
Ŕemarks
He Bo
10,227
335
0
4,590
7,922
2,500
0
1,706
6,216
74,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
39,728
408
Minions Killed
457
0
Camps Cleared
0
1,413,798
Distance Traveled
1,489,958
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,483
535
88
6
0
251,764
0
W
Vulcan
7,941
567
124
9
0
303,809
0
W
Achilles
7,924
566
83
6
0
284,974
2
L
Artemis
6,475
463
88
6
0
250,222
2
L
Fafnir
7,067
505
13
1
0
307,011
2
L
Serqet
7,276
520
107
8
0
329,223
0
W
Izanami
8,305
593
116
8
0
275,645
0
W
Bacchus
6,775
484
18
1
0
272,745
5
L
Poseidon
7,478
534
112
8
0
275,578
2
W
He Bo
8,783
627
116
8
0
352,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role