Player Matchup

Achilles
Achilles
TheAstrologer22
Achilles
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,447 Elo+
Party 1
Odin
Odin
fudge132
Odin
Level 124
God Stats
2W - 2L
1,502 SR
Queue Stats
8W - 10L
1,447 Elo+
Party 1
Hel
Hel
shape100x
Hel
Level 156
God Stats
40W - 48L
1,410 SR
Queue Stats
369W - 379L
1,425 Elo+
Solo
Team Averages
Level 134
1,471 SR
1,440 Elo+

VS

Team Averages
Level 110
1,522 SR
1,471 Elo+
Baron Samedi
Baron Samedi
ASTJon7
Baron Samedi
Level 136
God Stats
1W - 2L
1,518 SR
Queue Stats
195W - 205L
1,495 Elo+
Party 2
Cerberus
Cerberus
KING_2REAL_713
Cerberus
Level 149
God Stats
40W - 47L
1,502 SR
Queue Stats
771W - 791L
1,503 Elo+
Solo
Izanami
Izanami
bry6cana
Izanami
Level 46
God Stats
29W - 24L
1,548 SR
Queue Stats
152W - 179L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
6 / 1 / 5
11,682
779
10,195
13,662
13,594
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
13
2 / 2 / 9
10,517
701
8,907
11,730
5,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 1 / 5
10,755
717
10,508
9,100
3,271
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASTJon7
Baron Samedi
13
2 / 6 / 2
10,367
691
9,690
12,377
8,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
14
2 / 1 / 2
10,259
684
8,480
13,216
13,502
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
bry6cana
Izanami
12
0 / 4 / 3
9,755
650
5,618
10,634
4,015
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
11
Kills
4
4
Deaths
11
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ASTJon7
Baron Samedi
2
6
2
0.5
L
Cerberus
2
1
2
3
W
Achilles
6
1
5
8.5
L
Izanami
bry6cana
Izanami
0
4
3
0.38
W
Odin
2
2
9
3.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,610
Damage
23,788
34,492
Taken
36,227
22,757
Mitigated
25,577
16,230
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ASTJon7
Baron Samedi
9,690
332
936
1,978
12,377
8,060
0
4,477
7,811
43,213
0
L
Cerberus
8,480
194
0
2,451
13,216
13,502
64
4,725
8,199
21,274
0
W
Achilles
10,195
1,783
0
3,948
13,662
13,594
0
5,303
8,108
0
43,133
L
Izanami
bry6cana
Izanami
5,618
4,213
0
0
10,634
4,015
1,624
1,810
8,484
0
49,826
W
Odin
8,907
1,323
145
2,346
11,730
5,892
35
6,695
4,879
0
29,375
W
10,508
326
5,293
4,498
9,100
3,271
116
6,372
2,728
38,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,954
Gold Earned
30,381
132
Minions Killed
160
0
Camps Cleared
0
838,224
Distance Traveled
725,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,367
691
63
4
0
236,996
0
L
Cerberus
10,259
684
23
2
0
257,872
0
W
Achilles
11,682
779
54
4
0
289,790
0
L
Izanami
9,755
650
74
5
0
230,742
0
W
Odin
10,517
701
43
3
0
272,944
0
W
Hel
10,755
717
35
2
0
275,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role