Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RonnieCasey
Neith
Level 156
God Stats
2W - 2L
1,532 SR
Queue Stats
168W - 154L
1,544 Elo+
Solo
Set
Set
SmiteMakesMeCry
Set
Level 165
God Stats
0W - 2L
1,273 SR
Queue Stats
353W - 362L
1,560 Elo+
Solo
Athena
Athena
krossmx844
Athena
Level 156
God Stats
0W - 4L
1,193 SR
Queue Stats
316W - 332L
1,482 Elo+
Solo
Mulan
Mulan
xxMonkeyboy9166
Mulan
Level 159
God Stats
18W - 16L
1,520 SR
Queue Stats
761W - 735L
1,527 Elo+
Solo
Team Averages
Level 159
1,404 SR
1,523 Elo+

VS

Team Averages
Level 135
1,464 SR
1,519 Elo+
Martichoras
Martichoras
 
Martichoras
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Acelya
Kukulkan
Level 157
God Stats
15W - 12L
1,359 SR
Queue Stats
528W - 545L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
Dakillian
Ne Zha
Level 157
God Stats
16W - 15L
1,558 SR
Queue Stats
406W - 433L
1,541 Elo+
Party 2
Chaac
Chaac
HayBal3z
Chaac
Level 141
God Stats
4W - 7L
1,400 SR
Queue Stats
318W - 307L
1,565 Elo+
Party 1
Xing Tian
Xing Tian
Vikings13
Xing Tian
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 6 / 4
7,245
659
7,137
11,681
4,890
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 2
8,210
746
9,200
10,859
5,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 7 / 4
7,489
681
8,444
21,729
12,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
krossmx844
Athena
16
3 / 2 / 5
9,123
829
6,619
16,998
17,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 5 / 4
7,436
676
6,650
14,635
13,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
15
2 / 2 / 16
8,744
795
15,233
11,148
6,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Acelya
Kukulkan
16
7 / 2 / 9
9,559
869
15,108
7,861
4,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Dakillian
Ne Zha
16
9 / 3 / 11
9,544
868
18,136
10,225
7,572
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chaac
HayBal3z
Chaac
17
4 / 2 / 18
9,574
870
14,150
16,687
23,138
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Vikings13
Xing Tian
15
2 / 1 / 13
9,187
835
4,665
12,961
16,856
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
8
Kills
24
24
Deaths
10
19
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
4
0.33
W
Martichoras
 
Martichoras
2
2
16
5
W
Kukulkan
Acelya
Kukulkan
7
2
9
5.75
W
Ne Zha
Dakillian
Ne Zha
9
3
11
4.83
W
Chaac
HayBal3z
Chaac
4
2
18
6.5
L
3
4
2
1
L
1
7
4
0.43
W
Xing Tian
Vikings13
Xing Tian
2
1
13
8.5
L
Athena
krossmx844
Athena
3
2
5
2.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,050
Damage
67,292
75,902
Taken
58,882
53,976
Mitigated
58,858
15,031
Healing
16,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,137
2,531
33
547
11,681
4,890
562
2,650
8,819
0
18,696
W
Martichoras
 
Martichoras
15,233
7,450
689
2,959
11,148
6,873
2,674
1,042
10,106
0
31,521
W
Kukulkan
Acelya
Kukulkan
15,108
1,492
1,310
937
7,861
4,419
1,369
968
6,801
28,620
0
W
Ne Zha
Dakillian
Ne Zha
18,136
1,826
665
1,472
10,225
7,572
1,038
880
9,285
0
26,943
W
Chaac
HayBal3z
Chaac
14,150
1,836
906
4,600
16,687
23,138
523
2,280
13,874
0
24,712
L
9,200
2,339
311
1,773
10,859
5,093
0
633
9,786
0
20,899
L
8,444
2,425
119
3,865
21,729
12,435
322
6,233
15,049
0
21,029
W
Xing Tian
Vikings13
Xing Tian
4,665
485
1,293
2,133
12,961
16,856
544
1,602
11,051
8,366
204
L
Athena
krossmx844
Athena
6,619
1,544
2,975
4,559
16,998
17,568
134
4,812
11,669
13,509
0
L
6,650
109
295
554
14,635
13,990
0
5,275
9,194
563
7,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,503
Gold Earned
46,608
102
Minions Killed
135
0
Camps Cleared
0
886,494
Distance Traveled
1,022,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,245
659
41
4
0
219,520
0
W
Martichoras
8,744
795
45
4
0
187,534
0
W
Kukulkan
9,559
869
37
3
0
185,869
0
W
Ne Zha
9,544
868
14
1
0
212,429
0
W
Chaac
9,574
870
28
3
0
220,530
0
L
Neith
8,210
746
27
2
0
148,604
0
L
Set
7,489
681
19
2
0
146,537
0
W
Xing Tian
9,187
835
11
1
0
216,429
0
L
Athena
9,123
829
9
1
0
191,168
0
L
Mulan
7,436
676
6
1
0
180,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role