Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Excavismaru
Jormungandr
Level 82
God Stats
10W - 17L
1,526 SR
Queue Stats
49W - 62L
1,479 Elo+
Party 3
Hachiman
Hachiman
HeroldOfHash
Hachiman
Level 83
God Stats
11W - 10L
1,444 SR
Queue Stats
164W - 156L
1,513 Elo+
Solo
Ra
Ra
KnockDown1020
Ra
Level 109
God Stats
1W - 5L
1,193 SR
Queue Stats
149W - 155L
1,514 Elo+
Party 3
Cthulhu
Cthulhu
McHammer0x0
Cthulhu
Level 124
God Stats
8W - 5L
1,600 SR
Queue Stats
156W - 177L
1,482 Elo+
Party 3
Team Averages
Level 100
1,453 SR
1,498 Elo+

VS

Team Averages
Level 46
1,579 SR
1,466 Elo+
Tyr
Tyr
 
Tyr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Adelaidé
Cliodhna
Level 43
God Stats
3W - 2L
1,566 SR
Queue Stats
50W - 43L
1,583 Elo+
Party 1
Ao Kuang
Ao Kuang
EzHooks
Ao Kuang
Level 33
God Stats
1W - 1L
1,681 SR
Queue Stats
6W - 8L
1,348 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MariexQc
Morgan Le Fay
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,348 Elo+
Party 2
Aphrodite
Aphrodite
aphroditё
Aphrodite
Level 81
God Stats
33W - 29L
1,647 SR
Queue Stats
57W - 52L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
6 / 0 / 4
6,754
675
5,307
11,321
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jormungandr
Excavismaru
Jormungandr
11
3 / 1 / 2
6,754
675
7,291
7,673
5,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
HeroldOfHash
Hachiman
1
0 / 0 / 0
3,706
371
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
6 / 1 / 2
7,470
747
4,085
5,600
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
McHammer0x0
Cthulhu
10
1 / 2 / 2
5,797
580
3,871
8,055
5,206
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 4 / 1
5,165
517
2,670
11,607
7,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
Adelaidé
Cliodhna
10
2 / 4 / 1
5,733
573
5,122
10,282
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
EzHooks
Ao Kuang
8
1 / 5 / 0
5,108
511
3,190
9,503
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
MariexQc
Morgan Le Fay
8
0 / 4 / 0
5,073
507
3,788
5,611
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
aphroditё
Aphrodite
11
1 / 1 / 2
5,994
599
3,635
7,264
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
16
Kills
4
4
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
4
8
L
Tyr
 
Tyr
0
4
1
0.13
L
Cliodhna
Adelaidé
Cliodhna
2
4
1
0.63
W
Jormungandr
Excavismaru
Jormungandr
3
1
2
4
L
Ao Kuang
EzHooks
Ao Kuang
1
5
0
0.2
W
Hachiman
HeroldOfHash
Hachiman
0
0
0
0
W
6
1
2
7
L
Morgan Le Fay
MariexQc
Morgan Le Fay
0
4
0
0
W
Cthulhu
McHammer0x0
Cthulhu
1
2
2
1
L
Aphrodite
aphroditё
Aphrodite
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,554
Damage
18,405
32,649
Taken
44,267
17,586
Mitigated
18,974
10,958
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,307
1,342
0
3,678
11,321
4,709
0
3,864
7,457
52
35,786
L
Tyr
 
Tyr
2,670
291
0
3,343
11,607
7,693
0
6,455
5,152
0
30,642
L
Cliodhna
Adelaidé
Cliodhna
5,122
1,142
0
1,343
10,282
3,444
0
2,130
8,152
0
34,087
W
Jormungandr
Excavismaru
Jormungandr
7,291
2,436
0
2,585
7,673
5,386
315
1,094
6,579
51,670
130
L
Ao Kuang
EzHooks
Ao Kuang
3,190
968
0
882
9,503
3,088
0
1,721
7,756
29,756
0
W
Hachiman
HeroldOfHash
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
4,085
605
240
2,561
5,600
2,285
556
2,954
2,646
53,606
0
L
Morgan Le Fay
MariexQc
Morgan Le Fay
3,788
529
0
482
5,611
1,947
0
2,359
3,252
24,992
0
W
Cthulhu
McHammer0x0
Cthulhu
3,871
211
347
1,547
8,055
5,206
0
2,743
5,312
31,238
0
L
Aphrodite
aphroditё
Aphrodite
3,635
387
1,979
4,839
7,264
2,802
0
2,510
4,754
45,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,481
Gold Earned
27,073
272
Minions Killed
270
0
Camps Cleared
0
846,435
Distance Traveled
1,023,330
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,754
675
54
5
0
216,690
0
L
Tyr
5,165
517
46
5
0
190,021
0
L
Cliodhna
5,733
573
53
5
0
229,141
0
W
Jormungandr
6,754
675
77
8
0
196,232
3
L
Ao Kuang
5,108
511
50
5
0
212,000
0
W
Hachiman
3,706
371
0
0
0
9,576
0
W
Ra
7,470
747
91
9
0
221,015
1
L
Morgan Le Fay
5,073
507
54
5
0
186,120
2
W
Cthulhu
5,797
580
50
5
0
202,922
0
L
Aphrodite
5,994
599
67
7
0
206,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role