Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DaLordEzine
Baron Samedi
Level 89
God Stats
1W - 3L
1,609 SR
Queue Stats
84W - 68L
1,582 Elo+
Party 1
Cernunnos
Cernunnos
DeadKraft7542
Cernunnos
Level 133
God Stats
21W - 17L
1,613 SR
Queue Stats
591W - 580L
1,529 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Quintyn25V2
Tsukuyomi
Level 154
God Stats
26W - 19L
1,627 SR
Queue Stats
714W - 695L
1,544 Elo+
Party 2
Cabrakan
Cabrakan
RiddlingArc533
Cabrakan
Level 129
God Stats
0W - 1L
1,163 SR
Queue Stats
122W - 102L
1,579 Elo+
Party 2
Team Averages
Level 117
1,503 SR
1,547 Elo+

VS

Team Averages
Level 104
1,541 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
ChagoTj
Tsukuyomi
Level 121
God Stats
26W - 19L
1,604 SR
Queue Stats
215W - 185L
1,557 Elo+
Party 3
Neith
Neith
HeebieJeebz
Neith
Level 115
God Stats
2W - 2L
1,567 SR
Queue Stats
7W - 6L
1,422 Elo+
Solo
Nox
Nox
OnlyGuinevere
Nox
Level 140
God Stats
10W - 9L
1,601 SR
Queue Stats
189W - 184L
1,510 Elo+
Solo
Charon
Charon
Pony2205
Charon
Level 81
God Stats
6W - 5L
1,458 SR
Queue Stats
133W - 131L
1,486 Elo+
Party 3
Amaterasu
Amaterasu
Th1sG4meSukks
Amaterasu
Level 63
God Stats
17W - 11L
1,475 SR
Queue Stats
95W - 77L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 1 / 0
4,316
617
1,132
5,135
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
DaLordEzine
Baron Samedi
8
0 / 1 / 0
3,930
561
1,274
4,194
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
DeadKraft7542
Cernunnos
2
0 / 0 / 0
2,987
427
0
421
121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Quintyn25V2
Tsukuyomi
8
1 / 0 / 0
4,407
630
3,390
5,740
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
7
0 / 1 / 1
4,258
608
1,250
5,467
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChagoTj
Tsukuyomi
9
1 / 0 / 0
4,498
643
3,465
4,060
1,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 1
4,194
599
3,427
2,773
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,313
616
582
3,409
2,119
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
Pony2205
Charon
9
1 / 0 / 0
4,688
670
4,143
3,406
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Th1sG4meSukks
Amaterasu
8
1 / 0 / 0
4,327
618
896
5,390
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
0
0
W
Tsukuyomi
ChagoTj
Tsukuyomi
1
0
0
1
L
Baron Samedi
DaLordEzine
Baron Samedi
0
1
0
0
L
Cernunnos
DeadKraft7542
Cernunnos
0
0
0
0
W
0
0
1
0.5
W
0
1
0
0
W
Charon
Pony2205
Charon
1
0
0
1
L
Tsukuyomi
Quintyn25V2
Tsukuyomi
1
0
0
1
L
Cabrakan
0
1
1
0.5
W
Amaterasu
Th1sG4meSukks
Amaterasu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,046
Damage
12,513
20,957
Taken
19,038
9,474
Mitigated
8,298
7,540
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,132
937
0
2,058
5,135
1,623
54
2,881
1,800
0
24,446
W
Tsukuyomi
ChagoTj
Tsukuyomi
3,465
627
0
1,062
4,060
1,375
0
1,049
3,011
0
32,113
L
Baron Samedi
DaLordEzine
Baron Samedi
1,274
261
32
1,240
4,194
1,668
0
0
4,194
24,586
0
L
Cernunnos
DeadKraft7542
Cernunnos
0
0
0
73
421
121
0
157
264
0
2,524
W
3,427
1,670
0
909
2,773
809
423
317
2,456
0
27,138
W
582
175
51
1,063
3,409
2,119
0
743
2,666
13,480
0
W
Charon
Pony2205
Charon
4,143
199
0
1,615
3,406
1,512
0
0
3,406
24,809
0
L
Tsukuyomi
Quintyn25V2
Tsukuyomi
3,390
1,053
0
1,905
5,740
1,829
0
720
4,932
0
26,252
L
Cabrakan
1,250
286
0
2,232
5,467
4,233
0
435
5,032
15,464
0
W
Amaterasu
Th1sG4meSukks
Amaterasu
896
471
0
1,200
5,390
2,483
0
457
4,933
0
28,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,898
Gold Earned
22,020
152
Minions Killed
226
0
Camps Cleared
0
596,225
Distance Traveled
724,281
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,316
617
41
6
0
146,767
0
W
Tsukuyomi
4,498
643
48
7
0
175,626
1
L
Baron Samedi
3,930
561
40
6
0
129,149
3
L
Cernunnos
2,987
427
9
1
0
36,672
1
W
Neith
4,194
599
48
7
0
125,118
0
W
Nox
4,313
616
29
4
0
113,692
2
W
Charon
4,688
670
51
7
0
131,595
0
L
Tsukuyomi
4,407
630
38
5
0
173,326
0
L
Cabrakan
4,258
608
24
3
0
110,311
0
W
Amaterasu
4,327
618
50
7
0
178,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role