Player Matchup

Hades
Hades
AHylianDrunk92
Hades
Level 148
God Stats
21W - 6L
1,724 SR
Queue Stats
281W - 278L
1,551 Elo+
Solo
Odin
Odin
Mero117
Odin
Level 45
God Stats
4W - 6L
1,628 SR
Queue Stats
136W - 138L
1,466 Elo+
Party 1
Lancelot
Lancelot
Okmai34
Lancelot
Level 44
God Stats
1W - 1L
1,283 SR
Queue Stats
100W - 127L
1,411 Elo+
Solo
Ares
Ares
Robermadrid
Ares
Level 119
God Stats
4W - 4L
1,372 SR
Queue Stats
121W - 116L
1,493 Elo+
Party 1
Anhur
Anhur
evnvader
Anhur
Level 62
God Stats
7W - 4L
1,578 SR
Queue Stats
223W - 178L
1,494 Elo+
Solo
Team Averages
Level 84
1,517 SR
1,483 Elo+

VS

Team Averages
Level 73
1,437 SR
1,495 Elo+
Poseidon
Poseidon
BTW SOSA
Poseidon
Level 45
God Stats
0W - 2L
1,270 SR
Queue Stats
45W - 53L
1,397 Elo+
Solo
Horus
Horus
V_SoMnKeY_V
Horus
Level 125
God Stats
149W - 130L
1,586 SR
Queue Stats
226W - 192L
1,562 Elo+
Party 2
Da Ji
Da Ji
hiddEN_NiNjA01
Da Ji
Level 88
God Stats
18W - 20L
1,404 SR
Queue Stats
205W - 172L
1,532 Elo+
Party 2
Mulan
Mulan
ikES_bACk_YT
Mulan
Level 26
God Stats
17W - 23L
1,288 SR
Queue Stats
95W - 103L
1,525 Elo+
Party 2
Hades
Hades
pablomamani
Hades
Level 80
God Stats
9W - 7L
1,637 SR
Queue Stats
66W - 55L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,771
598
7,635
9,401
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Mero117
Odin
12
0 / 2 / 3
6,966
536
5,873
8,685
8,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Okmai34
Lancelot
11
0 / 1 / 3
6,411
493
4,072
9,012
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 1
7,276
560
4,810
6,713
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
evnvader
Anhur
12
1 / 0 / 2
6,782
522
3,907
5,640
1,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BTW SOSA
Poseidon
5
0 / 1 / 0
4,477
344
2,246
3,162
836
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 1 / 0
6,181
475
2,239
8,368
7,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 2
6,205
477
2,478
10,233
5,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,556
504
5,973
11,223
9,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 2 / 1
6,341
488
3,678
8,449
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
3
4
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Poseidon
BTW SOSA
Poseidon
0
1
0
0
W
Odin
Mero117
Odin
0
2
3
0.75
W
Lancelot
Okmai34
Lancelot
0
1
3
1.5
W
4
0
1
4.5
L
2
1
0
2
W
Anhur
evnvader
Anhur
1
0
2
2
L
0
2
2
0.5
L
1
2
0
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,297
Damage
16,614
39,451
Taken
41,435
23,880
Mitigated
25,737
13,596
Healing
12,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,635
1,078
280
6,225
9,401
4,244
129
2,937
6,464
66,723
0
L
Poseidon
BTW SOSA
Poseidon
2,246
985
0
1,240
3,162
836
0
858
2,304
17,383
2,078
W
Odin
Mero117
Odin
5,873
1,457
0
730
8,685
8,240
0
0
8,685
852
43,461
W
Lancelot
Okmai34
Lancelot
4,072
678
0
1,552
9,012
3,806
18
741
8,205
0
50,164
W
4,810
197
0
1,871
6,713
5,708
0
1,370
5,343
24,429
0
L
2,239
1,057
614
1,916
8,368
7,117
0
3,249
4,963
0
19,427
W
Anhur
evnvader
Anhur
3,907
1,475
0
2,938
5,640
1,882
1,114
866
4,774
0
42,871
L
2,478
435
0
3,029
10,233
5,011
0
1,434
8,701
0
48,718
L
5,973
1,736
0
3,953
11,223
9,156
0
2,147
9,076
0
40,242
L
3,678
491
200
1,878
8,449
3,617
0
5,261
3,188
38,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,206
Gold Earned
29,760
399
Minions Killed
289
0
Camps Cleared
0
1,251,497
Distance Traveled
1,076,944
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,771
598
119
9
0
224,884
4
L
Poseidon
4,477
344
26
2
0
73,420
0
W
Odin
6,966
536
79
6
0
253,286
0
W
Lancelot
6,411
493
69
5
0
309,197
0
W
Ares
7,276
560
48
4
0
248,414
0
L
Horus
6,181
475
34
3
0
257,404
0
W
Anhur
6,782
522
84
6
0
215,716
6
L
Da Ji
6,205
477
71
5
0
264,565
1
L
Mulan
6,556
504
75
6
0
230,249
0
L
Hades
6,341
488
83
6
0
251,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role