Player Matchup

Zhong Kui
Zhong Kui
Alex The Jaguar
Zhong Kui
Level 144
God Stats
3W - 0L
1,506 SR
Queue Stats
11W - 7L
1,567 Elo+
Party 1
Bellona
Bellona
Praytoryan
Bellona
Level 142
God Stats
7W - 6L
1,433 SR
Queue Stats
252W - 207L
1,445 Elo+
Solo
Fenrir
Fenrir
PsYCH0PaTHx
Fenrir
Level 127
God Stats
3W - 1L
1,497 SR
Queue Stats
89W - 76L
1,517 Elo+
Party 1
Odin
Odin
TartanBubbles10
Odin
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 94L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
slinkymalinky
Baron Samedi
Level 122
God Stats
10W - 4L
1,785 SR
Queue Stats
67W - 60L
1,510 Elo+
Solo
Team Averages
Level 136
1,544 SR
1,501 Elo+

VS

Team Averages
Level 95
1,571 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Ze-The-Ultra464
Cu Chulainn
Level 120
God Stats
22W - 22L
1,553 SR
Queue Stats
77W - 82L
1,521 Elo+
Party 3
Chaac
Chaac
dalaidojo
Chaac
Level 64
God Stats
2W - 4L
1,386 SR
Queue Stats
3W - 4L
1,408 Elo+
Solo
Thanatos
Thanatos
murph060
Thanatos
Level 66
God Stats
61W - 52L
1,570 SR
Queue Stats
218W - 223L
1,460 Elo+
Party 2
Janus
Janus
sheenthefein
Janus
Level 82
God Stats
14W - 10L
1,846 SR
Queue Stats
311W - 278L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alex The Jaguar
Zhong Kui
11
0 / 0 / 4
6,069
506
8,972
5,035
3,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Praytoryan
Bellona
12
1 / 2 / 0
6,979
582
5,065
13,250
14,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
11
4 / 1 / 0
6,264
522
3,210
8,946
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 3
6,429
536
6,750
10,983
4,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
slinkymalinky
Baron Samedi
13
2 / 1 / 0
6,810
568
4,913
8,618
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 1
5,784
482
4,619
8,628
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Ze-The-Ultra464
Cu Chulainn
13
0 / 0 / 1
7,614
635
8,796
9,644
7,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
dalaidojo
Chaac
7
0 / 2 / 0
4,787
399
2,218
6,793
2,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
murph060
Thanatos
10
3 / 3 / 1
6,714
560
3,655
11,334
4,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 0
7,441
620
6,138
8,747
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
5
5
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
1
0.5
W
Zhong Kui
Alex The Jaguar
Zhong Kui
0
0
4
2
W
Bellona
Praytoryan
Bellona
1
2
0
0.5
W
Fenrir
4
1
0
4
W
1
1
3
2.5
L
Cu Chulainn
Ze-The-Ultra464
Cu Chulainn
0
0
1
0.5
L
Chaac
dalaidojo
Chaac
0
2
0
0
L
Thanatos
murph060
Thanatos
3
3
1
1.17
L
2
2
0
1
W
Baron Samedi
slinkymalinky
Baron Samedi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,910
Damage
25,426
46,832
Taken
45,146
33,450
Mitigated
21,146
16,602
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,619
1,532
0
3,871
8,628
2,953
0
4,400
4,228
0
39,204
W
Zhong Kui
Alex The Jaguar
Zhong Kui
8,972
885
0
2,983
5,035
3,993
567
6
5,029
48,048
0
W
Bellona
Praytoryan
Bellona
5,065
1,750
0
4,433
13,250
14,951
0
1,649
11,601
0
55,558
W
Fenrir
3,210
359
68
1,686
8,946
5,801
336
0
8,946
0
23,583
W
6,750
1,324
0
5,214
10,983
4,190
13
1,701
9,166
0
38,436
L
Cu Chulainn
Ze-The-Ultra464
Cu Chulainn
8,796
1,553
0
1,857
9,644
7,171
0
28
8,680
10,226
57,965
L
Chaac
dalaidojo
Chaac
2,218
256
0
1,953
6,793
2,905
0
2,587
4,206
0
14,128
L
Thanatos
murph060
Thanatos
3,655
322
0
5,395
11,334
4,295
0
2,731
8,559
0
34,184
L
6,138
213
0
1,932
8,747
3,822
0
4,447
4,300
64,666
0
W
Baron Samedi
slinkymalinky
Baron Samedi
4,913
134
0
2,218
8,618
4,515
0
4,027
4,382
50,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,551
Gold Earned
32,340
354
Minions Killed
378
0
Camps Cleared
0
1,242,024
Distance Traveled
1,189,621
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,784
482
62
5
0
246,780
0
W
Zhong Kui
6,069
506
75
6
0
227,786
0
W
Bellona
6,979
582
94
8
0
249,078
0
W
Fenrir
6,264
522
33
3
0
256,391
0
W
Odin
6,429
536
64
5
0
274,744
0
L
Cu Chulainn
7,614
635
116
10
0
255,798
0
L
Chaac
4,787
399
30
3
0
144,231
0
L
Thanatos
6,714
560
56
5
0
295,175
0
L
Janus
7,441
620
114
10
0
247,637
0
W
Baron Samedi
6,810
568
88
7
0
234,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role