Player Matchup

Artemis
Artemis
AdanRam
Artemis
Level 109
God Stats
3W - 0L
1,887 SR
Queue Stats
86W - 65L
1,552 Elo+
Party 1
Arachne
Arachne
HooptyGoblin
Arachne
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,538 Elo+
Party 3
Baba Yaga
Baba Yaga
ickybooboy702
Baba Yaga
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,477 Elo+
Party 3
Tyr
Tyr
lGGMxjhonnyI
Tyr
Level 163
God Stats
2W - 2L
1,504 SR
Queue Stats
45W - 34L
1,547 Elo+
Party 1
Yemoja
Yemoja
roana027
Yemoja
Level 108
God Stats
1W - 0L
1,661 SR
Queue Stats
2W - 1L
1,520 Elo+
Party 1
Team Averages
Level 114
1,610 SR
1,527 Elo+

VS

Team Averages
Level 45
1,424 SR
1,547 Elo+
Hel
Hel
DrFraggin
Hel
Level 23
God Stats
0W - 2L
1,250 SR
Queue Stats
13W - 11L
1,560 Elo+
Party 2
Athena
Athena
Feelsbadman6695
Athena
Level 42
God Stats
0W - 1L
1,346 SR
Queue Stats
42W - 27L
1,540 Elo+
Party 2
Medusa
Medusa
IrlHentaiGirl
Medusa
Level 27
God Stats
1W - 2L
1,463 SR
Queue Stats
5W - 7L
1,560 Elo+
Party 2
Awilix
Awilix
Mcgruber14
Awilix
Level 126
God Stats
2W - 2L
1,270 SR
Queue Stats
217W - 206L
1,514 Elo+
Solo
Achilles
Achilles
sangheli75
Achilles
Level 5
God Stats
1W - 2L
1,790 SR
Queue Stats
8W - 4L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AdanRam
Artemis
15
3 / 2 / 4
8,867
591
10,372
9,403
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
HooptyGoblin
Arachne
16
9 / 2 / 1
9,693
646
11,027
13,499
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
ickybooboy702
Baba Yaga
14
2 / 1 / 7
8,238
549
14,909
9,122
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 5
9,302
620
11,339
15,320
16,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
roana027
Yemoja
11
1 / 3 / 5
7,374
492
2,715
11,292
7,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 0
8,192
546
10,847
14,977
7,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 5
6,933
462
6,280
19,079
15,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 3
6,777
452
3,504
12,002
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Mcgruber14
Awilix
13
2 / 4 / 5
7,797
520
8,453
13,068
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
sangheli75
Achilles
13
0 / 1 / 1
7,571
505
6,830
15,926
18,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
8
8
Deaths
18
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
AdanRam
Artemis
3
2
4
2.5
L
5
3
0
1.67
L
1
7
5
0.5
W
Arachne
HooptyGoblin
Arachne
9
2
1
4.75
L
0
3
3
0.5
L
Awilix
Mcgruber14
Awilix
2
4
5
1.13
W
Baba Yaga
ickybooboy702
Baba Yaga
2
1
7
5.5
W
2
0
5
4.5
W
Yemoja
roana027
Yemoja
1
3
5
1.17
L
Achilles
sangheli75
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,362
Damage
35,914
58,636
Taken
75,052
37,791
Mitigated
51,778
21,090
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AdanRam
Artemis
10,372
4,859
0
3,158
9,403
3,735
2,696
2,570
6,833
0
70,789
L
10,847
1,492
2,436
5,712
14,977
7,745
124
7,817
6,688
75,322
0
L
6,280
2,038
0
2,917
19,079
15,110
0
3,393
15,596
19,838
0
W
Arachne
HooptyGoblin
Arachne
11,027
7,159
0
3,720
13,499
5,476
0
3,280
9,861
0
72,998
L
3,504
1,497
0
4,059
12,002
4,522
661
836
11,166
0
41,882
L
Awilix
Mcgruber14
Awilix
8,453
2,984
0
516
13,068
5,494
0
4,509
8,327
0
58,927
W
Baba Yaga
ickybooboy702
Baba Yaga
14,909
1,609
0
1,357
9,122
3,874
587
4,200
4,834
58,803
0
W
11,339
1,399
0
6,340
15,320
16,755
0
2,531
12,789
1,697
73,335
W
Yemoja
roana027
Yemoja
2,715
1,434
3,950
2,565
11,292
7,951
0
4,669
6,623
17,009
0
L
Achilles
sangheli75
Achilles
6,830
1,051
0
3,217
15,926
18,907
0
974
14,908
0
58,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,474
Gold Earned
37,270
457
Minions Killed
415
0
Camps Cleared
0
1,488,144
Distance Traveled
1,513,815
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,867
591
102
7
0
267,573
2
L
Hel
8,192
546
129
9
0
325,702
2
L
Athena
6,933
462
14
1
0
323,856
5
W
Arachne
9,693
646
98
7
0
347,244
0
L
Medusa
6,777
452
72
5
0
239,438
2
L
Awilix
7,797
520
91
6
0
314,299
0
W
Baba Yaga
8,238
549
99
7
0
313,135
4
W
Tyr
9,302
620
131
9
0
294,244
3
W
Yemoja
7,374
492
27
2
0
265,948
4
L
Achilles
7,571
505
109
7
0
310,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role