Player Matchup

Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
CinnabarWord862
Izanami
Level 43
God Stats
4W - 14L
1,046 SR
Queue Stats
151W - 188L
1,355 Elo+
Party 1
Kali
Kali
FrAgZ GoDz
Kali
Level 68
God Stats
81W - 78L
1,341 SR
Queue Stats
81W - 79L
1,266 Elo+
Solo
Team Averages
Level 58
1,295 SR
1,374 Elo+

VS

Team Averages
Level 66
1,492 SR
1,534 Elo+
Anubis
Anubis
DoctorKomo
Anubis
Level 46
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 5L
1,655 Elo+
Party 2
Loki
Loki
LordLustyPie
Loki
Level 68
God Stats
1W - 2L
1,278 SR
Queue Stats
82W - 137L
1,291 Elo+
Solo
Tyr
Tyr
iBaroo
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 2 / 5
10,158
847
7,451
6,905
2,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 10
9,238
770
6,103
8,724
2,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
6 / 3 / 4
9,956
830
9,687
11,813
4,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DoctorKomo
Anubis
9
1 / 6 / 4
7,988
666
4,252
7,362
3,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 2 / 3
9,689
807
9,631
11,049
3,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tyr
iBaroo
Tyr
12
4 / 5 / 5
9,347
779
8,778
12,278
10,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
12
Kills
10
10
Deaths
13
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
2
5
3.75
W
1
5
10
1.2
L
Anubis
DoctorKomo
Anubis
1
6
4
0.5
W
6
3
4
2.67
L
5
2
3
3.25
L
Tyr
iBaroo
Tyr
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,241
Damage
22,661
27,442
Taken
30,689
8,868
Mitigated
17,763
5,954
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,451
279
95
918
6,905
2,104
437
1,771
5,134
40,521
0
W
6,103
4,199
979
1,135
8,724
2,267
872
1,616
7,108
0
25,154
L
Anubis
DoctorKomo
Anubis
4,252
561
0
727
7,362
3,119
0
2,172
5,154
20,371
0
W
9,687
6,377
0
2,827
11,813
4,497
255
1,860
9,953
0
24,768
L
9,631
1,997
0
3,318
11,049
3,762
0
1,865
9,100
0
29,710
L
Tyr
iBaroo
Tyr
8,778
1,129
0
1,757
12,278
10,882
0
3,649
8,569
0
27,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
27,024
121
Minions Killed
98
0
Camps Cleared
0
625,320
Distance Traveled
581,273
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,158
847
65
5
0
227,919
5
W
Izanami
9,238
770
30
3
0
195,060
0
L
Anubis
7,988
666
31
3
0
130,189
0
W
Kali
9,956
830
26
2
0
202,341
0
L
Loki
9,689
807
38
3
0
244,710
2
L
Tyr
9,347
779
29
2
0
206,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role