Player Matchup

Xbalanque
Xbalanque
Mero117
Xbalanque
Level 45
God Stats
21W - 14L
1,654 SR
Queue Stats
136W - 138L
1,479 Elo+
Party 1
Xing Tian
Xing Tian
Robermadrid
Xing Tian
Level 119
God Stats
2W - 2L
1,792 SR
Queue Stats
121W - 116L
1,507 Elo+
Party 1
Sol
Sol
Ryoho20-04
Sol
Level 105
God Stats
9W - 7L
1,769 SR
Queue Stats
207W - 187L
1,451 Elo+
Solo
Da Ji
Da Ji
gamerzprodigy13
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,501 Elo+
Solo
Surtr
Surtr
xTRUNK MUZIK
Surtr
Level 60
God Stats
4W - 2L
1,292 SR
Queue Stats
122W - 131L
1,487 Elo+
Solo
Team Averages
Level 79
1,601 SR
1,485 Elo+

VS

Team Averages
Level 46
1,486 SR
1,409 Elo+
Sylvanus
Sylvanus
StarlitHen7475
Sylvanus
Level 36
God Stats
5W - 5L
1,380 SR
Queue Stats
18W - 16L
1,325 Elo+
Solo
Ix Chel
Ix Chel
THEBOOMERSOONER
Ix Chel
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
375W - 371L
1,392 Elo+
Solo
Anhur
Anhur
evnvader
Anhur
Level 62
God Stats
7W - 4L
1,501 SR
Queue Stats
223W - 178L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
lil big7021
Ao Kuang
Level 46
God Stats
6W - 8L
1,558 SR
Queue Stats
37W - 49L
1,388 Elo+
Party 2
Chaac
Chaac
lil yee4156
Chaac
Level 24
God Stats
6W - 4L
1,490 SR
Queue Stats
24W - 18L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mero117
Xbalanque
8
0 / 3 / 0
5,122
466
5,065
8,002
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Robermadrid
Xing Tian
8
1 / 1 / 0
4,882
444
3,497
9,772
7,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 0
6,694
609
6,271
5,391
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 2 / 0
4,886
444
2,068
6,595
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 6 / 0
5,562
506
5,336
11,822
6,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 0 / 1
6,019
547
2,269
5,593
2,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
5,804
528
3,993
6,588
2,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
evnvader
Anhur
10
2 / 1 / 2
5,904
537
7,495
8,465
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
lil big7021
Ao Kuang
12
2 / 0 / 2
6,697
609
3,994
9,691
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 0 / 1
7,460
678
8,784
10,113
8,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
3
Kills
12
12
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Mero117
Xbalanque
0
3
0
0
L
Xing Tian
Robermadrid
Xing Tian
1
1
0
1
L
2
0
0
2
W
Sylvanus
1
0
1
1.5
W
0
2
1
0.25
W
Anhur
evnvader
Anhur
2
1
2
3
L
0
2
0
0
W
Ao Kuang
lil big7021
Ao Kuang
2
0
2
3
W
7
0
1
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,237
Damage
26,535
41,582
Taken
40,450
20,440
Mitigated
20,423
9,191
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Mero117
Xbalanque
5,065
2,061
0
2,593
8,002
2,005
0
1,705
6,255
0
33,642
L
Xing Tian
Robermadrid
Xing Tian
3,497
276
0
498
9,772
7,604
0
3,824
5,906
15,711
0
L
6,271
1,863
0
4,173
5,391
1,762
636
2,485
2,602
52,862
0
W
Sylvanus
2,269
730
2,155
2,296
5,593
2,944
0
1,561
4,032
20,236
0
W
3,993
621
11
1,306
6,588
2,753
0
4,776
1,812
36,899
0
W
Anhur
evnvader
Anhur
7,495
3,658
0
2,454
8,465
2,763
882
1,379
7,086
0
35,679
L
2,068
442
0
500
6,595
2,074
0
671
5,862
0
22,001
W
Ao Kuang
lil big7021
Ao Kuang
3,994
875
0
6,571
9,691
3,549
566
1,991
7,700
49,685
0
W
8,784
2,336
0
2,672
10,113
8,414
257
260
9,853
0
52,206
L
5,336
2,988
0
1,427
11,822
6,995
0
1,135
10,567
219
36,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
31,884
288
Minions Killed
353
0
Camps Cleared
0
965,865
Distance Traveled
1,093,922
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,122
466
68
6
0
204,214
0
L
Xing Tian
4,882
444
27
2
0
214,019
1
L
Sol
6,694
609
91
8
0
199,115
0
W
Sylvanus
6,019
547
41
4
0
182,400
0
W
Ix Chel
5,804
528
60
5
0
216,218
0
W
Anhur
5,904
537
67
6
0
197,519
2
L
Da Ji
4,886
444
36
3
0
155,605
0
W
Ao Kuang
6,697
609
95
9
0
279,295
0
W
Chaac
7,460
678
90
8
0
218,490
0
L
Surtr
5,562
506
66
6
0
192,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role