Player Matchup

Poseidon
Poseidon
AceMulaa
Poseidon
Level 89
God Stats
5W - 10L
1,115 SR
Queue Stats
161W - 160L
1,437 Elo+
Party 3
Sol
Sol
Bignutty8758
Sol
Level 101
God Stats
6W - 6L
1,474 SR
Queue Stats
76W - 77L
1,394 Elo+
Solo
Thor
Thor
BuTsChuggiNg
Thor
Level 87
God Stats
4W - 6L
1,430 SR
Queue Stats
188W - 200L
1,437 Elo+
Solo
Atlas
Atlas
ITyresel
Atlas
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,382 Elo+
Party 3
Loki
Loki
SheluvChinny
Loki
Level 46
God Stats
5W - 4L
1,603 SR
Queue Stats
103W - 109L
1,400 Elo+
Party 3
Team Averages
Level 74
1,424 SR
1,410 Elo+

VS

Team Averages
Level 81
1,413 SR
1,418 Elo+
Ares
Ares
BboySpawn
Ares
Level 107
God Stats
42W - 39L
1,446 SR
Queue Stats
115W - 133L
1,395 Elo+
Party 2
Thor
Thor
Cyberdalek224
Thor
Level 109
God Stats
1W - 3L
1,516 SR
Queue Stats
172W - 159L
1,466 Elo+
Party 1
Chernobog
Chernobog
KiddShotz
Chernobog
Level 80
God Stats
63W - 64L
1,379 SR
Queue Stats
141W - 150L
1,343 Elo+
Party 2
Poseidon
Poseidon
RimeWarden
Poseidon
Level 45
God Stats
1W - 1L
1,127 SR
Queue Stats
153W - 165L
1,432 Elo+
Party 1
Chaac
Chaac
new2theegame
Chaac
Level 63
God Stats
25W - 20L
1,597 SR
Queue Stats
112W - 107L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AceMulaa
Poseidon
14
9 / 3 / 1
8,739
672
13,747
8,973
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
7 / 1 / 3
7,877
606
9,943
6,587
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 2
7,467
574
6,178
10,870
8,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
ITyresel
Atlas
10
1 / 1 / 10
7,552
581
4,881
11,964
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 2 / 3
6,260
482
2,435
9,660
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 4 / 1
5,771
444
2,976
10,925
8,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 4 / 2
6,423
494
8,136
11,583
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
KiddShotz
Chernobog
12
3 / 2 / 0
7,246
557
5,487
6,409
2,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
RimeWarden
Poseidon
11
1 / 6 / 1
6,409
493
6,446
9,930
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
1 / 3 / 1
6,413
493
5,619
14,621
10,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
7
8
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AceMulaa
Poseidon
9
3
1
3.17
L
Ares
0
4
1
0.13
W
7
1
3
8.5
W
1
1
2
2
L
2
4
2
0.75
W
Atlas
ITyresel
Atlas
1
1
10
6
L
Chernobog
KiddShotz
Chernobog
3
2
0
1.5
L
Poseidon
RimeWarden
Poseidon
1
6
1
0.25
W
1
2
3
1.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,184
Damage
28,664
48,054
Taken
53,468
29,545
Mitigated
29,964
15,338
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AceMulaa
Poseidon
13,747
3,271
0
2,265
8,973
3,748
1,031
3,900
4,953
68,014
0
L
Ares
2,976
419
39
2,997
10,925
8,642
0
7,606
3,319
9,248
0
W
9,943
4,421
0
2,838
6,587
2,288
785
827
5,760
49,476
0
W
6,178
511
0
2,400
10,870
8,835
0
927
9,943
152
51,759
L
8,136
2,233
0
500
11,583
4,365
0
6,032
5,551
0
32,156
W
Atlas
ITyresel
Atlas
4,881
1,951
0
2,726
11,964
11,488
128
2,386
9,251
20,196
0
L
Chernobog
KiddShotz
Chernobog
5,487
3,321
0
2,224
6,409
2,631
0
2,917
3,492
0
47,590
L
Poseidon
RimeWarden
Poseidon
6,446
1,000
59
751
9,930
3,988
0
7,258
2,672
43,530
0
W
2,435
949
0
5,109
9,660
3,186
0
1,428
8,232
0
38,130
L
5,619
825
0
2,548
14,621
10,338
0
4,841
9,690
0
35,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,895
Gold Earned
32,262
360
Minions Killed
273
0
Camps Cleared
0
1,226,270
Distance Traveled
1,251,515
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,739
672
107
8
0
248,935
0
L
Ares
5,771
444
11
1
0
238,124
1
W
Sol
7,877
606
85
7
0
246,389
0
W
Thor
7,467
574
91
7
0
241,850
0
L
Thor
6,423
494
49
4
0
270,502
0
W
Atlas
7,552
581
16
1
0
259,347
0
L
Chernobog
7,246
557
84
6
0
242,766
5
L
Poseidon
6,409
493
70
5
0
233,867
0
W
Loki
6,260
482
61
5
0
229,749
0
L
Chaac
6,413
493
59
5
0
266,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role