Player Matchup

Chronos
Chronos
O_Big_Mei_Main_O
Chronos
Level 124
God Stats
0W - 2L
1,800 SR
Queue Stats
152W - 138L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
next-fridge9
Ne Zha
Level 109
God Stats
0W - 1L
1,554 SR
Queue Stats
76W - 62L
1,615 Elo+
Party 2
Guan Yu
Guan Yu
soundbeast944
Guan Yu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,473 Elo+
Party 2
Team Averages
Level 95
1,618 SR
1,568 Elo+

VS

Team Averages
Level 95
1,539 SR
1,561 Elo+
Mulan
Mulan
EradicateIsrael
Mulan
Level 69
God Stats
2W - 5L
1,616 SR
Queue Stats
56W - 36L
1,602 Elo+
Party 1
Chang'e
Chang'e
NotFlakk
Chang'e
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 28L
1,786 Elo+
Party 1
Hachiman
Hachiman
nachobst1996
Hachiman
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 358L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
9,554
637
7,548
15,369
6,123
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
12
0 / 7 / 2
8,935
596
10,242
17,722
13,181
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
12
0 / 6 / 2
9,000
600
4,888
16,722
14,812
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 15
12,048
803
13,349
19,200
23,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
NotFlakk
Chang'e
16
12 / 0 / 7
13,167
878
23,893
13,990
4,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
nachobst1996
Hachiman
13
3 / 2 / 9
11,264
751
8,495
12,557
4,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
1
Kills
20
20
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
W
Chang'e
NotFlakk
Chang'e
12
0
7
15.5
L
1
7
0
0.14
W
Hachiman
nachobst1996
Hachiman
3
2
9
3.75
L
Ne Zha
0
7
2
0.14
L
Guan Yu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,678
Damage
45,737
49,813
Taken
45,747
34,116
Mitigated
33,445
7,811
Healing
17,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,349
593
443
2,334
19,200
23,869
238
2,576
16,449
2,414
24,672
W
Chang'e
NotFlakk
Chang'e
23,893
1,551
5,863
7,033
13,990
4,662
1,611
1,811
11,922
74,258
0
L
7,548
2,402
0
1,356
15,369
6,123
0
6,028
9,341
43,849
0
W
Hachiman
nachobst1996
Hachiman
8,495
5,174
0
1,812
12,557
4,914
964
3,676
8,731
0
57,847
L
Ne Zha
10,242
1,105
0
2,443
17,722
13,181
0
9,264
8,250
0
33,669
L
Guan Yu
4,888
564
1,644
2,368
16,722
14,812
0
10,004
6,577
0
11,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,489
Gold Earned
36,479
110
Minions Killed
162
0
Camps Cleared
0
838,470
Distance Traveled
822,107
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,048
803
10
1
0
267,858
2
W
Chang'e
13,167
878
66
4
0
306,863
0
L
Chronos
9,554
637
65
4
0
264,822
0
W
Hachiman
11,264
751
86
6
0
247,386
0
L
Ne Zha
8,935
596
32
2
0
266,062
0
L
Guan Yu
9,000
600
13
1
0
307,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role