Player Matchup

Sun Wukong
Sun Wukong
BabyGirl_TayTay7
Sun Wukong
Level 29
God Stats
11W - 6L
1,601 SR
Queue Stats
132W - 125L
1,392 Elo+
Party 3
Ares
Ares
BboySpawn
Ares
Level 107
God Stats
42W - 39L
1,417 SR
Queue Stats
115W - 133L
1,383 Elo+
Party 1
Nemesis
Nemesis
D2Versace
Nemesis
Level 111
God Stats
81W - 56L
1,530 SR
Queue Stats
454W - 443L
1,380 Elo+
Party 3
Chernobog
Chernobog
KiddShotz
Chernobog
Level 80
God Stats
63W - 64L
1,346 SR
Queue Stats
141W - 150L
1,324 Elo+
Party 1
Ra
Ra
TripleGlock
Ra
Level 51
God Stats
2W - 1L
1,434 SR
Queue Stats
37W - 39L
1,400 Elo+
Solo
Team Averages
Level 76
1,465 SR
1,376 Elo+

VS

Team Averages
Level 93
1,444 SR
1,403 Elo+
Bacchus
Bacchus
AngelLaMaquinaPR
Bacchus
Level 125
God Stats
336W - 393L
1,535 SR
Queue Stats
470W - 605L
1,455 Elo+
Party 2
Bellona
Bellona
Capt_Makarov
Bellona
Level 99
God Stats
4W - 7L
1,393 SR
Queue Stats
29W - 56L
1,368 Elo+
Party 2
Cernunnos
Cernunnos
DarkLord-Styx
Cernunnos
Level 101
God Stats
5W - 8L
1,523 SR
Queue Stats
276W - 393L
1,443 Elo+
Party 2
Cliodhna
Cliodhna
runthuk
Cliodhna
Level 41
God Stats
0W - 2L
1,207 SR
Queue Stats
2W - 6L
1,279 Elo+
Solo
Freya
Freya
wessrt405
Freya
Level 97
God Stats
83W - 65L
1,562 SR
Queue Stats
174W - 166L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BabyGirl_TayTay7
Sun Wukong
16
3 / 3 / 3
10,464
498
8,628
20,294
16,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ares
15
0 / 2 / 12
9,975
475
6,970
16,384
16,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
D2Versace
Nemesis
18
9 / 2 / 6
11,762
560
13,019
17,866
8,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chernobog
KiddShotz
Chernobog
15
3 / 1 / 10
9,670
460
11,254
8,887
4,017
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
10 / 3 / 5
12,279
585
23,277
18,849
10,206
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
7,884
375
10,448
23,081
16,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Capt_Makarov
Bellona
15
1 / 4 / 2
9,699
462
11,532
21,584
21,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
DarkLord-Styx
Cernunnos
15
3 / 6 / 1
9,505
453
11,116
16,642
5,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
runthuk
Cliodhna
16
5 / 5 / 2
10,166
484
7,926
18,329
7,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
wessrt405
Freya
15
2 / 7 / 3
9,550
455
13,196
15,310
6,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
25
Kills
11
11
Deaths
26
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Sun Wukong
BabyGirl_TayTay7
Sun Wukong
3
3
3
1.5
W
Ares
0
2
12
3
L
Bellona
Capt_Makarov
Bellona
1
4
2
0.5
W
Nemesis
D2Versace
Nemesis
9
2
6
6
L
Cernunnos
DarkLord-Styx
Cernunnos
3
6
1
0.58
W
Chernobog
KiddShotz
Chernobog
3
1
10
8
W
10
3
5
4.17
L
Cliodhna
runthuk
Cliodhna
5
5
2
1.2
L
Freya
wessrt405
Freya
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,148
Damage
54,218
82,280
Taken
94,946
56,004
Mitigated
57,384
27,129
Healing
24,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,448
548
1,868
6,698
23,081
16,068
0
8,541
14,500
27,294
0
W
Sun Wukong
BabyGirl_TayTay7
Sun Wukong
8,628
1,167
0
5,426
20,294
16,873
552
3,745
16,375
0
54,797
W
Ares
6,970
1,517
375
4,346
16,384
16,170
46
4,158
11,853
20,447
0
L
Bellona
Capt_Makarov
Bellona
11,532
3,033
0
6,211
21,584
21,525
850
6,087
15,271
242
68,025
W
Nemesis
D2Versace
Nemesis
13,019
6,279
0
3,125
17,866
8,738
1,086
3,496
14,262
0
101,842
L
Cernunnos
DarkLord-Styx
Cernunnos
11,116
5,322
104
4,025
16,642
5,786
924
3,894
12,556
0
74,588
W
Chernobog
KiddShotz
Chernobog
11,254
5,163
0
2,311
8,887
4,017
1,587
4,340
4,503
0
60,727
W
23,277
4,407
1,764
9,782
18,849
10,206
1,593
7,903
10,234
110,569
0
L
Cliodhna
runthuk
Cliodhna
7,926
1,256
0
1,994
18,329
7,895
0
3,466
14,863
0
83,099
L
Freya
wessrt405
Freya
13,196
3,716
0
3,251
15,310
6,110
61
8,291
7,019
71,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,150
Gold Earned
46,804
463
Minions Killed
452
0
Camps Cleared
0
2,036,988
Distance Traveled
1,868,676
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,884
375
18
1
0
371,201
6
W
Sun Wukong
10,464
498
84
4
0
390,019
1
W
Ares
9,975
475
28
1
0
371,469
2
L
Bellona
9,699
462
109
5
0
363,882
3
W
Nemesis
11,762
560
115
5
0
495,598
2
L
Cernunnos
9,505
453
115
5
0
366,077
0
W
Chernobog
9,670
460
93
4
0
404,247
4
W
Ra
12,279
585
143
7
0
375,655
0
L
Cliodhna
10,166
484
109
5
0
378,652
0
L
Freya
9,550
455
101
5
0
388,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role