Player Matchup

Kuzenbo
Kuzenbo
Leyendax
Kuzenbo
Level 147
God Stats
1W - 1L
1,739 SR
Queue Stats
113W - 104L
1,573 Elo+
Party 1
Hades
Hades
LordVictorSP
Hades
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,530 Elo+
Party 1
Bacchus
Bacchus
TheHermozo
Bacchus
Level 45
God Stats
4W - 5L
1,693 SR
Queue Stats
13W - 16L
1,616 Elo+
Party 1
Team Averages
Level 108
1,644 SR
1,573 Elo+

VS

Team Averages
Level 128
1,500 SR
1,903 Elo+
Da Ji
Da Ji
CEMA21
Da Ji
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,903 Elo+
Party 2
Anubis
Anubis
Ezequiel24123z
Anubis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,903 Elo+
Party 2
Hel
Hel
yoloXDpro
Hel
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,903 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Leyendax
Kuzenbo
13
2 / 3 / 4
10,201
680
10,476
21,555
27,262
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 9 / 3
10,814
721
9,638
18,762
7,936
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TheHermozo
Bacchus
14
3 / 6 / 3
11,420
761
7,686
18,940
22,965
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CEMA21
Da Ji
15
8 / 4 / 8
12,754
850
16,899
16,907
7,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 3 / 10
12,587
839
23,123
12,445
7,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 15
12,320
821
13,806
14,162
6,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
6
Kills
18
18
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Da Ji
CEMA21
Da Ji
8
4
8
3
W
7
3
10
4
L
Kuzenbo
Leyendax
Kuzenbo
2
3
4
1.33
L
1
9
3
0.28
L
Bacchus
TheHermozo
Bacchus
3
6
3
0.75
W
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,800
Damage
53,828
59,257
Taken
43,514
58,163
Mitigated
21,702
7,023
Healing
23,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
CEMA21
Da Ji
16,899
5,939
0
354
16,907
7,301
1,011
9,534
7,105
0
40,023
W
23,123
1,343
0
2,935
12,445
7,712
429
9,268
3,101
65,782
0
L
Kuzenbo
Leyendax
Kuzenbo
10,476
2,925
0
1,474
21,555
27,262
0
13,150
8,265
34,167
400
L
9,638
483
442
2,653
18,762
7,936
0
12,292
6,470
45,635
0
L
Bacchus
TheHermozo
Bacchus
7,686
686
0
2,454
18,940
22,965
0
11,934
6,751
19,026
275
W
13,806
2,208
8,727
11,428
14,162
6,689
1,480
8,783
5,379
79,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,435
Gold Earned
37,661
112
Minions Killed
221
0
Camps Cleared
0
785,133
Distance Traveled
764,248
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,754
850
38
3
0
263,217
0
W
Anubis
12,587
839
78
5
0
226,196
2
L
Kuzenbo
10,201
680
25
2
0
299,504
6
L
Hades
10,814
721
73
5
0
224,949
0
L
Bacchus
11,420
761
14
1
0
260,680
5
W
Hel
12,320
821
105
7
0
274,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role