Player Matchup

Chernobog
Chernobog
C_TaGs1
Chernobog
Level 108
God Stats
2W - 2L
1,216 SR
Queue Stats
37W - 46L
1,374 Elo+
Solo
Hou Yi
Hou Yi
EricShock
Hou Yi
Level 125
God Stats
2W - 1L
1,467 SR
Queue Stats
101W - 94L
1,492 Elo+
Solo
Bastet
Bastet
Gustavotapa
Bastet
Level 142
God Stats
4W - 2L
1,610 SR
Queue Stats
172W - 175L
1,415 Elo+
Solo
Charybdis
Charybdis
StayTrout
Charybdis
Level 69
God Stats
10W - 3L
1,535 SR
Queue Stats
186W - 191L
1,493 Elo+
Solo
Hel
Hel
shortAfew
Hel
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 108L
1,586 Elo+
Solo
Team Averages
Level 111
1,466 SR
1,472 Elo+

VS

Team Averages
Level 112
1,500 SR
1,459 Elo+
Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Cthulum
Thoth
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 40L
1,269 Elo+
Solo
Pele
Pele
cele2200
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 116L
1,446 Elo+
Solo
Chaac
Chaac
shankanapopo
Chaac
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
365W - 348L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
C_TaGs1
Chernobog
12
3 / 2 / 3
6,759
1,352
3,782
5,750
2,214
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
EricShock
Hou Yi
13
2 / 1 / 5
6,502
1,300
2,143
4,753
2,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
10
1 / 3 / 4
6,089
1,218
4,289
5,507
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
StayTrout
Charybdis
1
0 / 0 / 0
1,692
338
0
0
0
12
1 / 1 / 5
6,133
1,227
6,369
3,140
1,175
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 1 / 3
6,359
1,272
7,821
5,355
1,819
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
 
Aphrodite
9
0 / 4 / 4
5,187
1,037
1,641
6,060
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
Cthulum
Thoth
5
0 / 0 / 0
4,392
878
0
0
0
Pele
5
0 / 0 / 0
4,392
878
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 3
5,711
1,142
4,769
7,200
6,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
7
Kills
5
7
Deaths
7
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
1
3
5.5
L
Aphrodite
 
Aphrodite
0
4
4
0.5
W
Chernobog
C_TaGs1
Chernobog
3
2
3
2.25
L
Thoth
Cthulum
Thoth
0
0
0
0
W
Hou Yi
EricShock
Hou Yi
2
1
5
4.5
W
Bastet
1
3
4
1
W
Charybdis
StayTrout
Charybdis
0
0
0
0
L
Pele
0
0
0
0
L
1
2
3
1.25
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,583
Damage
14,231
19,150
Taken
18,615
7,597
Mitigated
10,954
6,170
Healing
6,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,821
553
0
1,344
5,355
1,819
0
1,875
3,480
18,447
0
L
Aphrodite
 
Aphrodite
1,641
411
837
1,637
6,060
2,583
0
1,183
4,856
4,534
0
W
Chernobog
C_TaGs1
Chernobog
3,782
2,325
249
727
5,750
2,214
1,242
3,685
2,029
0
10,710
L
Thoth
Cthulum
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
EricShock
Hou Yi
2,143
667
199
1,567
4,753
2,069
492
2,256
2,497
0
11,790
W
Bastet
4,289
923
942
847
5,507
2,139
385
2,612
2,895
0
8,901
W
Charybdis
StayTrout
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Pele
0
0
0
0
0
0
0
0
0
0
0
L
4,769
112
170
2,293
7,200
6,552
0
3,311
3,841
0
9,685
W
6,369
481
752
887
3,140
1,175
873
986
2,154
11,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,175
Gold Earned
26,041
69
Minions Killed
38
0
Camps Cleared
0
490,914
Distance Traveled
350,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,359
1,272
18
4
0
129,245
0
L
Aphrodite
5,187
1,037
12
2
0
103,452
0
W
Chernobog
6,759
1,352
18
4
0
122,452
0
L
Thoth
4,392
878
0
0
0
192
0
W
Hou Yi
6,502
1,300
24
5
0
122,754
0
W
Bastet
6,089
1,218
14
3
0
125,655
0
W
Charybdis
1,692
338
0
0
0
0
0
L
Pele
4,392
878
0
0
0
0
0
L
Chaac
5,711
1,142
8
2
0
117,369
0
W
Hel
6,133
1,227
13
3
0
120,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role