Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
GaruDenimore
Susano
Level 54
God Stats
1W - 1L
1,676 SR
Queue Stats
112W - 185L
1,416 Elo+
Party 2
Skadi
Skadi
LittleLex1026
Skadi
Level 84
God Stats
3W - 6L
1,385 SR
Queue Stats
134W - 157L
1,376 Elo+
Solo
Kumbhakarna
Kumbhakarna
SCC HeAdShOtPrO
Kumbhakarna
Level 126
God Stats
5W - 8L
1,304 SR
Queue Stats
417W - 394L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
oTF Dutch
Baron Samedi
Level 149
God Stats
1W - 4L
1,299 SR
Queue Stats
482W - 470L
1,449 Elo+
Party 1
Team Averages
Level 104
1,433 SR
1,440 Elo+

VS

Team Averages
Level 106
1,538 SR
1,430 Elo+
Bastet
Bastet
BeKindAndDie
Bastet
Level 145
God Stats
8W - 4L
1,385 SR
Queue Stats
280W - 302L
1,413 Elo+
Solo
Chronos
Chronos
DemonicAngel1992
Chronos
Level 59
God Stats
8W - 1L
1,665 SR
Queue Stats
423W - 417L
1,491 Elo+
Solo
Anubis
Anubis
DreadRowe
Anubis
Level 109
God Stats
2W - 0L
1,419 SR
Queue Stats
49W - 50L
1,446 Elo+
Solo
Ares
Ares
Jester658
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 204L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
sergioast81
Baron Samedi
Level 109
God Stats
2W - 0L
1,722 SR
Queue Stats
29W - 33L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
8 / 5 / 7
9,099
827
12,839
14,390
12,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
9
1 / 5 / 5
6,754
614
6,754
6,626
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 2 / 10
9,241
840
7,168
7,753
3,181
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
SCC HeAdShOtPrO
Kumbhakarna
15
1 / 6 / 10
8,368
761
7,426
19,164
18,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
oTF Dutch
Baron Samedi
15
5 / 6 / 6
8,594
781
13,634
14,634
6,734
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
6 / 4 / 11
9,592
872
11,462
11,047
5,357
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 2 / 15
10,277
934
12,591
8,487
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
DreadRowe
Anubis
19
8 / 3 / 14
11,050
1,005
19,785
12,980
9,237
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
0 / 5 / 14
9,153
832
5,830
16,585
16,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
sergioast81
Baron Samedi
17
4 / 4 / 13
9,561
869
7,536
11,190
6,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
91
18
Kills
24
24
Deaths
18
38
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
8
5
7
2.3
W
Bastet
6
4
11
2.88
W
6
2
15
6.75
W
Anubis
DreadRowe
Anubis
8
3
14
5
L
Susano
1
5
5
0.7
W
Ares
0
5
14
1.4
L
3
2
10
4
L
Kumbhakarna
SCC HeAdShOtPrO
Kumbhakarna
1
6
10
1
L
Baron Samedi
oTF Dutch
Baron Samedi
5
6
6
1.33
W
Baron Samedi
sergioast81
Baron Samedi
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,821
Damage
57,204
62,567
Taken
60,289
43,122
Mitigated
42,634
14,583
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
12,839
2,065
345
2,496
14,390
12,696
0
10,664
3,510
18,568
0
W
Bastet
11,462
2,845
1,870
2,692
11,047
5,357
357
6,262
4,213
0
17,220
W
12,591
3,931
730
1,067
8,487
4,545
1,695
3,868
4,619
30,777
0
W
Anubis
DreadRowe
Anubis
19,785
2,342
0
3,800
12,980
9,237
1,152
7,060
5,623
38,938
0
L
Susano
6,754
612
258
44
6,626
2,003
0
3,746
2,581
0
10,746
W
Ares
5,830
91
1,762
2,577
16,585
16,545
73
7,483
8,563
11,383
0
L
7,168
2,697
514
1,135
7,753
3,181
0
6,042
1,543
0
24,295
L
Kumbhakarna
SCC HeAdShOtPrO
Kumbhakarna
7,426
607
2,213
3,268
19,164
18,508
0
13,453
5,271
12,753
0
L
Baron Samedi
oTF Dutch
Baron Samedi
13,634
545
1,760
2,550
14,634
6,734
0
10,792
3,706
22,591
0
W
Baron Samedi
sergioast81
Baron Samedi
7,536
1,383
3,427
2,985
11,190
6,950
971
8,357
2,833
15,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,056
Gold Earned
49,633
99
Minions Killed
139
0
Camps Cleared
0
817,154
Distance Traveled
1,033,396
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,099
827
12
1
0
157,202
0
W
Bastet
9,592
872
16
1
0
239,400
0
W
Chronos
10,277
934
49
4
0
197,170
0
W
Anubis
11,050
1,005
50
5
0
184,758
0
L
Susano
6,754
614
10
1
0
130,597
0
W
Ares
9,153
832
8
1
0
221,564
0
L
Skadi
9,241
840
47
4
0
183,428
0
L
Kumbhakarna
8,368
761
21
2
0
187,765
4
L
Baron Samedi
8,594
781
9
1
0
158,162
0
W
Baron Samedi
9,561
869
16
1
0
190,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role