Player Matchup

Horus
Horus
JRlol21
Horus
Level 69
God Stats
4W - 5L
1,428 SR
Queue Stats
70W - 73L
1,455 Elo+
Party 1
Freya
Freya
KaoriJones
Freya
Level 47
God Stats
19W - 6L
1,821 SR
Queue Stats
73W - 38L
1,673 Elo+
Solo
Poseidon
Poseidon
Kingsburg
Poseidon
Level 129
God Stats
15W - 18L
1,371 SR
Queue Stats
440W - 420L
1,473 Elo+
Solo
Bastet
Bastet
NeutralPond9446
Bastet
Level 89
God Stats
5W - 3L
1,714 SR
Queue Stats
166W - 157L
1,487 Elo+
Party 1
Shiva
Shiva
THE MASTER1988
Shiva
Level 99
God Stats
27W - 19L
1,669 SR
Queue Stats
123W - 106L
1,531 Elo+
Party 1
Team Averages
Level 87
1,600 SR
1,524 Elo+

VS

Team Averages
Level 114
1,578 SR
1,528 Elo+
Thor
Thor
 
Thor
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Funkydog
Cupid
Level 107
God Stats
4W - 1L
1,726 SR
Queue Stats
291W - 252L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
Shanksbesnitchin
Sun Wukong
Level 127
God Stats
4W - 3L
1,516 SR
Queue Stats
549W - 606L
1,507 Elo+
Party 2
Bacchus
Bacchus
ayyyyyeZach
Bacchus
Level 129
God Stats
4W - 4L
1,648 SR
Queue Stats
553W - 584L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JRlol21
Horus
6
0 / 1 / 0
3,799
543
1,244
6,310
2,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
7
0 / 0 / 0
4,143
592
2,594
3,330
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
Kingsburg
Poseidon
4
1 / 1 / 1
3,726
532
1,476
1,458
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 1 / 1
4,715
674
1,797
5,192
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 0
4,838
691
2,544
2,995
1,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
2 / 1 / 1
4,533
648
2,154
6,836
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
 
Ix Chel
8
1 / 1 / 1
4,466
638
2,811
2,722
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Funkydog
Cupid
7
0 / 0 / 1
3,967
567
3,053
2,960
932
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Shanksbesnitchin
Sun Wukong
7
0 / 0 / 0
4,190
599
1,291
4,724
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
ayyyyyeZach
Bacchus
6
0 / 0 / 2
4,073
582
2,864
3,734
3,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
3
3
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
1
1
2.5
W
Ix Chel
 
Ix Chel
1
1
1
1.5
W
Cupid
Funkydog
Cupid
0
0
1
0.5
L
Horus
JRlol21
Horus
0
1
0
0
L
Freya
0
0
0
0
L
Poseidon
Kingsburg
Poseidon
1
1
1
1.5
L
1
1
1
1.5
W
Sun Wukong
Shanksbesnitchin
Sun Wukong
0
0
0
0
L
0
0
0
0
W
Bacchus
ayyyyyeZach
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,655
Damage
12,173
19,285
Taken
20,976
6,867
Mitigated
8,997
6,862
Healing
10,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,154
627
0
3,926
6,836
2,107
0
788
5,996
0
27,512
W
Ix Chel
 
Ix Chel
2,811
325
380
875
2,722
789
0
641
1,999
26,866
0
W
Cupid
Funkydog
Cupid
3,053
1,628
116
1,842
2,960
932
0
1,436
1,524
0
21,908
L
Horus
JRlol21
Horus
1,244
867
539
1,523
6,310
2,765
0
2,429
3,825
0
9,347
L
Freya
2,594
1,040
0
1,505
3,330
1,107
0
1,048
2,282
25,331
0
L
Poseidon
Kingsburg
Poseidon
1,476
464
0
478
1,458
391
0
825
567
13,007
0
L
1,797
575
0
1,717
5,192
1,581
0
1,165
3,927
0
24,719
W
Sun Wukong
Shanksbesnitchin
Sun Wukong
1,291
0
0
1,414
4,724
2,124
0
0
4,724
0
26,067
L
2,544
570
0
1,100
2,995
1,023
0
0
2,995
0
35,366
W
Bacchus
ayyyyyeZach
Bacchus
2,864
427
183
1,945
3,734
3,045
0
1,074
2,660
8,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,221
Gold Earned
21,229
198
Minions Killed
210
0
Camps Cleared
0
627,954
Distance Traveled
737,552
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,533
648
54
8
0
159,384
0
W
Ix Chel
4,466
638
54
8
0
118,636
2
W
Cupid
3,967
567
41
6
0
131,975
0
L
Horus
3,799
543
17
2
0
147,858
0
L
Freya
4,143
592
48
7
0
133,179
0
L
Poseidon
3,726
532
26
4
0
48,353
0
L
Bastet
4,715
674
45
6
0
160,674
1
W
Sun Wukong
4,190
599
55
8
0
161,636
4
L
Shiva
4,838
691
62
9
0
137,890
0
W
Bacchus
4,073
582
6
1
0
165,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role