Player Matchup

Rama
Rama
 
Rama
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Meyko
Hera
Level 167
God Stats
1W - 1L
1,728 SR
Queue Stats
109W - 94L
1,632 Elo+
Party 2
Nike
Nike
Voronilho
Nike
Level 118
God Stats
3W - 2L
2,013 SR
Queue Stats
29W - 28L
1,635 Elo+
Party 2
Team Averages
Level 146
1,648 SR
1,554 Elo+

VS

Team Averages
Level 76
1,634 SR
1,563 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Anhhur
Baron Samedi
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
47W - 54L
1,502 Elo+
Solo
Anubis
Anubis
Matii11
Anubis
Level 146
God Stats
0W - 1L
1,885 SR
Queue Stats
2W - 1L
1,753 Elo+
Party 1
He Bo
He Bo
Miltoon
He Bo
Level 69
God Stats
0W - 1L
1,784 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Opresor6464
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 2 / 2
5,678
946
6,015
7,277
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
 
Hachiman
10
3 / 0 / 2
5,520
920
3,275
3,014
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
 
Ix Chel
10
1 / 0 / 3
5,061
844
3,113
2,782
888
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Meyko
Hera
11
0 / 1 / 2
5,266
878
1,410
3,157
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
11
2 / 1 / 5
5,610
935
3,658
4,634
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 2
5,088
848
3,925
3,997
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Anhhur
Baron Samedi
8
0 / 1 / 0
4,305
718
630
1,048
427
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Matii11
Anubis
10
1 / 3 / 2
5,005
834
2,318
5,097
2,288
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Miltoon
He Bo
10
2 / 2 / 1
4,976
829
3,341
4,329
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Opresor6464
Artemis
10
0 / 3 / 2
4,862
810
1,899
5,010
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
3
4
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
2
2.5
W
Hachiman
 
Hachiman
3
0
2
4
W
Ix Chel
 
Ix Chel
1
0
3
2.5
L
Janus
 
Janus
0
1
2
1
L
Baron Samedi
Anhhur
Baron Samedi
0
1
0
0
L
Anubis
Matii11
Anubis
1
3
2
0.67
W
Hera
Meyko
Hera
0
1
2
1
L
He Bo
Miltoon
He Bo
2
2
1
1.25
L
Artemis
Opresor6464
Artemis
0
3
2
0.33
W
Nike
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,471
Damage
12,113
20,864
Taken
19,481
8,830
Mitigated
7,029
4,546
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,015
4,745
0
1,516
7,277
2,529
0
5,054
2,017
0
11,739
W
Hachiman
 
Hachiman
3,275
1,361
0
1,393
3,014
903
1,080
333
2,681
0
10,985
W
Ix Chel
 
Ix Chel
3,113
333
135
240
2,782
888
434
1,542
1,148
10,033
0
L
Janus
 
Janus
3,925
216
0
1,110
3,997
1,320
0
1,061
2,770
18,151
0
L
Baron Samedi
Anhhur
Baron Samedi
630
35
62
51
1,048
427
0
325
639
3,032
0
L
Anubis
Matii11
Anubis
2,318
90
0
713
5,097
2,288
0
1,522
3,531
10,028
0
W
Hera
Meyko
Hera
1,410
236
0
470
3,157
1,153
404
1,238
1,857
20,000
0
L
He Bo
Miltoon
He Bo
3,341
38
0
570
4,329
1,289
0
1,144
3,112
5,432
0
L
Artemis
Opresor6464
Artemis
1,899
727
0
219
5,010
1,705
0
471
4,341
0
9,863
W
Nike
3,658
224
0
792
4,634
3,357
26
1,736
2,874
0
12,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,135
Gold Earned
24,236
127
Minions Killed
94
0
Camps Cleared
0
690,809
Distance Traveled
565,719
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,678
946
14
2
0
142,966
0
W
Hachiman
5,520
920
14
2
0
129,732
2
W
Ix Chel
5,061
844
16
3
0
127,827
0
L
Janus
5,088
848
45
8
0
142,147
0
L
Baron Samedi
4,305
718
6
1
0
36,645
0
L
Anubis
5,005
834
19
3
0
123,926
0
W
Hera
5,266
878
62
10
0
143,195
0
L
He Bo
4,976
829
8
1
0
144,662
0
L
Artemis
4,862
810
16
3
0
118,339
0
W
Nike
5,610
935
21
4
0
147,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role