Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
JOYBOY3954
Charon
Level 106
God Stats
11W - 10L
1,569 SR
Queue Stats
45W - 41L
1,552 Elo+
Party 1
Janus
Janus
That_Fish_Guy24
Janus
Level 142
God Stats
9W - 10L
1,528 SR
Queue Stats
389W - 368L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
runaway_erik
Cernunnos
Level 78
God Stats
13W - 12L
1,334 SR
Queue Stats
533W - 545L
1,396 Elo+
Solo
Sol
Sol
spooky_gelatine5
Sol
Level 122
God Stats
44W - 49L
1,514 SR
Queue Stats
792W - 788L
1,450 Elo+
Solo
Team Averages
Level 108
1,489 SR
1,480 Elo+

VS

Team Averages
Level 108
1,466 SR
1,429 Elo+
Kali
Kali
GodLikeHercules
Kali
Level 128
God Stats
10W - 9L
1,453 SR
Queue Stats
414W - 403L
1,497 Elo+
Solo
Vulcan
Vulcan
N64N1C0L3
Vulcan
Level 124
God Stats
8W - 8L
1,580 SR
Queue Stats
252W - 268L
1,423 Elo+
Solo
Fenrir
Fenrir
W4NT3DB0OM
Fenrir
Level 77
God Stats
14W - 14L
1,443 SR
Queue Stats
147W - 152L
1,396 Elo+
Party 2
Hachiman
Hachiman
YaBi23
Hachiman
Level 102
God Stats
10W - 15L
1,261 SR
Queue Stats
199W - 215L
1,375 Elo+
Party 2
Bellona
Bellona
dj5p4d3r
Bellona
Level 109
God Stats
3W - 2L
1,592 SR
Queue Stats
19W - 17L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 5 / 10
8,731
546
9,378
15,979
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
JOYBOY3954
Charon
13
3 / 2 / 9
8,955
560
6,092
12,479
11,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
7 / 5 / 2
9,446
590
8,420
10,348
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
runaway_erik
Cernunnos
6
0 / 3 / 0
5,693
356
3,026
4,947
1,379
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 1 / 4
8,658
541
6,623
9,279
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 2
9,315
582
10,580
16,591
9,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
N64N1C0L3
Vulcan
12
1 / 6 / 4
8,071
504
4,851
9,504
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
W4NT3DB0OM
Fenrir
9
1 / 4 / 0
6,741
421
1,801
8,511
2,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
YaBi23
Hachiman
13
6 / 3 / 3
8,672
542
8,949
10,673
3,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
dj5p4d3r
Bellona
14
1 / 2 / 4
8,380
524
6,732
12,279
8,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
18
Kills
16
16
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
5
10
2
W
7
3
2
2.67
L
Charon
JOYBOY3954
Charon
3
2
9
3.75
W
Vulcan
N64N1C0L3
Vulcan
1
6
4
0.5
L
7
5
2
1.6
W
Fenrir
W4NT3DB0OM
Fenrir
1
4
0
0.25
W
Hachiman
YaBi23
Hachiman
6
3
3
2.5
W
Bellona
dj5p4d3r
Bellona
1
2
4
1.5
L
Cernunnos
runaway_erik
Cernunnos
0
3
0
0
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,539
Damage
32,913
53,032
Taken
57,558
27,803
Mitigated
27,831
16,978
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,378
3,138
0
8,430
15,979
6,807
0
1,719
14,252
0
56,122
W
10,580
4,441
0
7,400
16,591
9,914
1,167
4,342
12,117
0
59,948
L
Charon
JOYBOY3954
Charon
6,092
1,118
108
1,731
12,479
11,571
195
2,716
9,763
26,454
0
W
Vulcan
N64N1C0L3
Vulcan
4,851
2,483
18
900
9,504
2,819
1,444
3,828
5,488
48,852
0
L
8,420
518
0
500
10,348
4,117
657
1,647
8,701
69,925
0
W
Fenrir
W4NT3DB0OM
Fenrir
1,801
294
0
919
8,511
2,680
0
2,303
6,150
0
26,477
W
Hachiman
YaBi23
Hachiman
8,949
4,933
0
2,451
10,673
3,942
1,105
5,729
4,868
0
39,079
W
Bellona
dj5p4d3r
Bellona
6,732
1,652
0
3,688
12,279
8,476
1,135
4,203
7,880
0
58,307
L
Cernunnos
runaway_erik
Cernunnos
3,026
1,416
0
1,400
4,947
1,379
0
0
4,947
0
19,535
L
6,623
957
0
4,809
9,279
3,929
1,455
110
9,169
52,155
4,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
41,179
308
Minions Killed
339
0
Camps Cleared
0
1,320,809
Distance Traveled
1,341,480
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,731
546
68
4
0
330,622
0
W
Kali
9,315
582
72
5
0
317,181
4
L
Charon
8,955
560
23
1
0
337,765
0
W
Vulcan
8,071
504
73
5
0
280,840
2
L
Janus
9,446
590
105
7
0
305,496
1
W
Fenrir
6,741
421
43
3
0
178,144
0
W
Hachiman
8,672
542
61
4
0
306,592
2
W
Bellona
8,380
524
90
6
0
258,723
0
L
Cernunnos
5,693
356
27
2
0
102,543
0
L
Sol
8,658
541
85
5
0
244,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role