Player Matchup

Artemis
Artemis
BabaJonny
Artemis
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 205L
1,507 Elo+
Party 1
Shiva
Shiva
IRezok
Shiva
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 47L
1,443 Elo+
Party 1
Chronos
Chronos
MoosBaBa
Chronos
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 131L
1,593 Elo+
Party 1
Team Averages
Level 54
1,500 SR
1,514 Elo+

VS

Team Averages
Level 89
1,388 SR
1,482 Elo+
Zhong Kui
Zhong Kui
AdreNn1
Zhong Kui
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
123W - 113L
1,607 Elo+
Party 2
Surtr
Surtr
doktorunbekannt
Surtr
Level 107
God Stats
8W - 8L
1,458 SR
Queue Stats
448W - 459L
1,441 Elo+
Solo
Neith
Neith
vsEleendiv
Neith
Level 14
God Stats
0W - 2L
1,206 SR
Queue Stats
1W - 5L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabaJonny
Artemis
16
9 / 2 / 8
12,957
864
18,163
11,768
5,289
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
IRezok
Shiva
15
5 / 1 / 13
11,822
788
11,704
17,162
16,004
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
MoosBaBa
Chronos
15
5 / 1 / 13
12,265
818
14,439
15,724
6,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AdreNn1
Zhong Kui
14
2 / 5 / 2
11,635
776
16,747
16,181
14,702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 7 / 2
9,963
664
6,176
20,473
12,767
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
13
2 / 7 / 2
11,296
753
10,256
13,669
5,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
19
Kills
4
4
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AdreNn1
Zhong Kui
2
5
2
0.6
W
Artemis
BabaJonny
Artemis
9
2
8
6.5
W
Shiva
IRezok
Shiva
5
1
13
11.5
W
Chronos
MoosBaBa
Chronos
5
1
13
11.5
L
0
7
2
0.14
L
Neith
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,306
Damage
33,179
44,654
Taken
50,323
27,876
Mitigated
33,152
11,865
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AdreNn1
Zhong Kui
16,747
2,411
230
3,254
16,181
14,702
696
4,543
11,478
52,943
0
W
Artemis
BabaJonny
Artemis
18,163
11,177
0
3,360
11,768
5,289
2,048
5,540
6,228
0
57,830
W
Shiva
IRezok
Shiva
11,704
1,378
512
2,690
17,162
16,004
0
6,408
10,754
0
43,084
W
Chronos
MoosBaBa
Chronos
14,439
2,080
170
5,133
15,724
6,583
939
5,759
9,965
46,111
0
L
6,176
2,389
0
5,094
20,473
12,767
202
4,836
15,637
473
28,230
L
Neith
10,256
5,806
0
2,522
13,669
5,683
833
5,410
8,094
0
31,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,044
Gold Earned
32,894
186
Minions Killed
151
0
Camps Cleared
0
838,722
Distance Traveled
710,487
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,635
776
92
6
0
235,391
2
W
Artemis
12,957
864
88
6
0
249,095
0
W
Shiva
11,822
788
33
2
0
319,643
0
W
Chronos
12,265
818
65
4
0
269,984
0
L
Surtr
9,963
664
27
2
0
265,995
0
L
Neith
11,296
753
32
2
0
209,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role